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hi everyone (Read 593 times)

Started by Leon kennedy, April 29, 2010, 09:52:37 pm
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hi everyone
#1  April 29, 2010, 09:52:37 pm
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how i can build my own screenpack ?
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Re: hi everyone
#2  April 30, 2010, 05:16:30 am
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I don't think there is a good screenpack tutorial, so the best way is to modify a screenpack, preferably the one mugen has included, most of the files are simple text files and the others are sff files, a stage/character tutorial should explain how to edit the sff files.
Re: hi everyone
#3  April 30, 2010, 07:41:49 am
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From my information, I believe you need to know a lot about specific axises and numbers. So, hope you passed math class. ::)

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Re: hi everyone
#4  April 30, 2010, 01:06:34 pm
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LOL, math class to change the axes of a sprite ... yeah no. :P
Re: hi everyone
#5  April 30, 2010, 09:14:39 pm
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LOL, math class to change the axes of a sprite ... yeah no. :P
Well, if your not using FF or anything, then it's all text. In that case, you need to be able to add and make the axis align with everything else. :-\

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Re: hi everyone
#6  April 30, 2010, 10:27:46 pm
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And how do you need math class to change an axis from 100 to 200, see that it's not placed well, and change it again until you reach the correct value ???
Re: hi everyone
#7  April 30, 2010, 11:36:57 pm
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And how do you need math class to change an axis from 100 to 200, see that it's not placed well, and change it again until you reach the correct value ???
Because if you add your numbers right, you can get it in only one go. ::)

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Re: hi everyone
#8  May 01, 2010, 12:51:01 am
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But considering the Maths level of most people, it would take longer to calculate this correct value right than actually trying 10 times to get the correct axis empirically. ::)
Re: hi everyone
#9  May 01, 2010, 01:01:51 am
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But considering the Maths level of most people, it would take longer to calculate this correct value right than actually trying 10 times to get the correct axis empirically. ::)
Whatever, I was just trying to be helpful.

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