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how do u add bgm to your char select scren and start screen (Read 893 times)

Started by OnikageDrkNinja, January 23, 2009, 05:45:11 pm
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how do u add bgm to your char select scren and start screen
#1  January 23, 2009, 05:45:11 pm
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im new to mugen and its probably as easy as adding regular bgm but im not sure so i dont wanna screw anything up,,,any help? :sugoi:
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Re: how do u add bgm to your char select scren and start screen
#2  January 23, 2009, 07:11:46 pm
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Here's what you do:

- First, make sure that the music you want to use is in the sound folder of your mugen.
- Go into the system.def that's in the data folder.
-Search for the line that says "title.bgm = ". 
- Put sound/whatever the file name is after the equals sign.  (Ex: title.bgm = sound/Chase.mp3)

The next time you run Mugen, that song should be playing at the title screen.  For the select screen, search for the line that says "select.bgm = " and do the same thing (Ex:  select.bgm = sound/sunblind.ogg).
Re: how do u add bgm to your char select scren and start screen
#3  February 05, 2009, 06:43:57 pm
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how about the screen that appears after you have chosen your character.  Can you add music to it and can you change display of it without having to change your entire screenpack?
Re: how do u add bgm to your char select scren and start screen
#4  February 12, 2009, 12:36:08 am
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to add music there are only these options, in your system.def file (data folder):

[Music]
 ;Put a filename for a MOD, MP3 or MIDI here, or just leave it
 ;blank if you do not want music. If an invalid filename is
 ;given, then no music will play. To play CD audio, put
 ;the track number followed by ".da". For example, to play
 ;track 3 from a music CD at the title screen, use:
 ;  title.bgm = 3.da
 ;To play mymusic.mp3 from the sound/ directory, put:
 ;  title.bgm = sound/mymusic.mp3
 ;Music will continue to play between screens if the files names
 ;are the same, and both BGMs are specified to loop.
  ;Music to play at title screen.
title.bgm =    ---> music for the main menu
title.bgm.loop = 1        ;Set to 0 to prevent looping
  ;Music to play at char select screen.
select.bgm = sound/select.ogg    ----> music for the character selection screen
select.bgm.loop = 1
  ;Music to play at versus screen.
vs.bgm = sound/vs.ogg   ----> music for versus screen (introducing the characters chosen,right before the fight)
vs.bgm.loop = 1

for the display question, i wont be able to help sorry