Would there be any reason why this would not work at all? ive tried that and came to the conclusion that it isnt that simple. if it really is then i seem to have a technical problem with powerbar sounds specifically.
so for any lifebar. I can open fight.def scroll down to [Power bar] put in...
level#.snd = sound,group
and if the .snd file has those sounds they will play? 
[Powerbar]
;Player 1
p1.pos = 161,33
p1.bg0.spr = 999, 4
p1.bg0.scale = .45,.45
p1.bg0.offset = -100,-2
p1.bg1.spr = 41,0
p1.bg1.scale = .5,.5
p1.mid.anim = 998
p1.mid.scale = .5,.5
p1.mid.facing = -1
p1.front.spr = 43,0
p1.front.scale = .5,.5
p1.front.offset = -112,1
p1.range.x = -19,-111
p1.counter.offset = -85,9
p1.counter.layerno = 1
p1.counter.font = 2,0, 0
;Player 2
p2.pos = 159,33
p2.bg0.spr = 999, 4
p2.bg0.scale = .45,.45
p2.bg0.facing = -1
p2.bg0.offset = 100,-2
p2.bg1.spr = 41,0
p2.bg1.facing = -1
p2.bg1.scale = .5,.5
p2.front.spr = 43,0
p2.front.scale = .5,.5
p2.front.offset = 1,1
p2.range.x = 17,111
p2.counter.offset = 85,9
p2.counter.layerno = 1
p2.counter.font = 2,0, 0
[Begin Action 998] ;Darkened face background
42,0, 0,0, 1;AS128D128
; --level sounds---
level1.snd = 21,0
level2.snd = 21,0 <-------- WHY WILL YOU NOT WORK!?
level3.snd = 21,0
[Begin Action 40] ;Darkened powerbar background
40,0, 0,0, 1, , S
like that?