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How to implement a character victory screen? (Read 222 times)

Started by luckylavs, November 15, 2014, 08:43:10 am
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How to implement a character victory screen?
#1  November 15, 2014, 08:43:10 am
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    • patricklavender@yahoo.com
As I understand it, your character's victory quotes in Mugen only appear if you win your match.  But if you lose to your opponent, you just go right to the continue screen.  So you never really get a chance to see your opponent's victory quote if you lose.   Like "Seeing you in action is a joke." 

I guess this feature was overlooked --  just the way Mugen was designed.

I'm looking for a workaround to this -- I have actually seen one in some of the characters I downloaded, so I know it is possible.  After you lose to these characters, a special screen will get displayed with a custom graphic and a character quote.  Then after that screen,  you go to the continue screen...

I would like to know how you go about doing this type of thing.  I gather the whole thing can be just a single sprite, with both graphics and text on it. I believe I know how to make the sprite.  I can use photoshop and generate a 256 color indexed pcx. 

The bigger question is -- how do I go about making that screen appear after the player loses to that character?

An aside: I noticed there was another topic about how to do "arcade cutscenes" after various battles.  Not sure this is quite the same, because in that conversation the person proposing the solution said you need to create a new full game if you want to do it. 

Thanks in advance.