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How would I make a diagonal beam? (Read 412 times)

Started by ark98, March 23, 2012, 03:19:35 am
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How would I make a diagonal beam?
#1  March 23, 2012, 03:19:35 am
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I've been working on making beam-type super move, but I need to make an angled beam. I know that most people use angledraw and things as such. How should I do this?
Re: How would I make a diagonal beam?
#2  March 23, 2012, 04:19:46 am
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You'll need to use a helper. You can't set projectiles or explods at an angle as far as I'm concerned.
Use an angledraw with the angleset otherwise angleset won't work, then just position the helper and clsns accordingly.
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Re: How would I make a diagonal beam?
#3  March 23, 2012, 06:19:05 am
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You can quite happily do angled projectiles and explods, you just need to do it with the original sprites.

Due to the fact clsn boxes are NOT affected by angledraw, you are actually better off working out how to angle the beam with an image editing program then putting it in mugen and drawing the clsn's over it. You should really only use angle draw if it has to move while you fire it.


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