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Hunter Gallery : Update (Read 78643 times)

Started by GTOAkira, November 10, 2013, 01:07:49 am
Hunter Gallery : Update
#1  November 10, 2013, 01:07:49 am
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well i would like to know your opinion on those 8-bit sprites





thx
Last Edit: November 18, 2015, 10:16:14 pm by City_Hunter
Re: Sinistro sprite
#2  November 10, 2013, 01:42:11 am
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uhhhh
Re: Sinistro sprite
#3  November 10, 2013, 01:50:36 am
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well yeah i only did edit them

     Posted: November 12, 2013, 03:12:18 am
here an try o make firebrand look closer to cvs



credit to acey for the original sprite

feedback are welcome

     Posted: November 23, 2013, 08:00:44 pm
here something that i really dont know how to name it



wanted to make a villain from power ranger

feedback and suggestion are welcome :)

     Posted: November 23, 2013, 08:25:02 pm
added more thing i would likke to know your opinion about it




     Posted: November 23, 2013, 09:12:01 pm
Re: Sinistro sprite
#4  November 23, 2013, 11:11:17 pm
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Re: Sinistro sprite
#5  November 24, 2013, 12:11:19 am
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I would recommend editing Firebrand himself just a little. Maybe removing the white outline (which kind of looks like an aura) from his wings and outer body? Though Firebrand is strong, but I don't believe he should have an aura around him unless he's in "Luminous Body" mode (UMvC3). That one alteration would help the sprites appear as more of an actual "edit" than a recolor of the original Gameboy sprites. Plus to be honest, the"aura" doesn't look all that good. :P

I do think the color choices for Firebrand and Scrooge McDuck were pretty good though.

For the other sprites, I'm not familiar with them or their origin. But since they were made with more colors than a typical 8-Bit sprite would have, adding more contrast to the colors that already exist might help greatly improve their overall appearance.
Re: Sinistro sprite
#6  November 24, 2013, 12:13:59 am
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thx the other sprite are just random one i did on paint
Re: Sinistro sprite
#7  November 24, 2013, 12:28:57 am
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More contrast between the colors would definitely make your sprites stand out more. At least with the original ones anyway.
Re: Sinistro sprite
#8  November 26, 2013, 11:03:26 pm
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so here just a palletes change for birdie




      Posted: December 03, 2013, 12:53:38 am
something i did for fun

Last Edit: December 06, 2013, 11:50:28 pm by LordSinistro
Re: Sinistro sprite
#9  December 06, 2013, 11:50:46 pm
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Re: Sinistro sprite
#10  January 25, 2014, 10:21:34 pm
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here a sprite i did for freeza soldier contest



feedback are welcome :)
Re: Sinistro sprite
#11  March 07, 2014, 11:30:44 pm
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its been a while since i posted something worth the watch but here is a concept for a screenpack.
i have been playing alot of slam masters so the insparation come mostly from this
so what do you guys think about if it is a good idea i may start learning how to make screenpack
comment are welcome

Last Edit: March 07, 2014, 11:38:22 pm by City_Hunter
Re: Sinistro sprite
#12  March 08, 2014, 12:16:22 am
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The background could use something. Maybe the giant belt from Ring of Destruction's character select screen?
Re: Sinistro sprite
#13  March 08, 2014, 12:39:36 am
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something like this

Re: Sinistro sprite
#14  March 08, 2014, 12:53:50 am
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Nice concept!
The giant belt is not really visible.
Is the giant belt sprite ripped? And perhaps more??

ANG
Re: Sinistro sprite
#15  March 08, 2014, 12:56:07 am
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Something like that, just make the belt bigger so the sides meet the ends of the screen and play around with the character slots to make it more visible.
Also Alexander/Sheep is Australian.
Re: Sinistro sprite
#16  March 08, 2014, 01:35:19 am
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like that



and thx for the comment :)
Re: Sinistro sprite
#17  March 08, 2014, 04:20:58 am
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I edited it a little
comment are welcome :)
Re: Sinistro sprite
#18  March 09, 2014, 02:26:29 am
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edited it again

JDD

Re: Sinistro sprite
#19  March 09, 2014, 02:42:30 am
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Re: Sinistro sprite
#20  March 09, 2014, 03:52:09 am
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is that better?