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Hunter Gallery (Read 14297 times)

Started by City_Hunter, November 10, 2013, 01:07:49 am
Re: Sinistro sprite
#81  June 12, 2014, 10:19:52 am
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Nice lifebar you have there.
Re: Sinistro sprite
#82  June 12, 2014, 07:03:06 pm
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thx guys for the comment i really hope someone use them for a jojo fullgame
Re: Sinistro sprite
#83  July 12, 2014, 01:08:52 am
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RIVEVAL
Been a while since i posted something so here it is



it is a very basic concept of a mvc screenpack took inspiration from mvc1
comment are welcome
Re: Sinistro sprite
#84  July 12, 2014, 02:05:39 am
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I like the concept in here. How would the portraits and the rest go like in there?
Re: Sinistro sprite
#85  July 12, 2014, 02:07:51 am
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im still not sure about it any idea?
Re: Sinistro sprite
#86  July 12, 2014, 02:22:21 am
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It could be a mix of anything, you would just have to mainly decide what kind of portrait you would want. Looking at it right now, I don't think the MvC1 face portraits would go as well in this. In my opinion, something like the MSHvsSF or XvsSF portrait placements might go well in these, but you might want to experiment with what you think that fits better.
Re: Sinistro sprite
#87  July 12, 2014, 03:50:39 am
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how does this look

Re: Sinistro sprite
#88  July 13, 2014, 03:03:28 am
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Re: Sinistro sprite
#89  July 13, 2014, 03:14:44 am
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well maybe who know if im able to do more of this kind of sprite I may do it
thx for the comment
Re: Sinistro sprite
#90  July 22, 2014, 12:26:35 am
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Kind of just a random question right but Would their be anyone who would like to code one of those two lifebars
the  Castlevania one


and the jojo one. Those are mostly made for a fullgame ence the purple bar like in asb but i do nto remember seeing any jojo full game project


Mostly posting this since im kind taking a long time to understand how to code lifebars so Im mostly spriting if you feel interesed just post here of pm me

See Ya
Re: Sinistro sprite
#91  July 22, 2014, 12:55:17 am
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there is a resource and release board, make sure to post there; I also thin that crossposting in projects or teh general mugen sectin could be a good idea, but I might be off in that (it won't hurt to try, tho).
Re: Sinistro sprite
#92  July 22, 2014, 01:09:35 am
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cool il try the ressource section
thx for the tip
Re: Sinistro sprite
#93  July 25, 2014, 01:04:53 am
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Update: change some minor stuff like the guard bar color to a greenish turquoise and the power bar to something closer to asb also add the idea to make the lifebars change color when you lost health



thought or Feedback are welcome :)
Re: Sinistro sprite
#94  July 28, 2014, 04:36:52 am
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changed the power bar form to something closer to asb

comment are welcome
Re: Sinistro sprite :Update
#95  July 29, 2014, 02:14:48 am
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here a fake screenshot change the power bars shape and color
Re: Sinistro sprite
#96  July 29, 2014, 10:59:32 pm
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I'm not really sure about the font. The font's outlining could really use some contrast to not merge too much with backgrounds like that.
Re: Sinistro sprite
#97  July 29, 2014, 11:09:49 pm
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il try something thx for the feedback
Re: Sinistro sprite
#98  October 04, 2014, 11:05:13 pm
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well REVIVAL again mostly been busy with school (actually my first year in college) so did not have alot of time with mugen and I also add a little lost of motivation but im back now still working on those jojo lifebars and brainstorming about some other lifebars concept but anyways here a small edit of nukesaku from JOJO part 3 some minor edit to make him siimilar to is asb look


well glad to be back hope I did not miss to much thing
Re: Sinistro sprite
#99  October 05, 2014, 12:08:01 am
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Oops double post anyways here probably the final concept dont think there is anything to change

well now i only need to see how it look in game
Re: Sinistro sprite
#100  October 14, 2014, 03:43:30 am
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riveval again anyways here a concept for another screepack nothing is final yet just want to have some opinion on it