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Hyper attack Issue (Read 133 times)

Started by DuckSS Farm, December 19, 2014, 08:51:51 pm
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Hyper attack Issue
#1  December 19, 2014, 08:51:51 pm
  • ****
  • 8-bit - MS Paint spriter and mugen programmer
    • Bosnia and Herzegovina
    • jubinkoduckssbestfriendsevers@gmail.com
    • www.geocities.ws/duckss/
So the problem is that my attack in some anim elements does lower damage than the damage which is already set to hitdef...

here's the code:

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Any help?
I'm Making someting very fucked up >:)
Extreme Sula Progress:
81 of 100 attacks are created
Re: Hyper attack Issue
#2  December 19, 2014, 09:13:25 pm
  • ****
  • [MUFFLED ROCK MUSIC PLAYING IN THE DISTANCE]
    • Chile
    • koakoa@jabber.org
Don't use trip type. Trip type causes fall.defence_up to become active.
Re: Hyper attack Issue
#3  December 19, 2014, 09:29:24 pm
  • ****
  • 8-bit - MS Paint spriter and mugen programmer
    • Bosnia and Herzegovina
    • jubinkoduckssbestfriendsevers@gmail.com
    • www.geocities.ws/duckss/
Thanks,Problem solved!
I'm Making someting very fucked up >:)
Extreme Sula Progress:
81 of 100 attacks are created