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Hyper DBZ Majin IKEMEN (Online HDBZ) (Read 63497 times)

Started by TheFclass97, December 27, 2015, 07:04:05 pm
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Hyper DBZ Majin IKEMEN (Online HDBZ)
#1  December 27, 2015, 07:04:05 pm
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That's right... Z2's very own Hyper DBZ Majin build has now been brought to you in IKEMEN! What does that mean? Come and check it out:



- A re-creation (almost to a T) of the original screenpack, now ported in the IKEMEN engine!




- Features all of your favorite DBZ chars from the original build with updates, as well as music by WizzyWhipItWonderful!


- And best of all... the dream now realized... ONLINE/NETPLAY SUPPORT! To REALLY show who is the best in fierce HDBZ competitive action!
As well as a replay channel, to view your previous battles and share with the world! (you can also save those replays)




So what are you waiting for?! DOWNLOAD NOW!

Link (MEGA) - https://mega.nz/#!4AoCgIRZ!5OnNFFR6bwpRg7JIr_HpQVwNwrkmvm5lHRPqX5VLjms

Discord - https://discord.gg/jdUT2BW

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Maybe semi-important notes:

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Last Edit: February 19, 2017, 03:47:07 am by TheFclass97
Re: Hyper DBZ Majin IKEMEN (Online HDBZ)
#2  December 27, 2015, 07:44:54 pm
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thats pretty cool I really hope this give this game more attention
Re: Hyper DBZ Majin IKEMEN (Online HDBZ)
#3  December 27, 2015, 07:48:01 pm
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Re: Hyper DBZ Majin IKEMEN (Online HDBZ)
#4  December 27, 2015, 08:06:28 pm
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Oh man, that's sick! I can't wait to give this a try.
Re: Hyper DBZ Majin IKEMEN (Online HDBZ)
#5  December 27, 2015, 08:32:27 pm
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I'll likely be trying this out. I just wish the font in the lifebar and the timer wasn't so tiny.
Re: Hyper DBZ Majin IKEMEN (Online HDBZ)
#6  December 27, 2015, 08:42:05 pm
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Agreed. I hope I don't sound like an asshole when I say that you really need to do something about the life bar font, it's so ridiculously tiny, it's almost unreadable.

;x

Re: Hyper DBZ Majin IKEMEN (Online HDBZ)
#7  December 27, 2015, 08:43:27 pm
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Looks cool. Will be able to find more discrepancies this way with something as popular as this.
btw the text can be resized by changing a single value. I'm sure you'll correct it.
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Re: Hyper DBZ Majin IKEMEN (Online HDBZ)
#8  December 27, 2015, 08:44:51 pm
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I can fix those fonts....
Re: Hyper DBZ Majin IKEMEN (Online HDBZ)
#9  December 27, 2015, 08:46:06 pm
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Well, another nitpick is the character select screen, since the character portraits overlap the rock they are supposed to stand behind. Kind of loses the given effect, so hoping that could be fixed as well.
Re: Hyper DBZ Majin IKEMEN (Online HDBZ)
#10  December 27, 2015, 08:47:55 pm
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Well, another nitpick is the character select screen, since the character portraits overlap the rock they are supposed to stand behind. Kind of loses the given effect, so hoping that could be fixed as well.

It's kind of the way how IKEMEN treats certain layers and orders. I BELIEVE I can adjust that... I'll make a small patch file for those. Hope you enjoy it anyways...
Re: Hyper DBZ Majin IKEMEN (Online HDBZ)
#11  December 27, 2015, 10:30:17 pm
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UPDATED!!! Patch Link is in the first post!

Changes:

- Adjusted font on character name (decided to ignore the timer, as it wasn't really that small).

- Fixed the rocks in the select screen (now going over the portrait rather than the opposite).

- Adjusted the yellow boxes to go over the portrait (rather than the opposite).
Re: Hyper DBZ Majin IKEMEN (Online HDBZ)
#12  December 28, 2015, 02:19:37 am
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Hey....what a neat idea.

Thanks for the mention here. I appreciate it.
Slow and steady wins the race, but there is a darkness... growing inside of me...

And if you provoke it...

I will slay you all.
Re: Hyper DBZ Majin IKEMEN (Online HDBZ)
#13  December 28, 2015, 02:21:51 am
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Re: Hyper DBZ Majin IKEMEN (Online HDBZ)
#14  December 28, 2015, 02:49:24 am
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BREAKING NEWS! PEOPLE HATE MEGA!

Lol, jk. But in all seriousness, updated a link that includes mediafire (which also includes the patch already in). Check first post please... Thank you...
Re: Hyper DBZ Majin IKEMEN (Online HDBZ)
#15  June 20, 2016, 03:40:39 pm
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thanks a lot man! i just have a question: how do i unlock cyan goku and vegeta? with the "standard" game version i edited the select.def files to have them in the character screen, but i can't find that file now :(
Re: Hyper DBZ Majin IKEMEN (Online HDBZ)
#16  June 21, 2016, 12:57:58 am
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They're not meant to be unlocked, they're unbalanced for a reason : to be bosses ! :S
Also, if you modify your HDBZ Ikemen version, you won't be able to play online with other players, unless they modify their game the exact same way too.
Re: Hyper DBZ Majin IKEMEN (Online HDBZ)
#17  June 21, 2016, 04:24:40 am
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well it's not like i had that much luck finding online players :D i'm playing with a friend who modified the select.lua file and we're having fun with the cyan guys as well!
Re: Hyper DBZ Majin IKEMEN (Online HDBZ)
#18  June 21, 2016, 11:03:58 pm
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well it's not like i had that much luck finding online players :D i'm playing with a friend who modified the select.lua file and we're having fun with the cyan guys as well!

Welp, guess I know what to update (along with the other few adjustments I'm currently finishing up).

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Re: Hyper DBZ Majin IKEMEN (Online HDBZ)
#19  June 22, 2016, 12:18:51 am
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Should I remove selectable Cyan's from the IKEMEN port?It's probably best, no?


Agreed, I also think that bosses shouldn't be selectable, especially in the online port, it's totally game breaking.
Re: Hyper DBZ Majin IKEMEN (Online HDBZ)
#20  June 22, 2016, 01:59:19 am
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Originally, they weren't. But I added them in the chars folder for authentic-ish feel. I'll re-upload the game without them and the patches. Gotta finish them though (but it's coming along nicely from the looks of it).


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