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Hyrule Warriors (WiiU) (Read 32380 times)

Started by DNZRX768, December 18, 2013, 11:52:17 pm
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Re: Hyrule Warriors (WiiU)
#21  December 19, 2013, 03:38:55 pm
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Am I one of the few who hated dynasty warriors? I didnt like how that franchise was milked to death with a new game every year.  My favorite one was the first one when it was a fighting game.
But I love the zelda series and combating with link, I hope that alone doesn't make me want this I need to see more of the game.  It needs to be more than what dynasty warriors was for me to consider purchasing a wii u for this game.
Re: Hyrule Warriors (WiiU)
#22  December 19, 2013, 04:01:54 pm
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I've been pretty meh on Dynasty Warriors proper for a while, honestly. The last one of the two main series (three if you include Orochi) I played for any significant amount of time was Samurai Warriors 2 for PS2. The care they seem to put into the spin-offs, however, makes me a little more enthusiastic. Ken's Rage 2, for instance, is a game I still play from time to time. My limited time with the One Piece game (despite my lack of give-a-damn for One Piece) was pretty positive. I recall liking the Gundam games a while back. Warriors of Troy was even pretty alright.

I'm reserving judgment until more info is available, sure, but I know I'll be picking it up eventually. Bayonetta 2 and Smash are the reasons I will get the system, but ZERUDA MUSOU will most likely be a day one based on principle.
Re: Hyrule Warriors (WiiU)
#23  December 19, 2013, 04:26:59 pm
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Heh. Interesting. I am just now seeing this. So is that whats going on now? Tecmo "Team Ninja" playing apart in Nintendo's original content?

Metroid and now this.
Re: Hyrule Warriors (WiiU)
#24  December 19, 2013, 07:35:46 pm
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Heh. Interesting. I am just now seeing this. So is that whats going on now? Tecmo "Team Ninja" playing apart in Nintendo's original content?

Metroid and now this.
Musou games are developed by Omega Force, not Team Ninja.

I'm also under the impression that people keep neglecting data from the game, do you guys know how PotS made his original characters? He actually studied every single game he referenced, down to the core. Doing this properly requires understanding how the original system was made, not just winging it.
Re: Hyrule Warriors (WiiU)
#25  December 20, 2013, 01:41:48 am
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the only thing that saddens me about this is that pokemon musou would have been much better.
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#26  December 20, 2013, 04:17:35 pm
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I wonder how a Mario Bros Musou would play like :thinking:

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Re: Hyrule Warriors (WiiU)
#27  December 20, 2013, 04:38:03 pm
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As a big Zelda fan, I hope this is good. Having multiple playable characters would be very nice.
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Re: Hyrule Warriors (WiiU)
#28  December 20, 2013, 06:44:46 pm
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Re: Hyrule Warriors (WiiU)
#29  December 20, 2013, 07:00:21 pm
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Well the newest Zelda (ALBW) was in that timeline so I assume they're giving it attention now.

Barring WWHD of course, since that was a remake. Skyward Sword was made to be the first in the timeline but it was also released two years ago now.
Re: Hyrule Warriors (WiiU)
#30  December 20, 2013, 07:10:55 pm
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Re: Hyrule Warriors (WiiU)
#31  December 25, 2013, 12:57:45 am
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Re: Hyrule Warriors (WiiU)
#32  June 20, 2014, 06:56:59 pm
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Oh wow, this game had it's own thread. :V

Trailer:
Re: Hyrule Warriors (WiiU)
#33  June 20, 2014, 07:01:44 pm
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Hmmm, the Treasure Box bundle includes DLC for 3 "Courage" costumes, 3 "Wisdom" costumes and 2 "Power" costumes... One for Link-Ganon-Zelda ? (and Zelda doesn't get a "Power" costume)
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Re: Hyrule Warriors (WiiU)
#34  June 20, 2014, 07:13:38 pm
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Power is forbidden for Link. :x No but seriously, this game doesn't look too bad. Unfortunately, it will suffer the fate of all the Dynasty Warrior-esque games. By being extreme mundane and repetitive about an hour in. You really have to like these types of games in general, along with liking the chars involved to get your money's worth. It's a yes and no thing with me. I don't like Dynasty Warriors, though I did like the Gundam versions of it. I also like the HnK one. Managed to get a platinum trophy on the first one, though haven't played the second one. Even though I do like them, I can't deny that you'll find yourself pretty bummed out several days into playing it. Gundam had dozens of suits and upgrades to choose from though. So it had a redeeming factor in that regard. I'm not sure just how much this game can offer in the way of changing things up and trying to keep it entertaining/fresh through multiple playthroughs.
Re: Hyrule Warriors (WiiU)
#35  June 20, 2014, 07:18:54 pm
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If I struggled to the end of my determination, to the end of my way of life with my followers, if the result is ruin, then this ruin is inevitable. Grieve. Shed tears. But you cannot regret.
Re: Hyrule Warriors (WiiU)
#36  June 20, 2014, 11:49:59 pm
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Its not like its going to be Ganonlink if he has Power costume. He can still get it.

Also if you liked (Were fine with) the Gundam Versions, then you'll like (Be fine with) this. It has the Giant Bosses and Zone Capture just like it.

And Ganon will clearly be the Lu Bu of this version (Will he be as cheap as Knight Gundam?)

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Re: Hyrule Warriors (WiiU)
#37  June 21, 2014, 05:32:16 am
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Confirmed Playable/Weapons:

Link with sword (Not Master sword)
Link with Wand (Transformational)
Princess Zelda (Light Sword able to transform into arrow)
Impa (Weaponry unknown)
Midna (Weaponry and form Unknown)

Bombs and Limited Super Bombs in chest.
Re: Hyrule Warriors (WiiU)
#38  June 21, 2014, 12:58:54 pm
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Impa (Weaponry unknown)
Midna (Weaponry and form Unknown)
Midna's (first) weapon was seen in the demo, the select screen called it "shackle".
Impa uses the giant sword.
Hookshot is also an item found in a chest.
If I struggled to the end of my determination, to the end of my way of life with my followers, if the result is ruin, then this ruin is inevitable. Grieve. Shed tears. But you cannot regret.
Re: Hyrule Warriors (WiiU)
#39  June 21, 2014, 02:22:31 pm
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Re: Hyrule Warriors (WiiU)
#40  June 21, 2014, 07:44:01 pm
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Spoiler, click to toggle visibilty
Midna's (first) weapon was seen in the demo, the select screen called it "shackle".
Impa uses the giant sword.
Hookshot is also an item found in a chest.
Just saw that second trailer with Midna and Impa fighting and the E3 Tree House Demo with Midna fighting the Twilit Dragon RidleyArgorok.

This game looks like such a fun spectator game. The kinda game you and friends would gladly take turns passing together progressing through to the end(s).

If I recall correctly, there were 9 slots total on the character select screen, the demo only had Link with a Sword, Link with a wand and Zelda with a sword.