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I have so much to catch up on. Can anyone fill me in just a bit? (Read 4820 times)

Started by -SyN-, October 29, 2014, 10:48:54 pm
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Re: I have so much to catch up on. Can anyone fill me in just a bit?
#41  November 05, 2014, 12:00:30 am
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Re: I have so much to catch up on. Can anyone fill me in just a bit?
#42  November 05, 2014, 09:18:37 am
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LOL @ this thread.

The MI thing.... Well very old news, (yeah I was co-founder), anyway I no longer care about my past dealings with that...

But anyway this thread served its purpose, thanks everyone.
Re: I have so much to catch up on. Can anyone fill me in just a bit?
#43  November 07, 2014, 11:14:27 pm
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Ultimately I would consider taking someone under my wing to show them the way so I'd at least have some sort of successor. Mugen isn't hard but the mindset is what I want to teach. That you should never settle for one kind of character no matter how much you think it's teaching you, to jump into strange territory all the time and do something that either hasn't been done or hasn't been done properly etc. There a few people who are doing that and I love it but it would be nice if there were one who also matched my output lolololo

i am ready to learn teacher.
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Re: I have so much to catch up on. Can anyone fill me in just a bit?
#44  November 08, 2014, 12:50:54 am
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We begin training at dawn.
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.
Re: I have so much to catch up on. Can anyone fill me in just a bit?
#45  November 08, 2014, 04:52:22 am
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Re: I have so much to catch up on. Can anyone fill me in just a bit?
#46  November 08, 2014, 04:57:18 am
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But that's like the one "style" that I'm least proud of lol. It's a trainwreck D:
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.
Re: I have so much to catch up on. Can anyone fill me in just a bit?
#47  November 08, 2014, 01:40:16 pm
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But that's like the one "style" that I'm least proud of lol. It's a trainwreck D:

I'm a fan. I'd like to have the ability to POTs style Nega Joe and Nega Ryo. No disrespect intended sensai. How will you be teaching exactly, tutorials?
Re: I have so much to catch up on. Can anyone fill me in just a bit?
#48  November 08, 2014, 04:39:59 pm
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I'm not ok with what you want to do to them. They were never "pots" style for a reason. Tutorials are boring, it would be a one on one thing if anything.
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.
Re: I have so much to catch up on. Can anyone fill me in just a bit?
#49  November 08, 2014, 04:48:04 pm
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Kamekaze teaching DJ_HANNIBALROYCE how to M.U.G.E.N? Kame no M.U.G.E.N style? Well this will be interesting. And how is your Nega style a trainwreck exactly?

And SyN, Dunno if you've seen this already, but:
1. This guy called "k6666orocchi" made a huge load of KoF XIII stages and characters, and he is working on XI versions of Demitri Maximoff and Zero.
2. Street Fighter Alpha 4 is back in production.
3. Felo_Llop and CVSNB were collaborating on making a CvS Juri Han (sprite-wise) but now it's on hiatus.
4. I'm working on a CvS Kyo in his XIII attire for EnlightendShadow's CvS3 project :P

Oh, and don't it feel good to be a free man? :D
Re: I have so much to catch up on. Can anyone fill me in just a bit?
#50  November 08, 2014, 05:48:40 pm
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Where do I even start. Hmm:

-Horrible clsns based on nothing but guess work
-Horrible frame data based on nothing but guess work leading for either nothing but safe moves or nothing but terrible ones
-Gameplay based on just mashing normals together with no cohesive strategy
-Projectiles coded horribly so they clash incorrectly
-Supers that are random in strength (seriously why did I think that was ever a good idea)
-1 step away from being an attempt at pots but still done so horribly that my joke character seems more put together
-Throws that dont lead to any sort of set up so it's just there
-Nega joe has a super that you mash to increase his power on to finish. Not a bad idea but horribly executed
-Just overall bad decisions, clunky gameplay. and embarrassing concepts.

"True Evil" mode:
-Nega joe has a crazy fast regen making him almost unkillable under the right circumstances
-Nega Ryo loses health and can die mid combo

"Boss Sagat":
Everything. Everything is wrong with him.

I could go on forever and don't get me wrong, I don't HATE them(I only hate my very first char) but they are not even close to anything good ever. I made them early in my mugen career so they also stink of beginner mistakes.
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.
Last Edit: November 08, 2014, 05:55:35 pm by Kamekaze
Re: I have so much to catch up on. Can anyone fill me in just a bit?
#51  November 08, 2014, 08:41:23 pm
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Where do I even start. Hmm:

-Horrible clsns based on nothing but guess work
-Horrible frame data based on nothing but guess work leading for either nothing but safe moves or nothing but terrible ones
-Gameplay based on just mashing normals together with no cohesive strategy
-Projectiles coded horribly so they clash incorrectly
-Supers that are random in strength (seriously why did I think that was ever a good idea)
-1 step away from being an attempt at pots but still done so horribly that my joke character seems more put together
-Throws that dont lead to any sort of set up so it's just there
-Nega joe has a super that you mash to increase his power on to finish. Not a bad idea but horribly executed
-Just overall bad decisions, clunky gameplay. and embarrassing concepts.

"True Evil" mode:
-Nega joe has a crazy fast regen making him almost unkillable under the right circumstances
-Nega Ryo loses health and can die mid combo

"Boss Sagat":
Everything. Everything is wrong with him.

I could go on forever and don't get me wrong, I don't HATE them(I only hate my very first char) but they are not even close to anything good ever. I made them early in my mugen career so they also stink of beginner mistakes.

If you know what's wrong with them, why won't you fix them? No disrespect because I know you said you dont like them, but I for one check your site hoping fix them. I'd love to see them updated with better hit sparks etc. I honestly feel like Nega Joe is sloppier than he was before and he has terrible hit sparks.

EDIT: Nega Joe doesn't have that Super anymore lol. You removed it long ago bro. I guess that truly shows how much you neglected them LOL
Last Edit: November 08, 2014, 09:07:18 pm by Predictabo
Re: I have so much to catch up on. Can anyone fill me in just a bit?
#52  November 08, 2014, 11:40:27 pm
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Could have sworn he still did. Either way joe is no where near as bad as he was before I changed him trust me. The hitsparks were just borrowed from k-guile(which was borrowed from falcon but shhhh) and they are just kof11 sparks edited. That's your preference and that's cool if you dont like them. As for updating them.....naaah. I consider them ssj gohan tier as a whole in terms of worth updating. Again I don't hate them, I just know how bad they really are. If I hated the nega series I wouldn't have an adon in the works lol.......

The main reason I wont update them is because it's not worth the effort imo. If you really want to do stuff with them it's fine by me cause I sure wont.
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.
Re: I have so much to catch up on. Can anyone fill me in just a bit?
#53  November 09, 2014, 12:12:21 am
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I made them early in my mugen career so they also stink of beginner mistakes.
But early career characters also smell fresh because of the newbie motivation, and the amateur-ish feel is often cool to play with in the end. :P
Pocket Shin Gouki by POTS, Rajaa's crazy characters, etc. They all have problems and feel sluggish at times, but you can feel the guy who made them had fun when doing so.
Re: I have so much to catch up on. Can anyone fill me in just a bit?
#54  November 09, 2014, 12:55:08 am
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I disagree but it's been 8 years so what do I know. I'd like to think that each mistake is also one you learn from so that you know to never do that again. Even if it's amateur I prefer polished over clunky anyday lol
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.
Re: I have so much to catch up on. Can anyone fill me in just a bit?
#55  November 09, 2014, 01:24:58 am
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Rajaa made crazy characters? I don't recall anything coming even close to The None or even Daimonmau in any of his things.
Re: I have so much to catch up on. Can anyone fill me in just a bit?
#56  November 09, 2014, 01:44:21 pm
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Rajaa made crazy characters? I don't recall anything coming even close to The None or even Daimonmau in any of his things.
I personally thought Rajaa made badass characters. His limiting with clones was a cool concept. I liked hibiki also.

@KameKaze just know that I'm willing to learn everything you know man. If You decide to teach, I'lldefinitely listen and learn any and everything. Nega Adon sounds badass too...

Still waiting on Nega Rugal lol
Re: I have so much to catch up on. Can anyone fill me in just a bit?
#57  November 09, 2014, 05:08:03 pm
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You'll be waiting forever as nega rugal was never a thing lol
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.
Re: I have so much to catch up on. Can anyone fill me in just a bit?
#58  November 09, 2014, 05:31:32 pm
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Re: I have so much to catch up on. Can anyone fill me in just a bit?
#59  November 09, 2014, 06:49:41 pm
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The first Dhalsim version, with CvS sprites and Yoga grooves?
Re: I have so much to catch up on. Can anyone fill me in just a bit?
#60  November 09, 2014, 07:00:07 pm
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Didn't try it again, but I believe it does have the K-groove bars. I think.
I have multiple versions of him, but just uploaded the very first version I kept.