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Importing a Nijikaku character (Read 720 times)

Started by Nanashi_1337, February 28, 2011, 09:41:50 pm
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Importing a Nijikaku character
#1  February 28, 2011, 09:41:50 pm
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I'm trying to import a Nijikaku character to my own MUGEN. However, when I do that, a clone of the character appears when I start the round. I searched, and this code is the reason it causes a clone:

Code:
[state system];虹格独自システム用ヘルパー
type = helper
trigger1 = NumHelper(100000) = 0
trigger1 = NumPartner = 0
trigger1 = enemy,NumPartner = 0
name = "systemhelper"
id = 100000
pos = 0,0
postype = p1
stateno = 100000
helpertype = normal
ownpal = 1
keyctrl = 0

I tried using semicolons for all the lines of this code, but doing that provokes endless debug problems and some supers stop working well (though it solves the problem). Does somebody know a better way to do this, or is this the only way to solve it?
Last Edit: February 28, 2011, 10:01:04 pm by Nanashi_1337
Re: Importing a Nijikaku character
#2  February 28, 2011, 11:38:22 pm
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i dont know if this will help you since it would be annoying if you had a large roster, but changing the author name of your characters to woman made all the characters i tried work normal.
Re: Importing a Nijikaku character
#3  March 01, 2011, 12:54:48 am
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i dont know if this will help you since it would be annoying if you had a large roster, but changing the author name of your characters to woman made all the characters i tried work normal.

I really don't want to do that, but if there's no other choice, then I will have to do it.
Re: Importing a Nijikaku character
#4  March 01, 2011, 12:49:23 pm
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This is more of a report, rather than a bump. Just saying I manage to "solve" that problem. I changed the position of the clone to outside the stage, by a lot of distance. So yeah, it's still there, but there's no way attacks can reach it. So it's fine right now.

But I just noticed that even with that solved, the problem I commented before about supers not working are still there. Also, all moves related to guns (codes that use the name "shot" as reference) fails to work too. So unfortunately I had to drop it, since it requires a lot more knowledge about MUGEN coding that I lack.

Btw, Judas1, what you said didn't work at all. Still, thanks for your help. Will lock the topic now.