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Information on the game (System, Roster) and discussion. (Read 106617 times)

Started by Koop, October 12, 2011, 10:55:19 pm
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Re: Information on the game (System, Roster) and discussion.
#21  October 24, 2011, 02:25:21 am
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=D If this was FB, I'd make 900 accounts and like this. This means that the Max Mode system's gonna be like 2002 instead of XIII though, right?
Re: Information on the game (System, Roster) and discussion.
#22  October 24, 2011, 11:51:00 pm
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Re: Information on the game (System, Roster) and discussion.
#23  October 26, 2011, 12:06:29 am
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Mm...
What about this one?



Made by EFEX long time ago.
Looks good for me.

Download Yuki char from:
http://mugenguild.com/forumx/index.php?topic=135217.msg1450699#msg1450699
Also you can check my graphic stuff here::
http://mugenguild.com/forumx/index.php?topic=121621.0
Thank you!
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Re: Information on the game (System, Roster) and discussion.
#24  October 26, 2011, 12:17:33 am
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Actually, I made that sprite edit in just a few minutes. I see eFeX did the same I did -  just sprite easy clothes over Iori ... where as people around here seemingly expect an ACTUAL FEMALE Character, which would pretty much defeat the purpose of Miss X's existence.

If I were to make some edits for this character, which I'm not saying I will, I'd sprite over Iori, to keep the nonsensical comedic effect of a badass in drag
Re: Information on the game (System, Roster) and discussion.
#25  October 26, 2011, 03:08:09 am
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A little gift for your project:



I made it for Yuki's story board, but I guess it could be useful here too.

Download Yuki char from:
http://mugenguild.com/forumx/index.php?topic=135217.msg1450699#msg1450699
Also you can check my graphic stuff here::
http://mugenguild.com/forumx/index.php?topic=121621.0
Thank you!
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Re: Information on the game (System, Roster) and discussion.
#26  October 26, 2011, 04:24:07 am
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Mm...
What about this one?



Made by EFEX long time ago.
Looks good for me.

well, he should ask Misamu about his Iori XIII... I got permission from it, and seem easier to edit than the classic Iori, except for a few missing moves... that makes me remember I have things to do there
            Zorf Giudecca
Re: Information on the game (System, Roster) and discussion.
#27  October 27, 2011, 07:12:39 am
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Well, ASK HIM THEN! THE WORLD MUST KNOW FOR SURE!!
Re: Information on the game (System, Roster) and discussion.
#28  October 30, 2011, 06:05:44 am
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You can use a Yuki kushinada made by blue and Fervicante
Re: Information on the game (System, Roster) and discussion.
#29  October 31, 2011, 12:51:20 am
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"Awesome" proposal, guy :omg:

Download Yuki char from:
http://mugenguild.com/forumx/index.php?topic=135217.msg1450699#msg1450699
Also you can check my graphic stuff here::
http://mugenguild.com/forumx/index.php?topic=121621.0
Thank you!
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Re: Information on the game (System, Roster) and discussion.
#30  October 31, 2011, 05:17:11 am
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Re: Information on the game (System, Roster) and discussion.
#31  October 31, 2011, 09:24:02 pm
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Now is better.
Thanks.
And of course he has my permission but should ask to Fervicante.

Download Yuki char from:
http://mugenguild.com/forumx/index.php?topic=135217.msg1450699#msg1450699
Also you can check my graphic stuff here::
http://mugenguild.com/forumx/index.php?topic=121621.0
Thank you!
Spoiler, click to toggle visibilty
Re: Information on the game (System, Roster) and discussion.
#32  November 01, 2011, 02:22:11 pm
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I believe this would be a permission only for the sprites, since Koopakoot is doing his own coding.

Correct me if I'm wrong.
Re: Information on the game (System, Roster) and discussion.
#33  November 01, 2011, 05:17:13 pm
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The animation file and maybe other stuff to might be heavily salvageable, if nto the code by itself, the timingn and velocity parameters, especially when one is used to making ripped stuff because it's not that simple to come up with stuff that works.
Re: Information on the game (System, Roster) and discussion.
#34  November 03, 2011, 03:24:10 am
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Forgetting the fact that I can't even see WALT in picture... I'd like to have a third oppinion, because I have serious doubts about the Efex Sprite. I suggested to use it, alright, but I'm not sure why he chose those "folds" on the skirt. I think there are wrong. Misplaced.
On the other hand Walt's one it's awfully sprited, even when I admit that the general shading of the skirt is correct (Always taking Athena XI skirt as base, or Junko's skirt, but this last one it's a little different just like old Athena 97 intro school outfits)

Here, SVC Miss X, just to see a LONG skirt after KOF 2003:



I'd take this for reproduce the "boards" (Tables?):


Let me explain myself before having an "argument" or something... I'm interested in this project. One of my sprited chars will be here (maybe 2), so I'd like to give a hand if I can. And I'm not interested on having a trouble with no one, alright?
I'd like to do a little attemp to animate the stand sprite to build the first animation of this potencial new char (I'm not taking the job, but just like someone here, I'd like to do some "tests" with others's work)
So... I don't know, Thedge, or any other VERY GOOD spriter who could give us a hand just to decide how to start? I'm not asking for píxels or spriting work, just for an opinion. Feedback if you wanna use the word.
Thanks in advance...

Download Yuki char from:
http://mugenguild.com/forumx/index.php?topic=135217.msg1450699#msg1450699
Also you can check my graphic stuff here::
http://mugenguild.com/forumx/index.php?topic=121621.0
Thank you!
Spoiler, click to toggle visibilty
Last Edit: May 08, 2012, 05:41:27 am by blue_blood
Re: Information on the game (System, Roster) and discussion.
#35  November 03, 2011, 04:57:12 am
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Well, I couldn't wait, sorry.
I'd have liked to add more "darkness" or "shadows" between the legs... But this kind of skirt is pretty rigid, so I considered better to don't add it. (Also, if you take female miss X or Junto Sendo you don't find the dark color there)
Also, I added 4 or 5 white píxels in order to complete the "scarf" (next to the neck)
I don't know if nail polish is well applied. It takes the last píxel of the fingers, but I think that make fingers look shorter. We should prolong the fingers one píxel more?
I still take advices, so feel free of commenting... Kindly!
Good night.

Download Yuki char from:
http://mugenguild.com/forumx/index.php?topic=135217.msg1450699#msg1450699
Also you can check my graphic stuff here::
http://mugenguild.com/forumx/index.php?topic=121621.0
Thank you!
Spoiler, click to toggle visibilty
Re: Information on the game (System, Roster) and discussion.
#36  November 03, 2011, 10:52:51 am
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looks cool, but it loos like a rounded shadow, like a u and it should be more like a n line taking in consideration the leg positions...

it seems like that between the legs is air or something like that, mmmh kinda hard to explain, not sure if I could give a hand and show you what I mean later

EDIT: a bit more like this

            Zorf Giudecca
Last Edit: November 03, 2011, 11:42:53 am by Trololo
Re: Information on the game (System, Roster) and discussion.
#37  November 03, 2011, 03:28:16 pm
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I understand you well, Emo.
Was a nice try to play with the "n" form, because you are trying to pronounce the "empty space" between the legs (just as I proposed in my last post) but you destroyed the "folds" of the Skirt in the process :P
Also It looks like you took the Junko's skirt shading (Add one color to the bottom of skirt, giving more light to the folds) It's not bad, but I still prefer Athena XI model. (With just 2 colors, not 3) It's a little basic, but easier and doesn't blur the form of the folds.
However, even if i wouldn't take the "n" form we still could make a less pronounced "U" form. I can see your point, Nio and I guess I'll try to use it. Don't worry about "later", I'll take your advice right now, fixing the missing "folds".
Thank you very much for your little hand!  ;D

PD: Hey, check it out!, Look what I've found!

  :P

Download Yuki char from:
http://mugenguild.com/forumx/index.php?topic=135217.msg1450699#msg1450699
Also you can check my graphic stuff here::
http://mugenguild.com/forumx/index.php?topic=121621.0
Thank you!
Spoiler, click to toggle visibilty
Last Edit: November 03, 2011, 03:35:14 pm by blue_blood
Re: Information on the game (System, Roster) and discussion.
#38  November 04, 2011, 01:46:20 am
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yeah that was I was talking about with the "n" shadow in there...
about the spriting process, I just did it without watching anything, I was thinking on Geese (could be helpful)
but I just did it by myself to see if it works, I like your version, just the bottom shadow botters me, seems like if he had something between the legs, and it shouln't, it needs to look like the skirt is loose

anyways, just a suggestion, like I told you already, your sprite looks good, but that thing could be improved  :sugoi:
            Zorf Giudecca
Re: Information on the game (System, Roster) and discussion.
#39  November 04, 2011, 10:04:39 am
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mmm... the roster is part of the original Gals F. from NGP.
After Mai, Akari, Shiki, Leona & Shermie, will Yuri, Athena, Nakoruru and Whip be revealed? and Yuki??
Can't wait for "original" cast.
I hope one from Garou (B.J or Hotaru)
Re: Information on the game (System, Roster) and discussion.
#40  November 07, 2011, 05:47:38 pm
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More details on the roster will come soon.

Also, none of the characters will be released separately for your normal mugen. If you ask, I'll probably just delete your post to prevent derailment.