I recently worked on spriting a full intro in a similar manner to kuando's and ubu's. (( to infact work with them ))Now the coding is the only thing that has me stumped, How do i make him play the animation only for them?, and for them to possibly play it back?.The coding side to mugen is just really opening to me,thanks for any help given.
you can make the statedef 190 an intro state decider...so you only make a new statedef with all that you want coded...on the statedef 190, add a changestate with a trigger1 = p2name ="the other char"......
Fallen_angel said, March 17, 2008, 03:58:19 amyou can make the statedef 190 an intro state decider...so you only make a new statedef with all that you want coded...on the statedef 190, add a changestate with a trigger1 = p2name ="the other char"......ahh that worked perfect!, now all i need to do is get him to return the animation somehow o.e
Fallen_angel said, March 17, 2008, 05:02:03 amwhat exactly do you mean returning the anim???to basicly code it so the other character plays the corresponding animation in the introduction when in a match with my character, but as it is antonio navvara's Kuando character i'm insure about messing with HIS code, is there a way i can make it respond using only my characters constants?
psyke said, March 17, 2008, 05:38:11 amFallen_angel said, March 17, 2008, 05:02:03 amwhat exactly do you mean returning the anim??? is there a way i can make it respond using only my characters constants?No... you have to edit both intros, you cannot code anything of the other char in your char unless you attack him and use a p2stateno....but a lot of chars doesn't have blue clsn on the intros