Hi, masters!Maybe this could be a stupid question, but i was looking for it in this topic and i found nothing about it... Well, i want to add a palfx to my char, but i want to make it intermittently.example:[State -2, lifepal]type = PalFxtrigger1 = LIFE < 201trigger1 = LIFE > 0time = 40add = 110,0,0I even thought to use an intermittent variable to do this... but i don´t know how to create itWaiting for your ideas... Thanks in advise and, by the way, happy new year
trigger1 = (GameTime % 2) = 0; rest of game time divided by two is zero, meaning it triggers every 2 tickstrigger1 = (GameTime % 3) = 0; every 3 ticksetcexpressions doc said:%The remainder or mod operator. If x and y are both ints, x%y returns an int representing the remainder after performing a division x/y. For instance, 7%2 = 1, and 23 % 17 = 6. It is an error to use the % operator on float values, or to compute x%0. The result of such operations will be discussed in the section on SC values.