YesNoOk
avatar

Is it possible (scaling question) (Read 753 times)

Started by sevendaily, May 03, 2008, 07:40:31 am
Share this topic:
Is it possible (scaling question)
#1  May 03, 2008, 07:40:31 am
  • avatar
  • **
Is it possible to have the the characters set at a certain scale and the rest of mugen set at a different scale?
What I mean is lets say I'm running mugen at 640 by 480 is it possible to run everything at those setting yet run the characters at 320 by 240.There for keeping their sprites nice and crispy.
In other words when I go from 320 by 240 to 640 by 480 the sprites lose their sharp feel.
So what I am trying to do is ..well...
lets say this is the lay out
__o__o__
With "o" representing the characters
When I expand the window it becomes
___O___O___
Yet What I want is more along the lines of
__o_____o__

For some reason I feel like it isn't possible but I thought hey its worth asking, Thanks for any help I receive.
Re: Is it possible (scaling question)
#2  May 05, 2008, 01:39:05 am
  • avatar
  • **
Hello. I have a similar question.  I like win mugen plus (mostly for the hi res select screen) But I don't like playing the game without the double res filtering for the non hi-res characters and stages.  Is there any way that the paramaters of

[mcode] ;Set this parameter to use a resolution-doubling filter. You will
 ;need a fast machine to use these filters. You will need to increase
 ;the screen resolution to at least 640x480 for these modes.
 ;0 - off
 ;1 - diagonal edge detection
 ;2 - bilinear filtering
 ;3 - horizontal scanlines
DoubleRes = 2[/mcode]


Could be used? I like the bilinear filtering option.  The characters  at full screen just look so jaggy when they are at low res with no filter.  Would coding this be impossible since it is already running at it's own true resolution of 640 by 480?  If it was enlarged to 800 or 600 could the filter be used?   Would this mess up the hi res select screen by blurring the small pertraits beyond recognition negating the hires select screen value? Could it only be done during the gameplay and not the select screen? Does any of this make sense? 


Also, sorry to hijack your post sevendaily, but this seemed pretty similar.  Are you saying you want your normal res characters to be half the size of hi-res characters and half the size of the stages as well?
Re: Is it possible (scaling question)
#3  May 05, 2008, 02:52:37 am
  • avatar
  • **
Basically that is what I am seeking.
I want the characters to remain the same size in 640 by 480 as they would be in 320 by 240.
Re: Is it possible (scaling question)
#4  May 05, 2008, 04:22:05 am
  • ****
  • Don't care if it's a sword or an egg, put it down!
    • www.youtube.com/profile?user=CandoraAuthes
Change the DoubleRes 2 to 4
The Answer to the Ultimate Question:

For rare M.U.G.E.N. characters, click here.
Re: Is it possible (scaling question)
#5  May 05, 2008, 06:03:58 am
  • avatar
  • **
Re: Is it possible (scaling question)
#6  May 05, 2008, 03:25:40 pm
  • ****
  • Don't care if it's a sword or an egg, put it down!
    • www.youtube.com/profile?user=CandoraAuthes
Both, let's see what happens
The Answer to the Ultimate Question:

For rare M.U.G.E.N. characters, click here.
Re: Is it possible (scaling question)
#7  May 05, 2008, 04:46:45 pm
  • avatar
  • **
Thanks Azasuke, but it does not seem to do anything if I put any value here in winmugen plus.  It may be that it is already turned on by default to have Doubleres =4.  This code was absent from the config file initialy, I had to paste it in from my regular winmugen.

Just found this in the readme by kungfuman:

"Q: Is this locked into DR4 still?
A: Should be. Kinda self-defeating if it isn't."

So yeah.  Does anyone know any way to filter mugen+?  Are there some videocards that can do this?  Software that will run any windowed program with a filter? Thanks for your help.

Re: Is it possible (scaling question)
#8  May 05, 2008, 11:10:07 pm
  • ****
  • Don't care if it's a sword or an egg, put it down!
    • www.youtube.com/profile?user=CandoraAuthes
Then it isn't possible for you, sorry
The Answer to the Ultimate Question:

For rare M.U.G.E.N. characters, click here.
Re: Is it possible (scaling question)
#9  May 05, 2008, 11:14:04 pm
  • ******
  • Complicated.cns
  • No, I've never played a Zelda game before, shut up
    • Argentina
Quote
What I mean is lets say I'm running mugen at 640 by 480 is it possible to run everything at those setting yet run the characters at 320 by 240.There for keeping their sprites nice and crispy.

the only way is by using stages that scale the char in .5,.5, but that will make the chars look small
pls
Re: Is it possible (scaling question)
#10  May 06, 2008, 01:09:20 am
  • avatar
  • **
Is there any chance you could tell me how this would be done?
Thanks either way.