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Isabeau XI by elocomon (thats me) UPDATED! (Read 10887 times)

Started by elocomon, December 23, 2008, 07:59:49 am
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Isabeau XI by elocomon (thats me) UPDATED!
#1  December 23, 2008, 07:59:49 am
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  • Quien coño te crees que soy!!!!!!
updated 27/11/09

fixed some values and clsn boxes
fixed the trows, still seems a little strange, but less [s:76]
fixed some moves on fire mode


Spoiler, click to toggle visibilty




Movelist

normal.-

STRIKER (MUKURO): x+b (500 P, 1000 P on defense)

CHARGE         : a+y

SIDESTEP        : a+x, c (1000 P si esta on defense)

BLOW ATACK   : y+b, z

COUNTER         : y+b, z (1000 P)

TROW1       : B/F + y
TROW2         : B/F + b

K PUNCH      : F + x


SPECIAL.-
 

Dragones        : B,F, y

Mandibula       : D,F, a

DemonHair       : D,F, b

SoproQuente     : D,F x/y

Shouryken       : F,D,F, x (SC)+

FireShouryken   : F,D,F, y (SC)+

PlasmaMove      : D,B, x/y (SC)+
  -proyectil    : F, + x/y

AerialPlasma    : D,F, x/y en el aire

ChutaChao       : D,B, a/b

Teleport        : D,D, a/b


SUPERS.-


SuperAirFire   : D,B,D,B, x/y (1000 P) en el aire

FireGround     : D,B,D,F, x/y (1000 P)

+PlasmaTufao   : D,B,D,B, a/b (1000 P)(DC*)

+la bocona :P  : D,F,D,F, a,b (1000 P)(DC*)


HYPERS.-

Fuego          : D, DF, F, s (2000 P)

*FireColumn    : D,B,D,B, z (2000 P)

Morph Kick     : D,F,D,F, z  (2000 P)

torre de fuego : D,B,D,F, z  (3000 P)
Last Edit: November 28, 2009, 12:28:35 am by elocomon
Re: Isabeau XI by elocomon (thats me)
#2  December 23, 2008, 08:15:08 am
  • ****
is as cheap as the one by ex inferis?  :S
Re: Isabeau XI by elocomon (thats me)
#3  December 23, 2008, 01:32:27 pm
  • ******
  • Limited time to use Infinite power !
    • France
    • network.mugenguild.com/cybaster/
Maybe not as cheap, but definitively broken.
Here I was hoping for Isabeau totally revamped into KOFXI style.

No run
Not correct hit sounds
CLSNs define a lot of infinite priority and don't look KOF style at all
Use 3 powerbars and not 5.
The grab with the LB zombie char puts the opponent into dumb anims
No damage dampening
basics can juggle in the air.
etc.

Well, graphically, it's still a good job, but the gameplay is lacking.
Re: Isabeau XI by elocomon (thats me)
#4  December 23, 2008, 02:11:01 pm
  • ****
definitively shit = not for my roster
Re: Isabeau XI by elocomon (thats me)
#5  December 23, 2008, 05:34:29 pm
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  • Quien coño te crees que soy!!!!!!
Hey I asked to be gentle :P well thanks for post and for your critics, especially to cybaster who propose the new changes to be done (maybe v 2)..... working on it, I want to do her a good char.
Re: Isabeau XI by elocomon (thats me)
#6  December 23, 2008, 05:50:17 pm
  • ******
  • Limited time to use Infinite power !
    • France
    • network.mugenguild.com/cybaster/
Well, for starters, remove the Mukuro helper, it's not needed at all, especially if you want to make a KOF gameplay.

Afterwards, you have to study KOF mechanics (run, short jump, what can cancel into another move, etc.). I'd suggest taking a look at Kula by IronMugen for example, to see how she's supposed to play, and try to transpose what is possible to be changed in your character (the basic attacks for example).

Hitpauses and vels play a great role in the gameplay.
Also, concerning CLSN boxes, either look at IronMugen's Kula to see how they look like, or try to make them at least look correct by looking at this tutorial : http://kod.trinitymugen.net/K.O.D%27s_Basic_CLSN_Tutorial.html

V--- Don't mind him, he's useless.
Last Edit: December 23, 2008, 07:55:53 pm by God's Anger
Re: Isabeau XI by elocomon (thats me)
#7  December 23, 2008, 07:54:24 pm
  • ****
Hey I asked to be gentle :P well thanks for post and for your critics, especially to cybaster who propose the new changes to be done (maybe v 2)..... working on it, I want to do her a good char.

im not gentle
Re: Isabeau XI by elocomon (thats me)
#8  December 24, 2008, 12:19:31 am
  • *
  • Quien coño te crees que soy!!!!!!
Well, for starters, remove the Mukuro helper, it's not needed at all, especially if you want to make a KOF gameplay.

Afterwards, you have to study KOF mechanics (run, short jump, what can cancel into another move, etc.). I'd suggest taking a look at Kula by IronMugen for example, to see how she's supposed to play, and try to transpose what is possible to be changed in your character (the basic attacks for example).

Hitpauses and vels play a great role in the gameplay.
Also, concerning CLSN boxes, either look at IronMugen's Kula to see how they look like, or try to make them at least look correct by looking at this tutorial : http://kod.trinitymugen.net/K.O.D%27s_Basic_CLSN_Tutorial.html

V--- Don't mind him, he's useless.

Ok, i take a look to that thanks for the advertisement.

Mukuro its not removed, only recomanded, to a+y, the ones I remove its the venom-lickers but only for personal reasons (I don´t like them).
 
Re: Isabeau XI by elocomon (thats me)
#9  December 26, 2008, 05:11:01 pm
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  • Bounty Hunting.....FOR PROFIT!
Hey I asked to be gentle :P well thanks for post and for your critics, especially to cybaster who propose the new changes to be done (maybe v 2)..... working on it, I want to do her a good char.

im not gentle

At least when I am an asshole I give some actual feedback.

definitively shit = not for my roster

Now tell me, how does this comment do ANYTHING for this thread? I could give less of a fuck about anything you say after this, that is if you don't back it up with something credible.

Also elocomon, some of the already broken bits of this character are still present. Address this or you WILL be getting more jackasses responding. This is all I care to post about in this thread. Good luck.
Re: Isabeau XI by elocomon (thats me) UPDATED!
#10  December 27, 2008, 04:08:47 am
  • ****
  • I WANT IT ALL!!!
Needs hitsparks.  I mean hell, she doesn't even have the default sparks  o_O

GOH: bmc would tell birds that they're broken because they shouldnt air recover
Re: Isabeau XI by elocomon (thats me) UPDATED!
#11  December 27, 2008, 04:32:21 am
  • ******
  • YOMI
    • www.justnopoint.com/lbends
Re: Isabeau XI by elocomon (thats me) UPDATED!
#12  December 27, 2008, 06:42:48 am
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  • Quien coño te crees que soy!!!!!!
Needs hitsparks.  I mean hell, she doesn't even have the default sparks  o_O

Sorry I didn't even notice that.... I add then in the next update, when i get ready the running sprites and translate the win quotes to English or Spanish.
Re: Isabeau XI by elocomon (thats me) UPDATED!
#13  December 27, 2008, 01:12:22 pm
  • ******
  • Limited time to use Infinite power !
    • France
    • network.mugenguild.com/cybaster/
Re: Isabeau XI by elocomon (thats me) UPDATED!
#14  December 28, 2008, 03:39:13 am
  • *****
  • kill them all
    • www.triggerall.com
            www.triggerall.com
Re: Isabeau XI by elocomon (thats me) UPDATED!
#15  September 21, 2009, 12:21:17 am
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  • Quien coño te crees que soy!!!!!!
Redone her since the last time, please take a check. download link in the first post.
Re: Isabeau XI by elocomon (thats me) UPDATED!
#16  September 23, 2009, 01:00:00 am
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    • baragon.webs.com/
 
Re: Isabeau XI by elocomon (thats me) UPDATED!
#17  September 23, 2009, 04:28:56 am
  • ****
  • Dark Templar
I'm Just Bored To Tears
Same Old Shit Just Different Day & Year . . .
http://mugenguild.com/forumx/index.php?topic=81512.0
Re: Isabeau XI by elocomon (thats me) UPDATED!
#18  September 27, 2009, 01:38:34 pm
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Graphically she is very nice, and plays a lot better that oryginal one. Very nice job.

One thing. I think her HDSM should be blockable... it's too powerful to be unblockable as it is now.
Re: Isabeau XI by elocomon (thats me) UPDATED!
#19  September 27, 2009, 03:41:37 pm
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    • Guatemala
- I can do fire colum and morph kick after torre de fuego. A very good reason to use only 3 powerbars.
- All her attacks have infinite priority.
- All her specials have insane range.
- F, D, DF + Y iis an infinite.
- Can crouch while running.
Last Edit: September 27, 2009, 03:56:00 pm by Cyan Paul
Re: Isabeau XI by elocomon (thats me) UPDATED!
#20  November 28, 2009, 12:26:26 am
  • *
  • Quien coño te crees que soy!!!!!!
updated 27/11/09

fixed some values and clsn boxes
fixed the trows, still seems a little strange, but less  :sugoi:
fixed some moves on fire mode
Re: Isabeau XI by elocomon (thats me) UPDATED!
#21  November 28, 2009, 04:17:44 am
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  • MugenGuild or MugenInfantry?
    • s4.zetaboards.com/T_S_F/index/
is it worth downloading?
We have arcade, daily contests, friendly members, don't miss out now!!!
http://s4.zetaboards.com/T_S_F/index/
Re: Isabeau XI by elocomon (thats me) UPDATED!
#22  November 28, 2009, 04:30:18 am
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  • The Mugen Philosopher!
    • Canada
    • www.freewebs.com/realreaper3
Welcome to the House of Fighting.
Re: Isabeau XI by elocomon (thats me) UPDATED!
#23  November 28, 2009, 04:38:02 am
  • ******
    • Guatemala
Last Edit: November 28, 2009, 06:45:22 am by Cyan Paul
Re: Isabeau XI by elocomon (thats me) UPDATED!
#24  November 28, 2009, 06:43:33 am
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  • Not Here...
    • z13.invisionfree.com/TheAtProject3/index.php?act=idx
It's getting better, keep up the good work and i'm lookin forward to your next update
Re: Isabeau XI by elocomon (thats me) UPDATED!
#25  February 01, 2010, 07:11:21 pm
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  • Quien coño te crees que soy!!!!!!
Last Update: yesterday, or someday the last week  ;P

Here some photos and description:









-I alredy done the best I can to make her KOF accurate (where are you KFM?)
-Changed the dragons for bats, thak you king metroid for the sprites
- a few powers have changed.

Please feedback!