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Jason voorhees 3d cell shaded (NEW VIDEO) (Read 10462 times)

Started by LM_MAVERIK, January 03, 2011, 04:22:46 pm
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Jason voorhees 3d cell shaded (NEW VIDEO)
#1  January 03, 2011, 04:22:46 pm
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Video is here---> http://www.youtube.com/watch?v=YPmL-DHj9qY

Jason Voorhees
Finished jason's cell  rendering and started the creation process. I tried to keep the shading scheme as similar to my fullgame project as possible.

Jason's evasion stance D,DB,Y


jason toss A+B

Jason Back Off evasion D,D,C

Combo 1, X,X,Z,Z

multi stab to super punch D,DF,A and Z straight after a stab



screenshots



His gameplay

So far he is a striking artist, not many combination since his power compensates for that also he cannot be toppled since hitoverides are active. compared to my other characters jason is actually quite slow (not as slow as jasons undead appearances in the movies) I went for the friday the 13th part 3/4 jason in my opinion the best jason renditions of the series.

What happens when hes hit
After a certain amount of poundings jason will stumble backwards. That is about as good as you are going to get lol


Multiple grapples and throws
He has a series of grabbing moves that are unblockable if contact is made. these include
-jasons infamous head crush
-choke
-grab and toss
-grab and stab

weaponry
-Machette
- Throwing axe/hatchet/
-hunts mans knife in back pocket
-




Friday the 13th part 3 mask


friday the 13th part 7 mask


Friday the 13th part 5 (imposter jason mask)

and stay tuned for my tutorial it will cover how I go about creating 3d characters and stages.

Also our site is in production so keep checking it out http://strides2glory.com/
Last Edit: January 06, 2011, 05:12:34 pm by DA_MAVERIK
Re: Jason voorhees 3d cell shaded
#2  January 03, 2011, 04:28:18 pm
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Re: Jason voorhees 3d cell shaded
#3  January 03, 2011, 04:31:20 pm
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that pants. hipster jason?
Re: Jason voorhees 3d cell shaded
#4  January 03, 2011, 04:34:56 pm
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Not to rain on your parade, but if Terrordrome was any indication I would not expect this project to last very long.

Seriously.

I already know about terrordome. which is exactly why he is not in my fullgame project and will be released as a individual character. the guys at terrordome got caught because they used dozens of characters from mutiple franchises and listed them under one name, so in theory they had released a game with these characters. not only that but they went public with it too. the same thing happened to a mugen creator that was planning that boxing game hajime no ippon.

that pants. hipster jason?

................. what?  --;
Re: Jason voorhees 3d cell shaded
#5  January 03, 2011, 04:46:47 pm
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Nice modeling, can't wait to see him play.
Re: Jason voorhees 3d cell shaded
#6  January 03, 2011, 04:51:16 pm
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it's just me talking here but jason has a really nice ass. skinny jeans. ;D

so he's going to be a walking wall of murder. can he be knocked down?
Re: Jason voorhees 3d cell shaded
#7  January 03, 2011, 04:51:43 pm
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Sounds like you're going for a boss type character here.  That's good, cause if anybody is boss material it's Jason.  The guy is near indestructible.
Re: Jason voorhees 3d cell shaded
#8  January 03, 2011, 05:06:38 pm
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Sounds like you're going for a boss type character here.  That's good, cause if anybody is boss material it's Jason.  The guy is near indestructible.

Yeah he is a boss character but also has good playability for a non boss character.  lol@ the cm punk quote.

it's just me talking here but jason has a really nice ass. skinny jeans. ;D

so he's going to be a walking wall of murder. can he be knocked down?

lol, nice ass? you will think differently if the mask came off. ;P yeah he pretty much cannot be knocked down. the most you can get is a stumbled.
Re: Jason voorhees 3d cell shaded
#9  January 03, 2011, 06:25:44 pm
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Hopefully, we'll also see some Jason X Super moves. That he became a cyborg was just laughably hilarious. XD
Re: Jason voorhees 3d cell shaded
#10  January 03, 2011, 06:32:52 pm
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Looks interesting, but i must comment on his walking animation...
he moves his arm together with his legs forward (so left arm goes forward when stepping forward with his left leg).
You should try inverting this (left leg goes forward, right arm goes back) to make it look more natural :)
Re: Jason voorhees 3d cell shaded
#11  January 03, 2011, 06:38:48 pm
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Not to rain on your parade, but if Terrordrome was any indication I would not expect this project to last very long.

Seriously.
Have you compared the design of this Jason vs the Terrordrome one?
Seeing the shots of both sources, I actually prefer this one, since it's more stylish than the Terrodrome one, that is more realistic and stiff than this one. Also TD creators asked not to convert any of their characters for MUGEN, but this one has nothing to do with them...

Back on the topic, I like a lot the renders and all the work you're making, congrats ;) what about incluide some stuff from Freddy vs Jason?? I mean, it has a lot of fighting stuff instead just horror elements, maybe some idea from there could work for your char ;)
Re: Jason voorhees 3d cell shaded
#12  January 03, 2011, 07:22:11 pm
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Not to rain on your parade, but if Terrordrome was any indication I would not expect this project to last very long.

Seriously.
Have you compared the design of this Jason vs the Terrordrome one?
Seeing the shots of both sources, I actually prefer this one, since it's more stylish than the Terrodrome one, that is more realistic and stiff than this one. Also TD creators asked not to convert any of their characters for MUGEN, but this one has nothing to do with them...

Back on the topic, I like a lot the renders and all the work you're making, congrats ;) what about incluide some stuff from Freddy vs Jason?? I mean, it has a lot of fighting stuff instead just horror elements, maybe some idea from there could work for your char ;)

Yeah I am implementing moves from the jason films I like. He does a lot of hilarious things in the originals like friday the 13th part 3 and 4. Also he does a thrust punch to freddy in the freddy v jason move and sends him flying across the screen. I have given that to him as well. my favorite move from him is definitely the head crushing with his hands lol. hes done that move like 5 times in different movies.

Looks interesting, but i must comment on his walking animation...
he moves his arm together with his legs forward (so left arm goes forward when stepping forward with his left leg).
You should try inverting this (left leg goes forward, right arm goes back) to make it look more natural :)

hmm, yeh I think your right. the right arm needs to sway back when his left side is moving forward. I was watching jasons walk from part 3/4 and  and when he walks he has little upper body movement his head stays in one place too. I guess I tried to capture that.

Hopefully, we'll also see some Jason X Super moves. That he became a cyborg was just laughably hilarious. XD

I actually hated jason x very much  :P to be honest my favs were only friday the 13th 3/4 and even 5 with the fake jason. 6 wasn't too bad, but then it got stupid after that.

but he does a hilarious back breaker to some dude in jason x lolol if you remember.
Re: Jason voorhees 3d cell shaded
#13  January 04, 2011, 12:33:51 am
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Cool sprites man. I'm interested in your wip.  :)
Re: Jason voorhees 3d cell shaded
#14  January 04, 2011, 04:36:31 am
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pretty nice kinda stiff but nice
Re: Jason voorhees 3d cell shaded
#15  January 04, 2011, 04:48:51 am
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Are you going yo implement any finishing moves/fatalities? He seems like a character that would have one.

Looking really nice so far. Can't wait to see more.
Re: Jason voorhees 3d cell shaded
#16  January 04, 2011, 01:44:54 pm
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Are you going yo implement any finishing moves/fatalities? He seems like a character that would have one.

Looking really nice so far. Can't wait to see more.

Thanks man, Yeah I will give him something but it probably wont be like an MK finishing move. More so an instant death move that will require timing and full power cost.

pretty nice kinda stiff but nice

Thanks, jason has always been pretty stiff even in the classic ones which he is based on. He'll be able to run and dodge though like he use to do before friday the 13th part 6
Re: Jason voorhees 3d cell shaded
#17  January 04, 2011, 03:23:51 pm
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Dude...

Why do you animate characters walk like Frankenstein? When your RIGHT foot moves, your body balances your LEFT arm, and viceversa. I noticed you did the same with Scorpion's Run.


Edit: v-- RIIIIGHT, zero sense
"We live in a world of perpetual outrage"
Last Edit: January 04, 2011, 04:26:41 pm by xmas
Re: Jason voorhees 3d cell shaded
#18  January 04, 2011, 03:40:06 pm
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Dude...

Why do you animate characters walk like Frankenstein? When your RIGHT foot moves, your body balances your LEFT arm, and viceversa. I noticed you did the same with Scorpion's Run.

"When your RIGHT foot moves, your body balances your LEFT arm, and viceversa." <-- this comment makes ZERO sense............. --;
how exactly does your body balance your left arm when your body is your center of gravity? try running, you will see that your right arm moves the same direction as your right leg and trhe same direction your hip rotates. try running and moving your arms in 2 seperate directions to your legs and hips rotation lol you will see your brain finds it incredibly hard to do since it is literally unnatural multi tasking,

second point.......................jason literally is a fucking frankenstein lololol. he doesnt walk like a normal person either because he is not a normal person
Last Edit: January 04, 2011, 03:56:09 pm by DA_MAVERIK
Re: Jason voorhees 3d cell shaded
#19  January 04, 2011, 03:45:56 pm
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:???:
No, walt is right : when you walk, the moment you put your right foot forward, the right arm goes back and the left arm goes forward to balance the body (and vice-versa for left/right).
Re: Jason voorhees 3d cell shaded
New #20  January 04, 2011, 03:51:24 pm
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:???:
No, walt is right : when you walk, the moment you put your right foot forward, the right arm goes back and the left arm goes forward to balance the body (and vice-versa for left/right).



........................ --;...i guess i need to pull back the arms like balthazaar said. as for the xmas guy his comment made no sense.

the walk has been changed
Last Edit: February 08, 2012, 08:56:56 am by LM_MAVERIK
Re: Jason voorhees 3d cell shaded
#21  January 04, 2011, 04:26:04 pm
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My comment makes no sense, yet you agreed with someone who just showed you the exact same thing, AND complied.

You want to know what truly makes no sense?




yes your comment  made no sense, and yes I agreed with some one who gave CONSTRUCTED CRIT AND A VISUAL REPRESENTITIVE OF WHAT HE MEANT WHEN HE EXPLAINED  TO ME WHAT WAS WRONG.

here is your comments "why does everything you animate walk like frankenstein
when you walk your body balances your left arm. <-----what does that mean? how do i get a visual representation in my mind of this comment? i asked my friend the first thing he said was. "what do you mean?"

in future if you are going to comment explain..........dont give me a comments that could be flushed down the toilet.  like "your characters walk like frakenstein" "when you walk your body balances your left arm"

HOW........
EXPLANATION...........


may aswell write in swahili to me if you dont. Critique 1.0.1 explantions, description, correction.

if you do not understand the basics of critique then I encourage you to speak to Ebastard or someone that knows how to crit.

Thank you

Last Edit: January 04, 2011, 10:49:06 pm by DA_MAVERIK
Re: Jason voorhees 3d cell shaded
#22  January 04, 2011, 04:28:45 pm
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"We live in a world of perpetual outrage"
Last Edit: January 04, 2011, 04:32:34 pm by xmas
Re: Jason voorhees 3d cell shaded
#23  January 04, 2011, 04:31:37 pm
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Re: Jason voorhees 3d cell shaded
#24  January 04, 2011, 04:34:48 pm
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Yeah, let's keep cool now. Simple misunderstanding, no harm.
Let's move on.
Re: Jason voorhees 3d cell shaded
#25  January 04, 2011, 04:43:39 pm
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Yeah, let's keep cool now. Simple misunderstanding, no harm.
Let's move on.

sorry man, I just get pissed off when I see comments like that. I got that a lot on sites like Deviant art where someone would turn around and say "oh look he  run is wrong"........................no explanation as to how it is wrong. therefore I assume its mere opinion rather then fact

I also get that problem with windows vista aswell. "Something went wrong with the operating system"...........what the hell went wrong?
you see what I mean. his comment brought out those nightmares  :'(

Re: Jason voorhees 3d cell shaded
#26  January 05, 2011, 03:26:20 am
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Updated some moves in the description a video should be coming soon too
Re: Jason voorhees 3d cell shaded (new moves)
#27  January 05, 2011, 07:26:35 am
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Are you planning on making any other horror icons after Jason? Just curious.
Re: Jason voorhees 3d cell shaded (new moves)
#28  January 06, 2011, 07:43:05 am
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Are you planning on making any other horror icons after Jason? Just curious.

No not at the moment. Jason was the requested choice for me.  but we are doing a boss series as well as our fullgame project. we started nemesis and the executioner from the Resident evil series if you count them as horror icons.

Re: Jason voorhees 3d cell shaded (new moves)
#29  January 06, 2011, 07:47:58 am
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:o

GOH

Re: Jason voorhees 3d cell shaded (new moves)
#30  January 06, 2011, 11:00:26 am
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Spoiler, click to toggle visibilty
Re: Jason voorhees 3d cell shaded (NEW VIDEO)
#31  January 06, 2011, 05:13:43 pm
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Re: Jason voorhees 3d cell shaded (NEW VIDEO)
#32  January 06, 2011, 08:26:33 pm
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OMG Nemesis looks Awesome :o been waiting for a better version of him to be mugenized for ages he's one of my favourite characters (S.T.A.R.S!) I am really looking to him being released :)

Jason looks great as well by the way Im a fan of both I am really looking forward to both of them 8)

well done and good luck with them I cant wait personally :) :sugoi:
Re: Jason voorhees 3d cell shaded (NEW VIDEO)
#33  January 07, 2011, 11:27:28 am
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OMG Nemesis looks Awesome :o been waiting for a better version of him to be mugenized for ages he's one of my favourite characters (S.T.A.R.S!) I am really looking to him being released :)

Jason looks great as well by the way Im a fan of both I am really looking forward to both of them 8)

well done and good luck with them I cant wait personally :) :sugoi:

I didnt know there was already a nemesis made?  :???:

GOH

Re: Jason voorhees 3d cell shaded (NEW VIDEO)
#34  January 07, 2011, 11:39:06 am
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I think there was a weird one with SF-alpha esque sprites.
Re: Jason voorhees 3d cell shaded (NEW VIDEO)
#35  January 07, 2011, 11:46:22 am
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Re: Jason voorhees 3d cell shaded (NEW VIDEO)
#36  January 07, 2011, 08:14:22 pm
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Yes thats the other Nemesis Iced I have that one as well but its just a beta that never got finished because the creator left mugen unfortunatley (someone in mugen really annoyed him apparantly) and I dont think he's coming back either sadly :(

oh and just wanted to ask DA_MAVERIK do you have any plans to make Tyrant from Resident Evil 2 (aka Mr X) he's my favourite RE character
so just wondered :)
Re: Jason voorhees 3d cell shaded (NEW VIDEO)
#37  January 07, 2011, 09:02:42 pm
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Yes thats the other Nemesis Iced I have that one as well but its just a beta that never got finished because the creator left mugen unfortunatley (someone in mugen really annoyed him apparantly) and I dont think he's coming back either sadly :(

oh and just wanted to ask DA_MAVERIK do you have any plans to make Tyrant from Resident Evil 2 (aka Mr X) he's my favourite RE character
so just wondered :)

I was thinking of doing him too. As soon as I finish the nemesis, i am having an extremely hard time with the executioner though trying to sort out the characters colour palette. I'm getting serious colour loss with that dude so I may not do him altogether.
Re: Jason voorhees 3d cell shaded (NEW VIDEO)
#38  January 08, 2011, 04:36:05 am
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Wow thats great news to me :D Hopefully you wont have the same problem with Tyrant I am sure he will look Awesome when you have finished him especially going off how great Jason and Nemesis look :)

I cant wait personally I have always wanted to play as Nemesis and the RE 2 Tyrant in a game (my 2 fave RE characters) this is truely Awesome my dream come true ;D

cheers DA_MAVERIK very much appreciated :)

and good luck with them all :sugoi: :)
Re: Jason voorhees 3d cell shaded (NEW VIDEO)
#39  January 17, 2011, 12:02:00 am
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NICE JOB DUDE! It would be nice if he had some kind of rage mode (or moment). If he gets knocked down twice, the mask falls to the ground, revealing Jason's horrible face, then he stands up again stabbing and hitting the foe with more anger.
Is just a little idea to see Jason's deformed face, but with some sense.
 
Re: Jason voorhees 3d cell shaded (NEW VIDEO)
#40  January 17, 2011, 03:44:39 am
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Executioner looks odd when compared to his normal appearance.
Re: Jason voorhees 3d cell shaded (NEW VIDEO)
#41  January 17, 2011, 09:59:29 am
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Well if The Executioner does not work, you could always try to make Pyramid Head, or BioShock's Big Daddy...
Re: Jason voorhees 3d cell shaded (NEW VIDEO)
#42  January 17, 2011, 02:05:18 pm
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Well if The Executioner does not work, you could always try to make Pyramid Head, or BioShock's Big Daddy...

pyramid head doesn't really interest me and I have never played bioshock or even know who that is.  --;

Executioner looks odd when compared to his normal appearance.



you will never get a character with that kind of detail in mugen, the colourloss would be terrible hence the reason I toned them down.
Re: Jason voorhees 3d cell shaded (NEW VIDEO)
#43  January 17, 2011, 10:21:46 pm
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Eh, I guess.

You could also try Chainsaw Majini if the Executioner doesn't work out.