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Jeice by Stig86 edited by me (Read 2105 times)

Started by iron-angelus, October 12, 2010, 04:11:09 am
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Jeice by Stig86 edited by me
#1  October 12, 2010, 04:11:09 am
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Re: Jeice by Stig86 edited by me
#2  October 12, 2010, 07:15:25 am
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What exactly did you edit?

I would like to know what I should be expecting first.

Send me a PM if you decide to add me on PSN, so I don't mistake you for a random Friend whore.
Re: Jeice by Stig86 edited by me
New #3  October 12, 2010, 08:40:37 am
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Sprites are different obviously. I'll give this a shot later.

Edit: Feedback:

- Sprites love to disappear, reappear and change. Seriously more than half the time I was hiting him he chaanged to some other guy.
-  Heavily bad hitbox work on that flying kick attack. Heck his blue CLSN's are a few inches away from him.
- Basics have infinite priority all over them. Did anyone read KOD's hitbox tutorial?
- Oh the basics themselves, especially the kicks, have evidently huge hitboxes bigger than their foot and fist.
- Walk animation is a joke. Most of the time he looks like he's just gliding over the ground.
- His standing hitboxes are weird. The hitbox on the hand disappears and reappears.
- You can't get rid of his striker until the end of the round.
- His striker's kamehame beam super appears behind the arm.


I made this sig. :ninja:

Props to a friend for my avvie
Last Edit: October 12, 2010, 12:43:23 pm by ecthelionv2