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Joe (SF1) - Spriting has begun! First Anims on Page 4! (Read 72144 times)

Started by Sean Altly, April 23, 2014, 11:42:51 pm
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Re: Joe (SF1) - Character for MFG's Street Fighter project (Seeking Donations!)
#61  May 08, 2014, 08:06:50 pm
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Sent the rest of the cash I owed.
Re: Joe (SF1) - Character for MFG's Street Fighter project (Seeking Donations!)
#62  May 08, 2014, 10:29:20 pm
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Nice, thanks. Just $45 from goal.
Guess who's back off the couch, got the panties in a drought

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Re: Joe (SF1) - Character for MFG's Street Fighter project (Seeking Donations!)
#63  May 19, 2014, 05:51:03 am
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Def hyped to see this guy come back. Also I did have an idea for the special move section of ol' Joe.

Perhaps he could have some kind of mixup turn? Like you could have one input put you into the turn, then you could hit buttons to get different moves? Or maybe even keep inputting it for some kind of mixup rekka thing! It'd be sweet!
The chris20855 voice acting company is open for business. PM me, and I'll be glad to help.

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Last Edit: May 19, 2014, 05:55:54 am by chris20855
Re: Joe (SF1) - Character for MFG's Street Fighter project (Seeking Donations!)
#64  May 25, 2014, 02:07:25 pm
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I think you should consider f+MK as a moving forward knee thrust that would make the character more pressuring
maybe making an elbow strike as starter for a chain combo (f+LP> f+MK> HP or HK or slide) would be a good implementation to his moveset too
Re: Joe (SF1) - Character for MFG's Street Fighter project (Seeking Donations!)
#65  May 26, 2014, 03:11:13 am
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I'll keep that in mind.

On that note, actual spriting has begun!





Got these done today. Working on his jump and guard animations tomorrow. I have a free day all day Tuesday, and I plan on getting a lot done that day.
Guess who's back off the couch, got the panties in a drought

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Re: Joe (SF1) - Character for MFG's Street Fighter project (Seeking Donations!)
#66  May 26, 2014, 03:14:13 am
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Yes, high duck. It will have deceptively low hit box =D

His body on his walking anims look a bit static. I'm not a pro so it might look fine in game.

I asked Sean to post these as he completes them. This way we can color separate them as they are finished.
Someone get us a template going!
Re: Joe (SF1) - Spriting has begun! First Anims on Page 4!
#67  May 26, 2014, 03:39:45 am
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I'll do it!

After Ryu, which I'm still waiting for that example, JNP.

*gazes into JNP's Eyes.
Re: Joe (SF1) - Spriting has begun! First Anims on Page 4!
#68  May 26, 2014, 05:45:17 am
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A wife-beater is deffinatley a needed CS option.
Re: Joe (SF1) - Spriting has begun! First Anims on Page 4!
#69  May 26, 2014, 11:03:11 pm
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And so a character is reborn! Thanks sean for bringing this guy back to life,  good luck on this, will keep eyes on this thread!
"Given the choice; whether to rule a corrupt and failing empire or to challenge the Fates for another throw a better throw against one's destiny... what was a king to do?
Re: Joe (SF1) - Spriting has begun! First Anims on Page 4!
#70  May 27, 2014, 12:51:43 am
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The forward and backward look kinda weird, like they are doing a mini hop or something.
Re: Joe (SF1) - Spriting has begun! First Anims on Page 4!
#71  May 27, 2014, 01:16:52 am
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I think I agree with you there too Aldo, maybe it'll be different seeing it in action as progress gets made though
Re: Joe (SF1) - Spriting has begun! First Anims on Page 4!
#72  May 27, 2014, 02:01:08 am
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They look better in game. His walk is based on Gai's from KoFXI.

 I guess the torso could shift a little bit, I'll work on it, but I think they look fine for the most part.

I'm trying not to base everything on Joe(KoF/CVS), even though it would be super easy to.


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Last Edit: May 27, 2014, 02:04:50 am by Sean Altly
Re: Joe (SF1) - Spriting has begun! First Anims on Page 4!
#73  May 27, 2014, 02:12:16 am
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It's the stiff body that makes it look weird. Besides that, everything looks great. The hop can also be unintentional homage to SF1 because that's how he moved in that game (there were no walking anims, just small hops).
Re: Joe (SF1) - Spriting has begun! First Anims on Page 4!
#74  May 27, 2014, 02:18:06 am
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Yeah, animating the torso a bit would definitely make that look more natural.
Re: Joe (SF1) - Spriting has begun! First Anims on Page 4!
#75  May 27, 2014, 02:23:47 am
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A bit of hair bouncing would be nice.
Re: Joe (SF1) - Spriting has begun! First Anims on Page 4!
#76  May 27, 2014, 02:29:56 am
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Really impressive!!

One question.. After Joe is finished and coded and everything etcetera... Can I and my team code him to a Vs. Style gameplay? Will be nice to see a SF1 forgotted character on Vs Style XD

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Re: Joe (SF1) - Spriting has begun! First Anims on Page 4!
#77  May 27, 2014, 04:30:22 am
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All my stuff is open source, but you might want to wait until they make the MFG Presents Street Fighter version first, since the commission was for that project. It's really up to them, they may have no problem with it, I dunno.

Retouched Walk

Jump
Guess who's back off the couch, got the panties in a drought

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Re: Joe (SF1) - Spriting has begun! First Anims on Page 4!
#78  May 27, 2014, 04:31:38 am
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I'll keep that in mind.

On that note, actual spriting has begun!





Got these done today. Working on his jump and guard animations tomorrow. I have a free day all day Tuesday, and I plan on getting a lot done that day.

GREAT! Just GERAT!
But his haircut... Anyway- GREAT!!!!!!!!!!1
Re: Joe (SF1) - Spriting has begun! First Anims on Page 4!
#79  May 27, 2014, 04:41:03 am
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Feel free to use anything made from this at any time. You don't have to wait till its finished for the mfg street fighter game.
Re: Joe (SF1) - Spriting has begun! First Anims on Page 4!
#80  May 27, 2014, 05:08:17 am
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Feel free to use anything made from this at any time. You don't have to wait till its finished for the mfg street fighter game.

It's great! But... You know...
I already have a project of Joe with David_Bazbar's sprites, and it's really different drawing style. I need sprites, but not in your style.
Anyway, thanks for open to use them. Your team's sprites are AWESOME!!!! And maybe I'll use them in the future. But now...
Last Edit: May 27, 2014, 05:12:03 am by Trololo