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Jump Attack Help (Read 233 times)

Started by ultimategamer505, December 01, 2010, 04:04:40 am
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Jump Attack Help
#1  December 01, 2010, 04:04:40 am
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I'm making a sonic character and I want his jump to be an attack. I put a red and a blue box around his jump sprites in the AIR animation. I tried putting HitDefs in the Constants and the Common1 file, it doesn't work.

It's a sonic character (the old Sega games) so that might help establish what I'm asking for my character to do.
Re: Jump Attack Help
#2  December 01, 2010, 04:07:28 am
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movetype=A

That should do it.
Re: Jump Attack Help
#3  December 01, 2010, 06:35:01 pm
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Re: Jump Attack Help
#4  December 01, 2010, 08:00:13 pm
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its impossible... if you have red boxes and movetype=A and one hitdef sonic should hit the enemy... post your jumping codes. anda air XD and debug (Ctrl+D and Ctrl+C x2 ) shot.
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Re: Jump Attack Help
#5  December 01, 2010, 11:00:24 pm
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its impossible... if you have red boxes and movetype=A and one hitdef sonic should hit the enemy... post your jumping codes. anda air XD and debug (Ctrl+D and Ctrl+C x2 ) shot.

Never mind I got it working. 1 it was the movetype=A and 2 I had set up the HitDef triggers wrong. Thanks for help!