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Kagura_RP by Ricepigeon updated (07/10/09) (Read 2504 times)

Started by Ricepigeon, May 28, 2009, 05:56:26 am
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Kagura_RP by Ricepigeon updated (07/10/09)
#1  May 28, 2009, 05:56:26 am
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Quote
============================
07/10/09 - Version 1.2
============================

- [BUGFIX] Several Priority issues corrected

<<-- Updated 09/14/14

You limit yourself so badly when you try to avoid variables. When you get over your fear of the "complexity" of variables, you will find yourself in a better place: A beautiful world where coding is actually fun.
Last Edit: July 10, 2009, 05:33:35 am by RicePigeon
Re: Kagura_RP by Ricepigeon released/updated (05/28/09)
#2  May 28, 2009, 06:12:20 am
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I will give this new version of Kagura a try. Too bad that most of her old attacks got removed though.

Edit: Just finished trying her and I have to say, her new gameplay is great. I found one bug though. The sprites are reversed when choosing Naraku or Sesshomaru as a striker during the intro on P2's side. That is all for now and thanks for the great release RicePigeon. :)
Last Edit: May 28, 2009, 11:19:43 am by Castanet Master Yui
Re: Kagura_RP by Ricepigeon released/updated (05/28/09)
#3  May 29, 2009, 07:10:35 am
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I will give this new version of Kagura a try. Too bad that most of her old attacks got removed though.

Edit: Just finished trying her and I have to say, her new gameplay is great. I found one bug though. The sprites are reversed when choosing Naraku or Sesshomaru as a striker during the intro on P2's side. That is all for now and thanks for the great release RicePigeon. :)

Fixed and updated

Quote
============================
05/29/09 - Version 1.0.1
============================

- [BUGFIX] Desperation Assist command made more loose
- [BUGFIX] Corrected Striker Select on P2 side

<<-- Updated 09/14/14

You limit yourself so badly when you try to avoid variables. When you get over your fear of the "complexity" of variables, you will find yourself in a better place: A beautiful world where coding is actually fun.
Re: Kagura_RP by Ricepigeon updated (05/29/09)
#4  May 30, 2009, 03:00:17 am
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Wow. Nobody haven't really post here. Oh well.....But this is a good release by the way. Keep up the good job. ^_^

Re: Kagura_RP by Ricepigeon updated (07/10/09)
#5  July 10, 2009, 05:35:19 am
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Kagura_RP updated 7/10/09

Quote

============================
07/10/09 - Version 1.2
============================

- [BUGFIX] Several Priority issues corrected

<<-- Updated 09/14/14

You limit yourself so badly when you try to avoid variables. When you get over your fear of the "complexity" of variables, you will find yourself in a better place: A beautiful world where coding is actually fun.
Re: Kagura_RP by Ricepigeon updated (07/10/09)
#6  July 10, 2009, 03:37:40 pm
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- When I did her grab move with my back to the corner, she was able to juggle the opponent a significant amount of times with light pucnh in the corner. I got up to 12 hits for close 190 damage points.

- I have a hard time doing Dance of the dragons with any button it came out once in a while, though. =P

Everything seems to work how it should besides those thing. I think the desperation moves are a bit too much, though. It sorta insures victory in match where both fighters are beating each other up equally. &gt;_&gt;

Cheers, RajaaBoy :iog::sultan::goi:
Re: Kagura_RP by Ricepigeon updated (07/10/09)
#7  July 10, 2009, 09:20:38 pm
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Very nice.  ;)
Re: Kagura_RP by Ricepigeon updated (07/10/09)
#8  July 11, 2009, 03:43:55 am
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Nice Job. Keep up the good work!
Re: Kagura_RP by Ricepigeon updated (07/10/09)
#9  July 11, 2009, 05:43:30 am
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Imma have to give this a closer look at.


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