Law Theme said, July 26, 2013, 05:57:16 amC.A.N said, July 26, 2013, 05:43:40 amLaw Theme said, July 26, 2013, 05:33:55 amthey are cool as is.Not particularly. In KOF, Billy's QCB+P couldn't hit standing opponents that weren't incredibly tall.Yeah, I didn't like that.It still seems kind of off though...Especially when the move hits so high up with such high priority.I'd say make it like the XIII version as well....Also, after testing a little bit. I don't notice much difference with QCFP speed wise... I still think it's a bit too fast.
_Data_Drain_ said, July 26, 2013, 11:55:05 amLaw Theme said, July 26, 2013, 05:57:16 amC.A.N said, July 26, 2013, 05:43:40 amLaw Theme said, July 26, 2013, 05:33:55 amthey are cool as is.Not particularly. In KOF, Billy's QCB+P couldn't hit standing opponents that weren't incredibly tall.Yeah, I didn't like that.It still seems kind of off though...Especially when the move hits so high up with such high priority.I'd say make it like the XIII version as well.I added more startup and cool down time to it because it is to quick, but the first hitbox stays but I gave it less priority on the first hit so it will only hit if you are really up close on Billy._Data_Drain_ said:...Also, after testing a little bit. I don't notice much difference with QCFP speed wise... I still think it's a bit too fast.I thought I changed them.Zer0degreez said, July 26, 2013, 07:53:27 am[youtube]http://www.youtube.com/watch?v=rpInv1iadUQ&feature=youtu.be[/youtube]it seems to only be certain supers? idkOK , I finally saw what you are talking about when I did some more Kain Vs. Kain, sometimes it happens sometimes it doesn't. I'll figure it out later today.
Alright. I'm noticing the speed changes now.I'll continue testing him to see if there's anything else needed.
senorfro said, July 24, 2013, 07:40:06 pmIt looks like a couple basics are a little slow, HP especially (can't combo LP into HP for example). Is this intentional?addedZer0degreez said, July 26, 2013, 07:53:27 am[youtube]http://www.youtube.com/watch?v=rpInv1iadUQ&feature=youtu.be[/youtube]it seems to only be certain supers? idkThanks for the video demo Zer0degreez, I figured out what it was. I fixed it in all my other characters also.
About the new AI... I think Kain needs to be less reckless. He spams Schwarzer Panzer too much. Which is VERY unsafe on block. It's better for combo extension. So you can pretty much just turtle the whole match against him. And win. (Or counter spam.)Spoiler, click to toggle visibiltyPardon the sloppy gameplay on my part. I got somewhat careless at points. :/Although, trying to beat him without punishing his poorly placed moves... His AI is pretty damn annoying. His defense with projectiles, anti airs, and just guarding is monstrous. And sometimes it seems like he cheats a bit... Like having Guile AI syndrome. (using charge moves without any charging.) And I swear he sometimes pops out of hit stun, or doesn't go into it. Thus allowing him to do some cheap counter attacks. But then again, I could be wrong. Maybe someone else should test it out a bit too.
_Data_Drain_ said, July 28, 2013, 10:37:20 pmAbout the new AI... I think Kain needs to be less reckless. He spams Schwarzer Panzer too much. Which is VERY unsafe on block. It's better for combo extension. So you can pretty much just turtle the whole match against him. And win. (Or counter spam.)Spoiler, click to toggle visibilty[youtube]http://www.youtube.com/watch?v=1JXwp165wGs[/youtube]Pardon the sloppy gameplay on my part. I got somewhat careless at points. :/Although, trying to beat him without punishing his poorly placed moves... His AI is pretty damn annoying. His defense with projectiles, anti airs, and just guarding is monstrous. And sometimes it seems like he cheats a bit... Like having Guile AI syndrome. (using charge moves without any charging.) And I swear he sometimes pops out of hit stun, or doesn't go into it. Thus allowing him to do some cheap counter attacks. But then again, I could be wrong. Maybe someone else should test it out a bit too.I tweaked the Panzer a bit with less random and a few ticks lees recover time.
Okay, maybe its just me.. but I put Kain in my warzone screenpack through vselect, and now vselect no longer loads.I tried taking Kain out of my folder, taking him out of my select.def, replacing my screenpack, got a new vselect, it just wont load. I dunno wtf that is but its only been happening since I got Kain so I dunno.. Anyone else experience something similar?
infinites port crashes vselect. don't select him in vselect as long as you don't click him it won't crash.
Hm... It might just be Training messing up (and me). But I think Kain's Himmlische Uberqueren up close seems to be unblockable...Might want to look into that.Also, I'm 99% sure he can break out of hit stun... So his AI is quite a cheater. You REALLY need to fix this.He might also be able to break out of block stun too. But I'm not sure about this.
Well, maybe im in too deep, because I know ive selected him quite a few times without crashes.. and now my screen in vselect will not load at all, like I cant see any characters because the character screen wont even pop up..
_Data_Drain_ said, July 30, 2013, 02:42:43 amHm... It might just be Training messing up (and me). But I think Kain's Himmlische Uberqueren up close seems to be unblockable...Might want to look into that.It's not unblockable, Although the first hit's have overhead attributes.
Okay, his AI is now officially too strong.-I've noticed him attack out of blockstun and hitstun.-And he's a tad bit too aggressive.-I also don't like how his standing C has pushback between every hit, but whatever.-Why does grounded Schwarze Flamme hit OTG?
Law Theme said, July 30, 2013, 02:58:53 am_Data_Drain_ said, July 30, 2013, 02:42:43 amHm... It might just be Training messing up (and me). But I think Kain's Himmlische Uberqueren up close seems to be unblockable...Might want to look into that.It's not unblockable, Although the first hit's have overhead attributes.No, I distinctly recall standing when I was hit by this move.And Training set to guard was standing too. You might want to double check this.
C.A.N said, July 30, 2013, 03:00:50 am-I've noticed him attack out of blockstun and hitstun.What does he do when he get out of hitstun or blockstun?