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Kakashi Hatake (Read 32382 times)

Started by Алексей, December 28, 2012, 02:08:26 am
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Kakashi Hatake
#1  December 28, 2012, 02:08:26 am
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[Preview]


[Download]
http://mugencoder.com/authors/details/145

[Comment]
Update:
Spoiler, click to toggle visibilty


Hey Guys, I'm happy to say that Kakashi is released!

- Scale-able A.I.
- New HitSparks
- Double-Sided Sprites
- Fire, Water, Lightning, and Earth Jutsus
- Custom Suiryuudan

Enjoy. :)

Readme:
Spoiler, click to toggle visibilty

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Last Edit: December 31, 2012, 05:57:21 am by Алексей
Re: Kakashi Hatake
#2  December 28, 2012, 04:04:11 am
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Not much to say. He's coded nicely and error free. The best part is he's not an fx heavy mega damaging Naruto character. My only beef is he doesn't have a lot going on. He's got maybe 2-3 combos and 3 supers and nothing else. That's because he doesn't have a lot of sprites, though so it's not your fault.

Edit:
According to the readme, he has 6 supers? I could only get out 3, but he's still lacking. How about some specials, too? Attacks that don't cost any power.
"There is nothing either good or bad, but thinking makes it so."
Last Edit: December 28, 2012, 04:07:54 am by Noctis
Re: Kakashi Hatake
#3  December 28, 2012, 04:11:25 am
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I agree with you. I completely hate those other chiibis where they are nothing but effects. He does have 6 specials. They each use a certain power requirement as you know. I tried them out to be sure. They work fine. Not sure why you can't execute them.

Well, normally I'd take that advice and implement it, but he's following a style I've established for my NZC full game. All of my NZC characters behave the same way. Changes in one would mean I'd have to make the same changes in all to keep things consistent.

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Re: Kakashi Hatake
#4  December 28, 2012, 04:24:56 am
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I understand wanting to follow a style and it's not a big deal, but if you ever change your mind it wouldn't hurt to add some specials (what you have are supers). A special would be like Naruto's Uzumaki Rendan. It doesn't cost any power, does more damage than a basic attack, chains from a basic attack and into a special.
Anyways, I hope you finish your game. Not a lot of people finish.
"There is nothing either good or bad, but thinking makes it so."
Re: Kakashi Hatake
#5  December 28, 2012, 04:34:19 am
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Ah I see. All this time I thought they were the same thing. Alright, well in my next character (non-NZC) you'll see some more specials. I don't mind trying out new things and if it makes the character better overall, then who can complain, right? :)

Thanks, I'm determined! Granted, there will be many breaks, but I'm not quitting lol.

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Re: Kakashi Hatake
#6  December 28, 2012, 06:39:11 am
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Looks like the NZC is the best style for naruto chars. Pain is the next one, right?
Re: Kakashi Hatake
#7  December 28, 2012, 02:21:47 pm
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Yes, but probably not my next character.

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Re: Kakashi Hatake
#8  December 28, 2012, 11:01:41 pm
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wow you made double sided? man i know that was alot of work non the less awesome character man. big fan of you characters and project
mugen or nothin

Re: Kakashi Hatake
#9  December 28, 2012, 11:15:24 pm
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Thanks man! Believe it or not, Sai was a lot harder to "double-side." I was about to go the full nine yards with Kakashi because I thought I had to. Then, after looking at the sprites, I realized that his get-hit spites all had his eyes closed and that his left and right sides were identical while getting hit. I had to half as much work than I did with Sai's "double-side." :)

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Re: Kakashi Hatake
#10  December 29, 2012, 08:55:01 am
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haha yea i was just going through his sff and i noticed that. good thing about those get hits. :P

mugen or nothin

Re: Kakashi Hatake
#11  December 29, 2012, 03:24:52 pm
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Yeah, a complete life-saver. And in some ways, Pein is going to be a little easier, since he's only got one set of sprites. :)

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Re: Kakashi Hatake
#12  December 29, 2012, 08:35:33 pm
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thats good to hear, cant wait to see what you have cooked up for him :) glad you got the more difficult ones out of the way
mugen or nothin

Re: Kakashi Hatake
#13  December 30, 2012, 06:36:34 pm
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I can't download this char, when i click the download button this comes out: "Error 404! Page Not Found."
„ø¤º°"°º¤ø„¨"°º¤ø„¸ ♫♪∑☪ Eternal Legend ☪∑♪♫ ¸„ø¤º°"¨„ø¤º°"°º¤ø„
Re: Kakashi Hatake
#14  December 30, 2012, 06:41:31 pm
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Odd. I've reuploaded him. Try again. Sorry for the inconvenience.

     Posted: December 31, 2012, 05:57:54 am
I've updated Kakashi. Update details are in the first post and also on my site.

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Re: Kakashi Hatake
#15  December 31, 2012, 07:10:11 pm
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Done! Thanks alot, great char, as always.
„ø¤º°"°º¤ø„¨"°º¤ø„¸ ♫♪∑☪ Eternal Legend ☪∑♪♫ ¸„ø¤º°"¨„ø¤º°"°º¤ø„
Re: Kakashi Hatake
#16  December 31, 2012, 07:12:42 pm
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No problem and thanks!

Пока пока)))

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Re: Kakashi Hatake
#17  January 20, 2013, 04:55:00 am
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Spoiler, click to toggle visibilty

I love the system you have laid out for your characters but almost all of your characters have some type of infinite or weird CLSN.
Having said that I love the direction your game is going in, keep up the good work! peace from New York City.
I test characters in my free time because it's fun.
Re: Kakashi Hatake
#18  January 20, 2013, 04:59:49 am
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Holy crap! I don't believe I've ever seen that happen before. I'll fix that as soon as I can. That's just not right >>
Anyways, thanks for the kind words. I'll be sure to :) Sometimes it really sucks being the only person on this project :( Oh well, that was my choice lol.

     Posted: January 20, 2013, 05:42:05 am
I've fixed those two infinites and some other things I found. Now, you say that most of my characters have an infinite? Well, I'm currently updating Shikamaru, so I'll keep a closer eye on infinites from now on. I really don't know why they keep getting overlooked.

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