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Kamijou Touma by otika released (Read 7183 times)

Started by i_oVo_i, November 21, 2010, 11:15:05 am
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Kamijou Touma by otika released
#1  November 21, 2010, 11:15:05 am
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Re: Kamijou Touma by otika released
#2  November 21, 2010, 03:56:01 pm
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Wow, debug flood everywhere, no matter what I do. Also, I have a feeling the creator used as base Shiki Nanaya by khn.

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Re: Kamijou Touma by otika released
#3  November 21, 2010, 06:31:48 pm
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You probably have that feeling because of the Motw sparks.. Oh and because there's a pseudo S. Knuckle that ends with a Buster Wolf. :S


Big dmg and debug floods with every move that I do. Can anyone tell me who this character is supposed to be?
Yeah Titiln, in fact, You Made Him

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Re: Kamijou Touma by otika released
#4  November 21, 2010, 08:10:48 pm
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Re: Kamijou Touma by otika released
#5  November 21, 2010, 08:25:47 pm
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the anime is actually pretty cool, but does every anime edit have to be a shitty shiki edit for crying out loud
Re: Kamijou Touma by otika released
#6  November 22, 2010, 05:32:03 am
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>downloads character
>adds character to select.def
>runs mugen (1.0)
>mugen crashes

Wow, this character is source accurate!! (added pal.defaults=1 and it worked).

You probably have that feeling because of the Motw sparks..
No, otika definitely used khn's Shiki as a base for Touma as well as Roastbeef for some moves (I think there are some Kishima edits as well). Anything good about this character was taken from khn and the raped by otika.

Imagine Breaker works kinda like Melty Blood's Ex-Shield... or whatever it's called to negate any attack (well didn't try it on supers) and unlike ex-shield it doesn't consume power so you can use it whenever you like. It's funny, on Shiki's block animation he raises his left hand to cover himself which would have been perfect for Imagine Breaker but it seems that editing a left hand into a right hand was too much work unlike editing Touma's spiky hair on every frame.

Also:
does every anime edit have to be a shitty shiki edit for crying out loud
+ 1

ROFL @ Touma's death cry: FUKOU DA!!!

... BTW a To Aru Majutsu no Index fighting game is coming to PSP next year:
http://www.youtube.com/watch?v=D-eeiDyC_2s
Re: Kamijou Touma by otika released
#7  November 22, 2010, 06:05:25 am
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Re: Kamijou Touma by otika released
#8  November 22, 2010, 06:23:58 am
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Now this is interesting, one of may favorite characters and series being in MUGEN, can't wait for Accelerator and Mikoto to show up. In fact, I can't believe there isn't a Mikoto character yet, considering she's one of the currently most popular female anime characters, as well as having a large variety of moves.

EDIT: I'm disappointed that it lacks the Platinum Dragon Strike.
Spoiler: The Most Merciful Thing (click to see content)

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Last Edit: November 22, 2010, 07:02:33 am by DaDonYordel
Re: Kamijou Touma by otika released
#9  November 22, 2010, 07:12:24 am
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Well I would love to do some vector-rape with Accelerator as much as anyone else I can't help but think that if someone converts him to Mugen he'll be broken as fuck... I mean totally fucked up. He would redirect all your attacks and then proceed to vector-rape you.
Re: Kamijou Touma by otika released
#10  November 22, 2010, 11:28:00 am
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Well I would love to do some vector-rape with Accelerator as much as anyone else I can't help but think that if someone converts him to Mugen he'll be broken as fuck... I mean totally fucked up. He would redirect all your attacks and then proceed to vector-rape you.
Vectors... Wait, doesn't Lucy from Elfen Lied also have something called "Vectors"?
Although different from Accelerator in any way
Re: Kamijou Touma by otika released
#11  November 22, 2010, 01:16:39 pm
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Accelerator controls all vectors, as in anything that has magnitude and direction.
Spoiler: The Most Merciful Thing (click to see content)

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Re: Kamijou Touma by otika released
#12  November 22, 2010, 05:23:16 pm
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the anime is actually pretty cool, but does every anime edit have to be a shitty shiki edit for crying out loud

At least he put effort into making him look NOT like Shiki, unlike certain releases *coughLELOUCHEcoughMAXRECOcough*

But of course the golden rule states graphics != gameplay, so time to test this thing

<<-- Updated 09/14/14

You limit yourself so badly when you try to avoid variables. When you get over your fear of the "complexity" of variables, you will find yourself in a better place: A beautiful world where coding is actually fun.

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Kamijou Touma by otika updated (23/11/2010)
#13  November 24, 2010, 11:09:54 am
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Kamijou Touma by otika updated (23/11/2010).

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Kamijou Touma by otika updated (24/11/2010)
#14  November 25, 2010, 05:26:25 pm
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Kamijou Touma by otika updated (24/11/2010).