Can't comment on how good these are myself since I don't play enough of Samurai Shodown to know.http://www7b.biglobe.ne.jp/~motomachi/
They're both pretty good especially when you see the other samurai shodown characters out there.I talked about Kazuki a long time ago so I'll focus on Sogetsu.There are a few cosmetic inaccuracies, such as the wrong blood spark being used for the standing and crouching heavies and the KO flash is supposed to flash black and red, not just red. Sogetsu doesn't appear to have his suicide which was kind of crucial in Samurai Shodown 4 because it filled your rage meter upon use. It let you turn certain defeat into an advantage on the next round. The blood spark does not appear when a close heavy connects. The more in depth values like velocities aren't bad for something clearly calculated by eye. The guard breaker velocity though is clearly wrong. The opponent slides back faster.A silly thing that annoys me is having to go into statedef -2 to switch the screen flashing red when attacks hit like in the original game on and having to turn off the ability to cancel into dial combos from the dial combo. Like, why not make the accurate things be the default.
I have a Sogetsu Kazama and Kazuki Kazama by CKenni and System ID. These (motomachi chars) seem more accurate to the source game, but less fun.Alpa-San Forgot to say that both are slow to make their victory pose.
Ckenni and System ID's Kazama brothers are broken, badly coded, misaligned pieces of garbage.That's because there is a delay before the winposes happen in the actual games. Only thing is that's because the camera focuses on the fallen opponent and then moves back to the character before doing the winpose. I think the camera movements would require coding in both the opponent and Sogetsu himself which is why they are omit? I actually am not too sure on that.
Has passed so much time that one creator made both Kazama bros. since CKenni & System ID. I trust in Arpa about SS chars, so I'll download them. For the portraits, I guess they're from SS6, or are they from SS4?? (I recognize their colors from SS4)
The large portraits are are from Samurai Shodown Sen.Fortunately (Very much so), the gameplay is Samurai Shodown 4, not Sen.