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Kazuya Mishima (Read 25405 times)

Started by ReddBrink, August 25, 2017, 03:30:15 am
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Kazuya Mishima
#1  August 25, 2017, 03:30:15 am
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Just started this.

"Why was Knight rider called Knight rider? the cars name was K.I.T.T nobody rode Michael knight"
Re: Kazuya Mishima
#2  August 25, 2017, 03:34:23 am
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That's some good news, good luck.
Re: Kazuya Mishima
#3  August 25, 2017, 04:01:25 am
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This looks like it could be interesting, the sprites are rather decent so it is nice they are getting a potentially better use.

Good luck

MCX

Re: Kazuya Mishima
#4  August 25, 2017, 04:01:55 am
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Nice, good luck on this project
Re: Kazuya Mishima
#5  August 25, 2017, 04:11:24 am
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yes we need a pots style tekken character

here are the win quotes from him i want you to add:

"Pathetic."

"Get lost!"

"Die!"

that's all i got, you can add more on your own if you can
Re: Kazuya Mishima
#6  August 25, 2017, 06:24:24 am
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are you gonna add his attack strings from either tekken or sfxt? him having the whole cvs-esque strict combo system does not feel right at all with a tekken character
Re: Kazuya Mishima
#7  August 25, 2017, 07:53:40 am
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are you gonna add his attack strings from either tekken or sfxt? him having the whole cvs-esque strict combo system does not feel right at all with a tekken character

Yes he will have some of his combo strings. mainly based off of street fighter x tekken.
"Why was Knight rider called Knight rider? the cars name was K.I.T.T nobody rode Michael knight"
Re: Kazuya Mishima
#8  August 25, 2017, 08:01:34 am
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I always thought street fighter x tekken, was pretty cool. I love the design for the tekken fighters. I wish you well for this one, nice and steady and we shall have another gem for our rosters. Keep it rocking, just another one of your fan's.
Re: Kazuya Mishima
#9  August 25, 2017, 08:06:01 am
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are you gonna add his attack strings from either tekken or sfxt? him having the whole cvs-esque strict combo system does not feel right at all with a tekken character

Yes he will have some of his combo strings. mainly based off of street fighter x tekken.

nice. as someone who is very critical when it comes to spritework, I must say, kazuya is one of the better chuchoryu ones and is a good one to use from him, good luck with what you use from it!
Re: Kazuya Mishima
#10  August 25, 2017, 08:11:48 am
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are you gonna add his attack strings from either tekken or sfxt? him having the whole cvs-esque strict combo system does not feel right at all with a tekken character

Yes he will have some of his combo strings. mainly based off of street fighter x tekken.

nice. as someone who is very critical when it comes to spritework, I must say, kazuya is one of the better chuchoryu ones and is a good one to use from him, good luck with what you use from it!

Thanks man, I will do my best to bring you guys another awesome creation.
"Why was Knight rider called Knight rider? the cars name was K.I.T.T nobody rode Michael knight"
Re: Kazuya Mishima
#11  August 25, 2017, 09:56:54 am
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Definitely interested. Good luck.
Re: Kazuya Mishima
#12  August 25, 2017, 05:26:41 pm
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Are you gonna use Byakko's Jin to get an idea of how chains could work for a character like this?
Re: Kazuya Mishima
#13  August 25, 2017, 10:57:04 pm
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"Why was Knight rider called Knight rider? the cars name was K.I.T.T nobody rode Michael knight"
Re: Kazuya Mishima
#14  August 26, 2017, 10:56:38 pm
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this is very welcoming cant wait to see what u come up with
Re: Kazuya Mishima
#15  September 07, 2017, 05:49:01 am
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Almost done with the basics then i can move on to the hard stuff. Im gonna have so much fun making him though :)

Here is a move list idea. its mainly based of tekken 4 and street fighter x tekken

<COMMAND MOVES/COMBO STRINGS>

.Double Face Kick                  F/B, 2k            (Near Opponent)
.Soul Thrust                            F, y   
.Right Splits Kick                    F, b
.Oni Stomp                            D, c                 (While Opponent is downed)
.Abolishing Fist                      DF, y
.Entrails Smash                      DF, x
.Roundhouse                         B, c
.Heel Drop                             DF, b, b
.Rising Sun                             UF, b, b
.Spinnig Backfist                     B, B, z
.Glorius Demon God Fist        F, F, z
.Leaping Side Kick                  F, F, F, c
.Left Right Combo                  x, y
.Flash Punch Combo              x, x, y
.Demon Slayer                        x, y, y
.Devastator                             DF, x, F, y
.Twin Pistons                          DF, X, y
.Slaughter Hook                     DF, x, D, y
.Slaughter Hook Kick             DF, x, D, c
.Demons Wrath                      B, a, x, b, y


<SPECIAL>

.Demon God Fist(EX)          D, DF, F, p
.Spinning Demon(EX)             D, DB, B, k
.Mist Step                               D, N, D, DF
   .Dragon Uppercut(EX)             x
   .Dragon Uppercut to Middle Kick     a
   .Dragon Uppercut to Spinning Demon  b
   .Rising Uppercut(EX)                y
   .E.W.G.F                                    y           (Just Frame Input)
.Hell Lancer(EX)                            F, D, DF, k

<SUPERS>

.NONE YET

<Lv3 SUPERS>

.NONE YET         

Still trying to come up with super ideas based on what sprites i have. Also 2 Questions.

1: Should Devil Beam be a level 1 or level 3?
2: Should 10 hit combos be a super input or a classic tekken input?
"Why was Knight rider called Knight rider? the cars name was K.I.T.T nobody rode Michael knight"
Re: Kazuya Mishima
#16  September 07, 2017, 06:55:21 am
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classic tekken. that's the whole point of a tekken character in the first place, making it simplified just doesn't make it feel like kazuya anymore :p

his level 3 should be his rage art. there's enough sprites for it iirc, whenever in doubt there's also additional sprites in that tosix edit of kazuya
Re: Kazuya Mishima
#17  September 07, 2017, 07:25:43 am
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Here is a move list idea. its mainly based of tekken 4
ALL OF MY YES!

also the 10 hit combo should definitely be classic tekken input.
Cant wait to see it finished :) if only it had better sprites doe
Re: Kazuya Mishima
#18  September 07, 2017, 08:15:41 am
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classic tekken. that's the whole point of a tekken character in the first place, making it simplified just doesn't make it feel like kazuya anymore :p

his level 3 should be his rage art. there's enough sprites for it iirc, whenever in doubt there's also additional sprites in that tosix edit of kazuya

Alright noted. i will be sure to look for the tosix edit of kazuya. thanks for the pointers walrus.
"Why was Knight rider called Knight rider? the cars name was K.I.T.T nobody rode Michael knight"
Re: Kazuya Mishima
#19  September 15, 2017, 06:46:35 am
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If you're making a Kazuya, I suggest you take a look at Sdot_Thadon's version: https://www.mediafire.com/file/dab51n7n0snb1sx/kazuya.rar

It didn't get a lot of attention when it was released, and hasn't been touched since like 2009, but I feel like it has more potential than Chucho's work.
Re: Kazuya Mishima
#20  September 15, 2017, 07:22:16 am
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This is probably the only time I'll say this, but I prefer chucho's sprites over sdot's