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Ken (Read 5505 times)

Started by Kuroi★Mato, October 14, 2010, 08:16:19 am
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Re: Ken
#21  October 17, 2010, 07:45:00 am
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This world is the most painful world anywhere.
Re: Ken
#22  October 17, 2010, 07:41:53 pm
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It's a good rush technique and all, but I do think the uppercutting the enemy upwards, and then shooting a fist of fire seems a bit redundant.
Why not just make it more like Sol Badguy's Tyrant rave, where he just punches the enemy and immediately he punches again.
Probably because that was what Vyn did in a nutshell and he wanted to do it differently?
Re: Ken
#23  October 17, 2010, 08:01:29 pm
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it IS what Vyn did. nothing more nothing less. in anycase I do like the 2nd version though it would be good if instead of running he, dashes ala Shinobu Messatsu. Simply would leave him wide open and is kinda dumb imo
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Re: Ken
#24  October 17, 2010, 09:24:35 pm
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I'd like to see some original characteristics and original moves please. I like how your adding both Ken and Violent Ken but I'm tired of the same thing. Haven't seen much since Riot Ken and Sensei Ken (Or Ken Sensei... W/E).
Re: Ken
#25  October 17, 2010, 09:50:15 pm
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stop
i cant count the reasons i should stay

one by one they all just fade away...


http://nero-blanco.deviantart.com/
Re: Ken
#26  October 18, 2010, 02:42:25 am
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Falcon Punch.

DOOOOOO IIIIIITTTTTTT.
Re: Ken
#27  October 27, 2010, 11:16:46 am
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  • In the tears of heaven the little bird flies.
Introducing Ken's 3rd playable mode, Evil Ken.
- A tribute to the late, Reuben Kee.
(I'll be trying to make this mode as similar as I can to Reu's Ken)

Instead of HR(ing) the FX Reu used I decided to come up with my own ideas.
Flame Hadou/Zankuu Hadouken:


Skuhachi:
- PotS's Rasetsu sprite that I've considered using.
(Though coding is completed... all that's left are the FX)


Seoi Shoryuken.
- Used to always use this for quick poweradd.

This world is the most painful world anywhere.
Re: Ken
#28  October 27, 2010, 11:19:03 am
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Nice. You can ask Hero for stuff if you need some edits. He's basically made his Evil/Violent Ken as a tribute to Reu too.

DMK

Re: Ken
#29  October 28, 2010, 09:04:04 pm
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That palette for Evil ken mode looks fantastic man. Great job so far.
Re: Ken
#30  November 10, 2010, 07:34:27 pm
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  • In the tears of heaven the little bird flies.
Few screens of what I've done for Evil Ken:
- And a preview of Rachel Alucard's stage (WIP)

Tatsumaki flames:


Shoryuken flames:
- Credits to PotS.


Bakuretsuken:
- I might be redoing this whole FX.

This world is the most painful world anywhere.

DMK

Re: Ken
#31  November 10, 2010, 07:41:55 pm
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I think they look good and match the Evil Ken of old in my mind. Great job so far. :)
Re: Ken
#32  November 10, 2010, 07:52:25 pm
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Wait, Bakuretsuken?  Isn't that the name of Joe's punch flurry special?
Re: Ken
#33  November 10, 2010, 08:23:20 pm
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Last Edit: November 10, 2010, 08:34:39 pm by 地獄の花
Re: Ken
#34  November 10, 2010, 08:34:15 pm
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  • FLYING PRESS
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Re: Ken
#35  November 10, 2010, 08:38:18 pm
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what?
Re: Ken
#36  November 10, 2010, 08:41:07 pm
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In SVC Chaos, Violent Ken's Shinbuu Messatsu has a ridiculous Skull in the power pillar. Doesn't make sense at all.
Re: Ken
#37  November 10, 2010, 08:43:25 pm
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he's infected by the orochi power that's why he has a skull pillar thingy
Re: Ken
#38  November 10, 2010, 08:46:05 pm
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No.

Violent Ken is inspired on the Brainwashed Ken of the SF2: The movie. Even, in game, pre-battle dialog, Bison asks him if he feels good with the new power. No Orochi power involved, that's stupid.
Re: Ken
#39  November 10, 2010, 08:49:54 pm
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capcom didn't made evil/riot/violent/orochi ken official svc did it.
Re: Ken
#40  November 10, 2010, 09:48:49 pm
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Um... SVC=SNK vs Capcom