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Kie: The evil loli by veanko: Updated as of march the 16th 2012! (Read 3959 times)

Started by Veanko, February 04, 2012, 11:37:45 pm
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Kie: The evil loli by veanko: Updated as of march the 16th 2012!
#1  February 04, 2012, 11:37:45 pm
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MARCH 16TH UPDATE:

Kie has been updated to 2.0! see the full changelog here:

Spoiler, click to toggle visibilty

i still need to make more palettes.

anyway. Enjoy!



Kie is my second character for mugen(Greenman being my first). i have seen alot of people takeing a characters sprites. changeing there palate and giveing them a original and funny moveset: Troubleman, Skaxl roa, Alter Amiba, shadow kouma, segalow etc

 i decided to try this myself. i haven't seen anyone do it with a loli before. so i used one for the sprites of this character.

 i used baggys Furude Rika sprites for this character. i know nothing about the character or where she comes form.


Gameplay:


-Kie is a 3 button character. She can chain attacks into each other. her gameplay style is similar to
Greenman. except her ex moves are mapped to 2 buttons.

-She has a rapid cancel (Form guilty gear) this costs 1000 power and you can use it with the a button.

-some speicals will make you fall over.

-some speicals and supers will hurt you...

-All EX moves cost 1000 power

-press fwd just at the right time to parry an attack

-(S) on a speical move means it can be done with the a button.

-all special moves have an EX version.

 
Controls:

-A = x(weak attack)

-B = y(med attack)

-C = z(strong attack)

-S = a(special attack)

-DD = Down, Down

-DU = Down, Up

-BF = Back, Fwd

-X% = Press the button the number of times shown

-DPM = F, D, DF

-RDPM = B, D, DB

QCB, QCF... You know the rest...

 
Movelist:


System Moves:

-you should know what all of these are going to be.

-A+B = cant touch me

-B+C = Throw

-S = Rapid Cancel (1000 power needed)


Command Moves:

-(Couching)Fwd+C = Rush Trip Kick

can OTG


Special Moves:


-(S)QCF+A/B/C = Tusunki Kick

can be done in air.

has startup invincibility


-(S)QCB+A/B/C = Ushashi Kick


-HCF+A/B/C = Toast!

EX Version can only be blocked in air.

if the EX Version is blocked. it will rebound back to you...


-(CHARGE)DU+A/B/C = Toast Upwards

Can only be blocked low.


-360+A/B/C = Loli Crush


-DD+S = Jack's Hammer

can OTG

has startup invincibility



Lv1 Supers:


-QCFx2+A/B/C = HAMMER TIME!!


-(AIR)QCFx2+A/B/C = LETS DO THIS

unblockable in AIR


-QCBx2+A/B/C = Power Drain/Mind control

In single mode you use power drain. in simul you will use mind control

NOTE: DO NOT USE THIS MOVE AGAISNT NANARMAN!!! YOU HAVE BEEN WARNED!



Lv2 Supers:


-DD+A+B/B+C/A+C = Counter of Denial



Lv3 Supers:


-(AIR)R270%,U,DF+A+B/B+C/A+C = WHATS POWAH?

 

Stuff to know:


Kie is Compattable with Goku z2's Flip Kick knockout.

Kie uses the anim 5937 (same one goku z2 uses) for ALOT of her attacks. adding this to your character will make him/her compattable with Kie And goku z2.

 


Greenman has also been updated. i have added sound FX to his greenball super and a taunt.
so now you can add insult to insult when you beat your friend to a bloody pulp!


Get them at my website: http://veankocreations.webs.com/

Please leave any feedback you have as long it isn't something stupid.
something looks a little off...

Download my characters here: https://www.mediafire.com/folder/3u2w1pme88w8d/Mugen

My youtube channel: http://www.youtube.com/user/TVeanko
Last Edit: April 09, 2012, 12:07:00 am by Veanko
Re: Kie: The evil loli by veanko! + Greenman updated
#2  February 05, 2012, 01:18:07 am
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For her "y" normal move where she launches an opponent in the air, thats an infinite if a character has no air recover... ._."
Funny char btw lol!

~ Yasogami High Steel President
Re: Kie: The evil loli by veanko! + Greenman updated
#3  February 05, 2012, 01:42:11 am
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thats strange.. i thought fall = 0 would prevent that.  :S

anyway. i will fix this next patch
something looks a little off...

Download my characters here: https://www.mediafire.com/folder/3u2w1pme88w8d/Mugen

My youtube channel: http://www.youtube.com/user/TVeanko
Re: Kie: The evil loli by veanko! + Greenman updated
#4  February 05, 2012, 08:42:39 am
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Greenman
  • It's not Charlie Day.
  • Every single video game meme sound in this character slowly but painfully kills my very soul. L4D I can sort of understand, but the YTP shit is intolerable.
  • 8C can't be comboed out of, but you can still start or continue a combo with it (typically with 2C)
  • The arrow trajectories incredibly look off
  • Claw Frenzy is incredibly useless due to the damage dampener and lack of guard damage. It can't be used in combos since it kills the damage and it's useless as a means of pressure.
  • "DIE!" (ugh) misses up close and then some.
  • GreenBall allows too much maneuverability. You can go underneath the floor. The last few hits of GreenBall are unblockable.
  • For the amount it heals, the Lv3 super is impractical with the startup and how it leaves you open for any kind of grapple even after you heal.

Kie
  • I really do hope you have made most of these godawful sounds mono to save space for the snd file
  • Is the taunt CLSN emulating Way of the Little Dragon collisions intentional?
  • 360 grapple places the opponent in an invalid action

Not much to say about Kie. Can't say I'm fond of its gameplay though.
Re: Kie: The evil loli by veanko! + Greenman updated
#5  February 05, 2012, 01:15:51 pm
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Greenman
  • It's not Charlie Day.
  • Every single video game meme sound in this character slowly but painfully kills my very soul. L4D I can sort of understand, but the YTP shit is intolerable.
  • 8C can't be comboed out of, but you can still start or continue a combo with it (typically with 2C)
  • The arrow trajectories incredibly look off
  • Claw Frenzy is incredibly useless due to the damage dampener and lack of guard damage. It can't be used in combos since it kills the damage and it's useless as a means of pressure.
  • "DIE!" (ugh) misses up close and then some.
  • GreenBall allows too much maneuverability. You can go underneath the floor. The last few hits of GreenBall are unblockable.
  • For the amount it heals, the Lv3 super is impractical with the startup and how it leaves you open for any kind of grapple even after you heal.

Kie
  • I really do hope you have made most of these godawful sounds mono to save space for the snd file
  • Is the taunt CLSN emulating Way of the Little Dragon collisions intentional?
  • 360 grapple places the opponent in an invalid action

Not much to say about Kie. Can't say I'm fond of its gameplay though.

Greenman

  1 - Who is charlie day?
  2 - it doesn't bother me that much. i could make a 2nd snd file which removes all of the YTP sounds if its that annoying.
 3 - i will see what i can do.
 4 - will be fixed.
 5 - i will see what i can do.
 6 - will be fixed
 7 - will be fixed
 8 - i will see what i can do.

Kie:

 1 - Quote form Pots:

With the possible exception of ambience SFX, Mugen characters do not need Stereo sounds as that is already handled by the engine according to where in the screen your character plays them.  Saving sounds effects in Stereo is only a waste of space.

And, similarly to the SFF, be sure to crop sounds and not save them with a lot of blank (silent) space.

 2- Yes
 3 - will be fixed.
something looks a little off...

Download my characters here: https://www.mediafire.com/folder/3u2w1pme88w8d/Mugen

My youtube channel: http://www.youtube.com/user/TVeanko
Last Edit: February 07, 2012, 10:59:22 pm by Veanko
Re: Kie: The evil loli by veanko: Updated as of march the 16th 2012!
#6  March 16, 2012, 07:40:49 pm
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Kie has been updated to 2.0! see first post for details.
something looks a little off...

Download my characters here: https://www.mediafire.com/folder/3u2w1pme88w8d/Mugen

My youtube channel: http://www.youtube.com/user/TVeanko
Re: Kie: The evil loli by veanko: Updated as of march the 16th 2012!
#7  April 14, 2012, 07:27:58 pm
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Veanko,your Greenman doesnt work in my MUGEN games. :S(I have mugen 1.0 and winmugen)
It says:
Error message: Invalid trigger :AIlevel
Error parsing trigger1, 1
Error parsing[State 0,ChangeState]
Error in [Statedef 160]
Error in Greenman.cns
Character needs to be updated.See docs/incompt*.txt
Error loading chars/Greenman/Greenman.def
Error loading p1
Library error message:Died parsing AIlevel && p2name ="Nanarman" :???:

I downloaded your 15/02/2012 update,and thid happened >:(.
Please help me ;)
Re: Kie: The evil loli by veanko: Updated as of march the 16th 2012!
#8  April 14, 2012, 07:29:09 pm
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You're using a 1.0 character in Winmugen.

There's the problem.
Re: Kie: The evil loli by veanko: Updated as of march the 16th 2012!
#9  April 15, 2012, 06:23:39 pm
  • Someone help me with Fighter factory
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Re: Kie: The evil loli by veanko: Updated as of march the 16th 2012!
#10  April 15, 2012, 07:26:48 pm
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Both Winmugen and 1.0 have that.

Just get Mugen 1.0. It'll be better in the long run.

Send me a PM if you decide to add me on PSN, so I don't mistake you for a random Friend whore.