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Kikyo_EX released (Read 1981 times)

Started by Snowwolf, September 04, 2012, 01:49:56 pm
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Kikyo_EX released
#1  September 04, 2012, 01:49:56 pm
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This is an edited Kikyo
Original author:RicePigeon


Changing
1.Total different playing style
2.4 Attack button.
3.Remake all moves for my own taste.
4.Remove Strikers.
5.Add new moves
ETC...

Pallet 6 is cheap mode, it will have an shining effect.

Don't ask why, my own taste.
You can open cns file to delete it by yourself.
Search trigger1 = palno = 6
Then delete the type command.

By the way, yagumo_EX, BAGIRA_EX and BARUGANODON_EX updated.



My Homepage:http://steve674.myweb.hinet.net/mugen/
My skydrive:https://skydrive.live.com/?cid=2cc128cf6b7a0a50&id=2CC128CF6B7A0A50!233&sc=documents

Video for this char:http://youtu.be/fo6QqbcI4to
Re: Kikyo_EX released
#2  September 04, 2012, 09:42:20 pm
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i tested your kikyo_ex and so far:

-her arrow super move drains the opponent's power, was it intential?
Re: Kikyo_EX released
#3  September 05, 2012, 05:18:17 am
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Re: Kikyo_EX released
#4  September 05, 2012, 06:16:15 am
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Good thing I saw the video first and noticed the Touhou effects, now I can't even download this thing to get a closer look at it without violating the order. Because of that, all my feedback is restricted to the video alone.

  • The parry is supposed to cause the opponent to stagger in source, not cause knockdown
  • The hittimes on her basics are WAAAAAYYYY too long
  • LOL that exploding Soul Collector super
  • Her soul collector normals need some kind of swishing sound when they return, why were these removed anyway?
  • 25 hits on her Soul Collector special? it was only 5.
  • Mirror projectiles have shadows?
  • Super Saiyan charge.... why?

<<-- Updated 09/14/14

You limit yourself so badly when you try to avoid variables. When you get over your fear of the "complexity" of variables, you will find yourself in a better place: A beautiful world where coding is actually fun.
Last Edit: September 05, 2012, 06:33:03 am by RicePigeon
Re: Kikyo_EX released
#5  September 05, 2012, 08:33:40 am
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Quote
  • The parry is supposed to cause the opponent to stagger in source, not cause knockdown
I aim to make it a direct counter attack.
Quote
  • The hittimes on her basics are WAAAAAYYYY too long
Will adjust it a little.
Quote
  • Her soul collector normals need some kind of swishing sound when they return, why were these removed anyway?
My fault, will add it.
Quote
  • 25 hits on her Soul Collector special? it was only 5.
Well , I want it more powerful.
Quote
  • Mirror projectiles have shadows?
My fault.
Quote
  • Super Saiyan charge.... why?
I think that because I love DB too much, it has a big influence on my making style.
Now I feel its not suitable for Kikyo, I'll change it.