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King of Fighters E blog (Read 338202 times)

Started by swipergod, November 14, 2007, 02:53:22 am
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Re: King of Fighters E blog
#2061  September 13, 2012, 01:22:47 am
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That's probably not going to happen until the end, if it ever happens. :S  Right now the spriting priority is for John who's almost done and for MayLee.
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Re: King of Fighters E blog
#2062  September 18, 2012, 01:30:25 pm
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Okay, so I started work on Gato.  I need to do some sprite porting from MotW.  Working on that right now for his blowback attack.  3 out of 8 sprites are done.  Spriting's a lot harder for me than it was before.  Out of practice I guess.

I also posted Chris' vid here: http://www.youtube.com/watch?v=_365474dqX4

I'll get Hotaru's up soon.
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Re: King of Fighters E blog
#2063  September 18, 2012, 04:04:01 pm
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You made Chris a boss character with those moves and power behind them.
Re: King of Fighters E blog
#2064  September 22, 2012, 02:11:32 pm
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Not really a boss.  Chris is like a watered down Chizuru.  I haven't yet coded the AI, so I'm not sure how balanced he is yet.  He defenitely doesn't feel as powerful as say Geese for example right now.

Work progresses on Gato. Urgh I hate drawing sprites. lol.  I have started the specials.  4 complete so far. Just is "hooligan" to go.

Things about Gato:  His strong palm strike special has been turned into his dashing fist.  Not as safe as the weak one but more range. You can also "break" his weak palm strike into his DM leap grab (the DM no long palm strikes on its own).  His air fireball is now a move outside of the "hooligan". Trying to expand on gato since he loses doesn't have reg move breaks and just defends to rely on in this game.  He feels pretty good so far.

Hotaru vid this weekend.  I promise :S
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Re: King of Fighters E blog
#2065  September 23, 2012, 02:46:09 pm
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Hotaru: http://www.youtube.com/watch?v=jgipALZQxDc&feature=youtu.be

Gonna make a minor modification to Kensou to accentuate the difference between Hotaru and Kensou.

Gato moves along.  Lots of spriting to port over. 1 basic attack, his alternate throw animation, 1 victory animation and some animation for his HSDM.  I think I'd rather be spriting Maylee right now.
Official KOFE website is up.  Go visit it for all your KOFE needs:

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Re: King of Fighters E blog
#2066  September 23, 2012, 04:03:43 pm
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Great Only few teams are left to write their prolouges in GAMES Ending setion Then after this Ill see how you come up with story structured fight
Esaka rules Beat that.... Or Just Get outta my way
Re: King of Fighters E blog
#2067  October 08, 2012, 03:07:39 am
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Nice to hear Segatron.  I've looked at the new ones.  It gives some nice context. I can provide feedback soon.  Just trying to do a lot of things at once right now. lol.

Gato's knockback attack is finally finished.  Now I start work on the punch throw.  Once that's done I'll move on to the leap combo move (a few ideas I wanna try out)  and then to the DMs (should be easy).

In other good KOFE news, Jeffrei finished sprites for John Crawley's new DM!!  So far John's on track for his KOF debut! :D
Official KOFE website is up.  Go visit it for all your KOFE needs:

http://mugekofe.web44.net/
Re: King of Fighters E blog
#2068  October 08, 2012, 05:11:43 am
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His un-official KOF debut.
Re: King of Fighters E blog
#2069  October 08, 2012, 07:24:51 am
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Nice to hear on the progress. I have internet for a week at least so I'll do some testing in a bit.

Edit: Did I ever send you Hinako? She's still uploaded so I cant remember.

     Posted: October 09, 2012, 10:56:11 pm
Was Ryu supposed to be on the main site? I can send you the link for the tag one, but it might mess up if people play it in simul without another taggable character? Maybe

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thanks again Vans/Jesuszilla!
Last Edit: October 09, 2012, 10:56:11 pm by Lost_Avenger
Re: King of Fighters E blog
#2070  October 11, 2012, 10:41:23 am
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Sounds good LA.  Yep, I got Hinako.  I'm gonna have more dedicated time for stuff like testing and bug fixes in a bit, but I really want to finish up Gato first.  His progress is going well.  Finished 1 DM and his SDM. I'll have pictures soon.

      Posted: January 18, 2013, 11:59:30 am
Wow, I haven't been around for 4 months.  Time is just flying.  I'm going to be working on finishing Gato this weekend.  Then I'm going to start work on John Crawly.  Jeff completed the animation for his new DM so we should be just about ready with him. A few more animations I think.  Really sorry for all the delays.  Thanks to everyone for sticking it out with me.  As I said a million times before, my intention is to finish this game, and I will. Expect screenshots for Gato soon.

Cheers!
Official KOFE website is up.  Go visit it for all your KOFE needs:

http://mugekofe.web44.net/
Last Edit: January 20, 2013, 04:33:19 pm by swipergod
Re: King of Fighters E blog
#2071  January 20, 2013, 04:33:31 pm
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Gato now has a teleport that serves him quite well. I should be able to finish up the critical sprites I need to wrap up Gato this coming week.  The work shouldn't be too much. I am also looking at ways to bring back Neo-Dio. They key will probably be in how I handle Lee.
Official KOFE website is up.  Go visit it for all your KOFE needs:

http://mugekofe.web44.net/
Re: King of Fighters E blog
#2072  January 20, 2013, 07:56:22 pm
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Gato never teleported before. Did you take this from someone else?
Re: King of Fighters E blog
#2073  January 21, 2013, 02:09:20 am
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Actually used his "psyche out" move where he "fake" slides as inspiration. It's really not a "teleport" per say, more like a lightning fast quickstep like Eiji. I was testing it out in battle and it works very well for him.

I was conceptualizing new moves for Neo-Dio and Zero in order to get him back in.  Looks promising. :)
Official KOFE website is up.  Go visit it for all your KOFE needs:

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Re: King of Fighters E blog
#2074  January 24, 2013, 11:28:40 pm
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I wasnt much of a fan of Neo. What all happens to Zero?

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Re: King of Fighters E blog
#2075  January 24, 2013, 11:32:29 pm
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neo's cool but how does he tie into the kof univeres?

Xan

Re: King of Fighters E blog
#2076  January 24, 2013, 11:40:48 pm
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Because NGBC happened. :mmhmm:
MY YOUTUBE || MY TUMBLR

Xan is always lovable
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: King of Fighters E blog
#2077  January 24, 2013, 11:50:05 pm
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Just about anyone from an snk game could randomly end up in a kof game. They have similar systems so... why not? Rock wasnt in a kof game yet(iirc?) and he's a very welcomed edition.

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Re: King of Fighters E blog
#2078  January 24, 2013, 11:55:13 pm
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yeah but rock made apperances in kof as a kid, neo never but its mugen so whatever hes cool anyways i just wanted to know what the story would be behind him being at kof
Re: King of Fighters E blog
#2079  January 24, 2013, 11:58:01 pm
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oh and swiper can u post a pic of johns spirts or something im dying to know how hes coming about
Re: King of Fighters E blog
#2080  January 26, 2013, 06:21:21 pm
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There' s still lots of work to do with John. Just trying to focus on Gato right now.  John will come soon.  Neo-Dio is a "bonus" character like Shiki.  There may be a few others I do, but for right now, I'll just commit to him.  Zero's still the boss of the game (with Orochi).  I'll probably just figure out a way to replace the beam DM Zero currently has.
Official KOFE website is up.  Go visit it for all your KOFE needs:

http://mugekofe.web44.net/