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Kingdom Hearts Mugen Never Relesed Characters By Me (Read 3688 times)

Started by ultraboard101, January 31, 2012, 02:11:38 pm
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Kingdom Hearts Mugen Never Relesed Characters By Me
#1  January 31, 2012, 02:11:38 pm
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    • mugencoder.com/author.php?id=10
Hey guys some of you might know me from my youtube account, over the past serval years ive made many KH characters for mugen. Most of them i kept private, but now i just want to share them with everyone so here you go. Please dont expect bad characters, they may not be the best, but i think you should enjoy them. They are deffiantly better then most Kingdom Hearts characters anyway, and if you are here to flame me, or tell me how bad they are please save your post, because you have to realize how little sprites i have to work with. Almost all these characters where custom edited by me from just a base. Despite that, constructive criticizem is welcomed.

Guys if you have followed me in the past, or even if you havent check out this video for more information. - http://www.youtube.com/watch?v=ptjdTcu80l8

The characters in the link included are -

Xigbar
Vincent Valentine
Stealth Sneak
Donald
Goofy
Jack Sparrow
Neo Shadow
Ariel

Master Form Sora
Xeonort
Saix
Xemnas
Zexion
Vexion
Zack
Marluxia


The ones in Blue where alaways public, but the ones in red have never been relesed until recently, so i highy suggest you check them out and let me know what you guys think. I hope you guys enjoy. If you want to know more, because im currently working on a Ventus, as well as a few unannounced characters check out my youtube page! Theres tons of KH mugen vids displaying what the characters can do. Whew, this is a big first post!  ;P
Link to Files - http://www.sendspace.com/file/z0cowj
Forgot to add zack to main package, link is here - http://www.mediafire.com/?cpdwimaghzw24p9
Link To Youtube Page - http://www.youtube.com/ultraboard101

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Last Edit: January 31, 2012, 02:53:46 pm by ultraboard101
Re: Kingdom Hearts Mugen Never Relesed Characters By Me
#2  January 31, 2012, 03:20:51 pm
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Sorry to say this, but the quality of your characters is quite bad. Let's start with Saix, the only one I tested:

- First the sprites. I cannot even recognize Saix's face. It's impossible. It's like his face is completely scratched.

- Second, tons of debug problems, no matter what you do.

- Third, a clone of the character appears for a moment each time I hit the opponent succesfully.

- Fourth, there's nothing special about him. He's supposed to enter that "Lunar Rage" mode as I call it, but he doesn't do that at all. And that is supposed to be the trademark technique of Saix.

- Fifth, only standing attacks. No aerial or crouch. Trying to do one creates a debug problem.

- Sixth, his only super does 420, blocked or not. He turns invincible at that moment. The attack always appears at the opponent's position. So unless you have a teleportation technique or have a really high super jump, you're eating that attack.

- Seventh, the wave of energy attack is completely misaligned. It doesn't go at the same level of the floor, it goes lower than that.

I haven't tested the others, but I have the feeling they're all the same.
Re: Kingdom Hearts Mugen Never Relesed Characters By Me
#3  January 31, 2012, 03:53:52 pm
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  • Define freedom.
    • mugencoder.com/author.php?id=10
Sorry to say this, but the quality of your characters is quite bad. Let's start with Saix, the only one I tested:

- First the sprites. I cannot even recognize Saix's face. It's impossible. It's like his face is completely scratched.

- Second, tons of debug problems, no matter what you do.

- Third, a clone of the character appears for a moment each time I hit the opponent succesfully.

- Fourth, there's nothing special about him. He's supposed to enter that "Lunar Rage" mode as I call it, but he doesn't do that at all. And that is supposed to be the trademark technique of Saix.

- Fifth, only standing attacks. No aerial or crouch. Trying to do one creates a debug problem.

- Sixth, his only super does 420, blocked or not. He turns invincible at that moment. The attack always appears at the opponent's position. So unless you have a teleportation technique or have a really high super jump, you're eating that attack.

- Seventh, the wave of energy attack is completely misaligned. It doesn't go at the same level of the floor, it goes lower than that.

I haven't tested the others, but I have the feeling they're all the same.

Hey thanks for all of your feed back its appreciated. First off, i tested the chars to see if they would run in 1.0, didnt test all the attacks so i dont know why saix bugs when he gets hit and makes a duplicate. Its winmugen he is fine. As for his lunar rage, i havent learned how to code a transformation so i wish i could but i cant add that. Sorry. As for saix's face, its hard to sprite it because of that scar he has. In the chibi KH style, its really hard to add that and keep  a clear face. The misaligned wave is something i never really notice but will fix. I guess i went a lil overboard on his special. Ha. As for characters that are better then him i suggest giving Roxas, or Zack a test run, their quility is much higher. Xemnas is pretty decent to. Saix was probally the worst example of them all but i will try to fix what i can. Thank you.
EDIT - vincent is pretty legit to.

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Re: Kingdom Hearts Mugen Never Relesed Characters By Me
#4  January 31, 2012, 04:42:04 pm
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Tested Zack:

- Infinite priorities on everything.
- All supers, regardless of blocked or not, will still receive consistent damage. A no no.
- Missing required sprites.
- Debug flood.
- No pushback on any of the attacks whatsoever.
- Some of the effects just look bad.
- Supers give back power, which is an absolute no-no.
- Odin summon is invulnerable. Zack is also invulnerable in the attack. Both no-nos.
- Horrid small port.
- Missing portraits.
- His hitbox is not touching his feet.
- No readme/command list.
- The other omni slash (Down + C) has wrong physics. If I expect this to be an attack that's supposed to launch you into the air then it connects, yes. But it doesn't launch the opponent into the air, and thus is useless.


I made this sig. :ninja:

Props to a friend for my avvie
Re: Kingdom Hearts Mugen Never Relesed Characters By Me
#5  January 31, 2012, 06:57:57 pm
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If only he had spent all that time focusing on ONE character, i'm sure he could have done something pleasant.
-Last night I lay in bed looking up at the stars in the sky and I thought to myself, where the heck is the ceiling.

-Everyone is entitled to their own opinion. It's just that yours is stupid.

Re: Kingdom Hearts Mugen Never Relesed Characters By Me
#6  January 31, 2012, 08:23:10 pm
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his characters are getting a HUGE revamp thanks to yours truly so just be patient guys. I am helping him fix things add more sprites, new attacks errors fixed, BETTER CLSNs and such.
You'll fix chuchoryu ? Sounds like a plan. How about you code him from scratch instead ?
Star Fucker said:
Do you often run naked in the streets screaming "YOU STUPID ASS FAGGOT NIGGA BITCHES WHY YOU NO HELP ME WITH MY MATH HOMEWORK !!!!???!!!!"
Last Edit: January 31, 2012, 08:41:26 pm by Laharl
Re: Kingdom Hearts Mugen Never Relesed Characters By Me
#7  January 31, 2012, 10:40:32 pm
  • **
  • Define freedom.
    • mugencoder.com/author.php?id=10
Tested Zack:

- Infinite priorities on everything.
- All supers, regardless of blocked or not, will still receive consistent damage. A no no.
- Missing required sprites.
- Debug flood.
- No pushback on any of the attacks whatsoever.
- Some of the effects just look bad.
- Supers give back power, which is an absolute no-no.
- Odin summon is invulnerable. Zack is also invulnerable in the attack. Both no-nos.
- Horrid small port.
- Missing portraits.
- His hitbox is not touching his feet.
- No readme/command list.
- The other omni slash (Down + C) has wrong physics. If I expect this to be an attack that's supposed to launch you into the air then it connects, yes. But it doesn't launch the opponent into the air, and thus is useless.

Hey thanks for the feedback as well man, im going to fix what i can about what you mentioned. I can fix push backs a bit, i cant do much about the effects, (im assuming your talking about the firega attack?) Ill fix the CLSN's and ill also change his invincibility during the odin summon. Ill also change how supers give him power, i really didnt realize that happened sorry about that. Ill edit the first post with the link when i change it up. Also i just want all you guys to know, all the characters besides zack and vincent where made in 2005, vincent and zack being made in 07.

Warhammer 40k : Space Marines
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