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Knockback on characters (Read 377 times)

Started by bigjohn72076, December 10, 2010, 05:17:05 pm
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Knockback on characters
#1  December 10, 2010, 05:17:05 pm
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Well I'm having a problem here. I have a several character that when you do a combo on them they get knocked all the way across the screen and the power bar stays at max. I was trying to figure out how to fix this. I've looked in the characters cns file and the common state file and not really sure what i am looking for so if some one can help me out that would be great.
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Re: Knockback on characters
#2  December 10, 2010, 05:36:24 pm
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i could help you. but i cant understand your problem... look i can't understand that

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I have a several character that when you do a combo on them they get knocked all the way across the screen and the power bar stays at max.

do u have any example?
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Re: Knockback on characters
#3  December 10, 2010, 07:49:06 pm
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powerbar staying at max sounds like youre using Training Mode.

As for the knockback issue, reduce the x velocity in your character's hitdefs.

<<-- Updated 09/14/14

You limit yourself so badly when you try to avoid variables. When you get over your fear of the "complexity" of variables, you will find yourself in a better place: A beautiful world where coding is actually fun.

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Re: Knockback on characters
#4  December 11, 2010, 12:56:37 am
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or custom state [ if there is one ]


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