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Knuckles MH MvC edit (Read 3383 times)

Started by I am The Master Donut, September 09, 2010, 02:47:55 am
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Knuckles MH MvC edit
New #1  September 09, 2010, 02:47:55 am
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well i thought MUGENHunter's characters could be alot better (dont get me wrong they are good chars though)
so i decided to make a MvC edit of MUGENHunter's knuckles
http://www.mediafire.com/?gu65oix3qiuuwn8
also it still has the readme of the original unedited version
also some things i should say because this isnt done yet
Things to do:
add MvC effects *like Hyper portrait, BG, hitsparks, etc.
maybe a new hyper?
need to make midair hypers
maybe a super knux mode if i get the time?
also sorry no vid yet, and it would be hard to see the changes in pictures because this is an edit
i'll make a vid soon and post it here
EDIT: download this and copy and paste it into the character folder
http://www.sendspace.com/file/1khhju
EDIT2:youtube vid http://www.youtube.com/watch?v=3E_nYHQ3gv8
I will force feed Dark Pit right into your ass if we ever play on wi fi.
Last Edit: March 03, 2011, 12:10:51 pm by Rajaa
Re: Knuckles MH MvC edit
#2  September 09, 2010, 03:34:39 am
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Not bad, a couple things though:
-His Super Jump only Jumps straight up, no vels for fwd or back
-Also he already has a "tiny" super jump using the hold down then up command
Which can interfere with the new super Jump
-Please change the pure white PALFX when he hits the opponent *bleh*
-And he's dying for a shoryureppa Hyper, he has the moves for it and everything

All in all, not bad for editing MH's Knuckles I look forward to updates  :sugoi:
Re: Knuckles MH MvC edit
#3  September 09, 2010, 03:40:58 am
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I will force feed Dark Pit right into your ass if we ever play on wi fi.
Re: Knuckles MH MvC edit
#4  September 09, 2010, 05:32:29 am
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Any reason why he cant hit opponents from his launcher?

Also those CLSNs need some work, especially the ones with 5+ boxes.

<<-- Updated 09/14/14

You limit yourself so badly when you try to avoid variables. When you get over your fear of the "complexity" of variables, you will find yourself in a better place: A beautiful world where coding is actually fun.
Re: Knuckles MH MvC edit
#5  September 09, 2010, 10:33:02 pm
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link updated
fixed the super jump problem (fixed by kibanaruto22)
fixed the launcher problem
I will force feed Dark Pit right into your ass if we ever play on wi fi.
Re: Knuckles MH MvC edit
#6  September 10, 2010, 12:37:41 am
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- Stand CLSNs are just bad.
- URL file for a warehouse included.
- Priorities on all basics.
- QCBx2+A+X does 502, and it's a level 2.
- QCB+2K does 250 (50 too much) and akwardly flips the opponent upside down.0
- QCB+2P (level 3) is WEAKER than his level 2, has badly ripped voices, and odd all white palfx.
- Basics have very minimal pushback except for Z.
- QCF+P has bad voices.
- Why fire on DP+P? It looks bad too.
- Why are there X/Y/Z/A/B/C inputs on his superjump command?
- Gameplay is not MvC at all.
- Voices are totally inconsistent.
- Gethit voice sometimes plays twice.

I'll be honest: This is really bad.
Re: Knuckles MH MvC edit
#7  September 10, 2010, 01:03:05 am
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- Stand CLSNs are just bad.
- URL file for a warehouse included.
- Priorities on all basics.
- QCBx2+A+X does 502, and it's a level 2.
- QCB+2K does 250 (50 too much) and akwardly flips the opponent upside down.0
- QCB+2P (level 3) is WEAKER than his level 2, has badly ripped voices, and odd all white palfx.
- Basics have very minimal pushback except for Z.
- QCF+P has bad voices.
- Why fire on DP+P? It looks bad too.
- Why are there X/Y/Z/A/B/C inputs on his superjump command?
- Gameplay is not MvC at all.
- Voices are totally inconsistent.
- Gethit voice sometimes plays twice.

Most of these things were present in the original author's character, but things to change nevertheless...sidenote, how come you haven't done the same feedback for my char yet Orochi  ;P


EDIT:@Orochi - Rock on, I just respect your opinion & feedback  :sugoi:
Last Edit: September 10, 2010, 01:20:38 am by kibanaruto22
Re: Knuckles MH MvC edit
#8  September 10, 2010, 01:06:26 am
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Not really interested in it.
Re: Knuckles MH MvC edit
#9  September 10, 2010, 01:46:06 am
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  • .....meh
I will force feed Dark Pit right into your ass if we ever play on wi fi.
Re: Knuckles MH MvC edit
#10  September 10, 2010, 01:46:47 am
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Re: Knuckles MH MvC edit
#11  September 10, 2010, 01:48:16 am
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- Gameplay is not MvC at all.

:inquisitive:
how is this not MVC?

...have you ever actually played MvC?
yes i have
also
i forgot to delete a hyper of MH's knux
go into the .cmd file and scroll down until u see this
[mcode]; Explosion Punch SDM
[State -1]
type = ChangeState
value = 3030
triggerall = RoundState = 2
triggerall = command = "XplodSDM"
triggerall = power  >= 2000
trigger1 = statetype = S
trigger1 = ctrl = 1
trigger2 = movecontact = 1
trigger2 = stateno = 200
trigger3 = movecontact = 1
trigger3 = stateno = 210
trigger4 = statetype = C
trigger4 = ctrl = 1
trigger5 = movecontact = 1
trigger5 = stateno = 400
trigger6 = movecontact = 1
trigger6 = stateno = 410
trigger7 = movecontact = 1
trigger7 = stateno = 420
[/mcode]
delete it entirely
I will force feed Dark Pit right into your ass if we ever play on wi fi.
Re: Knuckles MH MvC edit
#12  September 10, 2010, 01:51:58 am
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Re: Knuckles MH MvC edit
#13  September 10, 2010, 01:57:41 am
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  • .....meh
I will force feed Dark Pit right into your ass if we ever play on wi fi.
Re: Knuckles MH MvC edit
#14  September 10, 2010, 01:58:17 am
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Play this then play the source.
You'll notice
Re: Knuckles MH MvC edit
#15  September 10, 2010, 02:16:31 am
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for those who are too lazy to delete that hyper i left in on accident download this:http://www.sendspace.com/file/1khhju
and orochi i still dont see how this isnt MvC styled
I will force feed Dark Pit right into your ass if we ever play on wi fi.
Re: Knuckles MH MvC edit
#16  September 10, 2010, 02:19:10 am
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Because it doesn't play like it. At all. Actually play MvC first.
Re: Knuckles MH MvC edit
#17  September 10, 2010, 02:22:40 am
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I will force feed Dark Pit right into your ass if we ever play on wi fi.
Re: Knuckles MH MvC edit
#18  September 10, 2010, 02:25:21 am
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Are you gonna add MvC2 style FX to this char? He could still use a little more work..He defintely chains better than MH's Knuckles...but that alone doesn't make him MvC...He needs better "Supers" w/pauses and portraits and such...right now he still feels a bit much like MH's Knuckles gameplay...it doesn't help either that Knuckles has really short distance in his punches and kicks...
Re: Knuckles MH MvC edit
#19  September 10, 2010, 02:30:21 am
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He needs better "Supers" w/pauses and portraits and such...
Again read the original post it clearly says i was going to add pauses and portraits to the hypers
and i do plan to change his D,DF,F, a+b hyper to a shoryureppa Hyper like u suggested earlier
I will force feed Dark Pit right into your ass if we ever play on wi fi.
Re: Knuckles MH MvC edit
#20  September 10, 2010, 02:39:56 am
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Again read the original post it clearly says i was going to add pauses and portraits to the hypers
and i do plan to change his D,DF,F, a+b hyper to a shoryureppa Hyper like u suggested earlier

Rock on!!  :sugoi:
Maybe you could add a Guard push to him as well.
Re: Knuckles MH MvC edit
#21  September 10, 2010, 02:58:28 am
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I will force feed Dark Pit right into your ass if we ever play on wi fi.
Re: Knuckles MH MvC edit
#22  September 11, 2010, 03:55:23 am
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Feedback time.

-Pretty much everything Gill has said.
-One of his supers has him throwing a rock that doesnt look anything different from the normal Rock Throw specials. Pretty boring and bland.
-His shoryukens dont even knock the opponent into the air. Plus, there's not really that much of a difference between the normal one and one with fire. The fire one only deals 10 more damage than the normal one.
-He cant launch that well, because Knuckles cant superjump back or forward, plus his midair attacks push the opponent away from him.
-His QCF + 2K super is horrible. Bad FX.
-His chains need work as well.  LP to MP to C.LP to C.MP....   :downsbravo:


Needs alot more fixing.

uguu
Re: Knuckles MH MvC edit
#23  September 11, 2010, 04:02:05 am
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Feedback time.
.
-He cant launch that well, because Knuckles cant superjump back or forward, plus his midair attacks push the opponent away from him.



geez i updated the link already fixing that problem with the superjump not being able to go forward or backward if u saw in the vid i posted of it
EDIT:BTW awesome MvC zero, best zero ever in my opinion
I will force feed Dark Pit right into your ass if we ever play on wi fi.
Re: Knuckles MH MvC edit
#24  September 11, 2010, 04:21:22 am
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geez i updated the link already fixing that problem with the superjump not being able to go forward or backward if u saw in the vid i posted of it


Oh, well even if Knuckles can super jump fwd or back, he still has trouble comboing them.
Plus, your hitsparks are mis-aligned.

uguu