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KO distance acceleration?  (Read 156 times)

Started by ttas, September 26, 2011, 09:00:16 pm
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KO distance acceleration?
#1  September 26, 2011, 09:00:16 pm
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So probably a simple fix involved, but when my character is knocked down from the last hit of the fight, they fly all the way across the screen no matter what hit I finish the round with. How do you stop that?