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KO helper not activating when killed by a helper (Read 1316 times)

Started by MGMURROW, April 17, 2013, 07:34:05 pm
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KO helper not activating when killed by a helper
#1  April 17, 2013, 07:34:05 pm
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here is the KO helper trigger located in the -3 state, it is used for normal moves and special moves. the problem is when i throw a grenade i am no longer in state [1000,1999] so when it KO's p2 the KO helper is not activated. i have tried using the numhelper(1200) trigger with no luck.

is there a way to write a trigger when p2 is killed by a helper? i tried setting a parent, varset (58)=1 in the grenade kill state but still no luck

any suggestions?

[state -3, VarSet]
type=VarSet
triggerall=var(58)=0
triggerall=winko
trigger1=(stateno=[200,661])
trigger2=(stateno=[1000,1999])
trigger3=(stateno=4501)||(stateno=4510)
var(58)=1
ignorehitpause=1

[state -3, helper]
type=helper
triggerall=NumHelper(9650)=0
triggerall=var(58)=1
trigger1=numtarget
stateno=9650
ID=9650
pos=0,0
postype=p1
helpertype=normal
name="ko-sounds"
pausemovetime=999
supermovetime=999

thanks

MGMURROW