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Kof XIII Esaka v1.1 by dadapunk and k6666orochi released  (Read 1230 times)

Started by k6666orochi, November 03, 2014, 03:58:48 am
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Kof XIII Esaka v1.1 by dadapunk and k6666orochi released
#1  November 03, 2014, 03:58:48 am
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Re: Kof XIII Esaka v1.1 by dadapunk and k6666orochi released
#2  November 03, 2014, 04:01:59 am
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Woah, I didn't know this stage was in KOF 13...
Expect nothing, but remeber everything.+ I am tired. Future spot for Doraemon in MvC picture, the second I learn to create it. (Even further: Pepsiman for Mvc picture.) Insert random Doraemon anime .gif. (Also, Pac-Man Delta whaling on a MLP character .gif........) Now, Wipeout....... OTHER STUFF? Needs blue SSB 64 Mario in tornado .gif......... Add Super Mario Fighters 3 sprite here........ Also, now doing KFA stuff...
Re: Kof XIII Esaka v1.1 by dadapunk and k6666orochi released
#3  November 03, 2014, 04:02:39 am
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Esaka?, isn't Osaka?

nice stage tho

what's the resolution by the way?

Lord Noble Eye of Dezeroff; High Commander of the Reconnaissance Division, Airborne Corps; Fifth Seat in the Murder's Council; and Duke of Corvus
Re: Kof XIII Esaka v1.1 by dadapunk and k6666orochi released
#4  November 03, 2014, 04:04:19 am
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Awesome great work
Re: Kof XIII Esaka v1.1 by dadapunk and k6666orochi released
#5  November 03, 2014, 04:46:41 am
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    • Japan
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Great!!I waited this stage!!
Goodjob. :thumbsup: Thanks for sharing!!
Re: Kof XIII Esaka v1.1 by dadapunk and k6666orochi released
#6  November 03, 2014, 05:13:56 am
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Re: Kof XIII Esaka v1.1 by dadapunk and k6666orochi released
#7  November 03, 2014, 04:08:14 pm
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thanks, I'm thinking of doing a version of athena as in kof 96 but I can not think of anything  :help:
Re: Kof XIII Esaka v1.1 by dadapunk and k6666orochi released
#8  November 03, 2014, 06:00:20 pm
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Sweeeet. Any chance for the night version of this?
Re: Kof XIII Esaka v1.1 by dadapunk and k6666orochi released
#9  November 03, 2014, 06:29:05 pm
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Re: Kof XIII Esaka v1.1 by dadapunk and k6666orochi released
#10  November 03, 2014, 07:00:06 pm
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  • play more SNK games
    • South Africa
    • www.trinitymugen.net/
I just checked out the stage, and something seems off. It looks like there's A LOT of sprites missing from the animations. If I'm not mistaken, this stage should have about 1500 sprites. Yours has like 700.

What's up with that? :\
Re: Kof XIII Esaka v1.1 by dadapunk and k6666orochi released
#11  November 03, 2014, 07:41:48 pm
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well if you saw the stage then you realize that it takes a long time to load and that is for mugen 1.1 iginate if I had the "1500" sprites  :skull:
for now I'm kind of busy with my studies when I have some time I'll see if I can make a more complete version that is somewhat difficult to make a stage that has many deltas