Finally i've released the Kof99DM Screenpack:You can get it here(Descargas>Mugen>Addons>Addon4)Enjoy it!
i love it but ... looks more like a 98 sp then 99 great job on it bro , will come with feedback in a few momentsEdit : well everything looks good , i love that u did a loading screen and an intro .. most creators dont bother with those ... but yeah my concern is the name xD this sp doesnt look like 99 at all
-NG3o- said, June 07, 2010, 07:33:19 pmthis sp doesnt look like 99 at allAs per MadkaT's regular practice, he only creates stuff from obscure KOF releases.This one is from the Dreamcast version of KOF '98 which wasn't named 98, but 99.
[walt] said, June 07, 2010, 07:47:05 pm-NG3o- said, June 07, 2010, 07:33:19 pmthis sp doesnt look like 99 at allAs per MadkaT's regular practice, he only creates stuff from obscure KOF releases.This one is from the Dreamcast version of KOF '98 which wasn't named 98, but 99. ah .. my bad then for now knowing .. please ignore what i said earlier good sp bro , keep em comming
Is this only for the older mugens? Because I installed this on winmugen plus and the select screen is kinda messed up.
Glad to see someone who took the initiative to convert this screenpack.There are some negative points though:- The NeoGeo animation is wrong, colors are wrong at the beginning. And since this is a DC version, this logo does not appear in this version.- None of your animations looks smooth. This is very noticeable with the round announcements like if there was 1 missing frame out of 2.- Select screen: * There are empty spaces at the bottom and at the right of the cells. The portraits look off misaligned. * You don't see the names when you select turn mode with more than 2 fighters- Lifebars: * Where are the lifebars portraits? It looks like you have defined a custom standard (because enabling sprite 9000,0 displays those totally off) but there is no documentation that goes with it. * Simul bars look really weird IMO * Turn liferbars are like the single lifebars? There is no way to see the status of the characters.- There is no BGM.Do you plan to realease a WinMugen + compatible version?
ghostface211 said, June 09, 2010, 08:57:08 pmIs this only for the older mugens? Because I installed this on winmugen plus and the select screen is kinda messed up.Yes, i'm oldschool didn't like the new version or the other variants, Sorry.Scal said, June 09, 2010, 09:16:58 pm- The NeoGeo animation is wrong, colors are wrong at the beginning. And since this is a DC version, this logo does not appear in this version.I've ripped them from kawaks, and i used the NeoGeo logo only to add an "Arcade-ish" look Scal said, June 09, 2010, 09:16:58 pm- None of your animations looks smooth. This is very noticeable with the round announcements like if there was 1 missing frame out of 2.It looks good on my pc, and the round 1,2,3,4 etc counters are not included cause mugen has limitations on the anims for the lifebar, i've remade all the anims in flash and them ripped them Scal said, June 09, 2010, 09:16:58 pm * There are empty spaces at the bottom and at the right of the cells. The portraits look off misaligned. This is cause the cells have the original size and doesn't fit with the mugen standard size, if you use the original sprites from kof99 it will fit exactly Scal said, June 09, 2010, 09:16:58 pm * You don't see the names when you select turn mode with more than 2 fightersSame as above is the spacing of the fonts but if i change the position, loses fidelitty with the original.Scal said, June 09, 2010, 09:16:58 pm * Where are the lifebars portraits? It looks like you have defined a custom standard (because enabling sprite 9000,0 displays those totally off) but there is no documentation that goes with it.Yes, the lifebars are made for custom portraits, but you could change it to the standard as i remember it would fit there. Scal said, June 09, 2010, 09:16:58 pm * Simul bars look really weird IMOI never use separators in my bars, i only split the life sprite, i include that only for pleasant of mugen users, cause kof doesn't have simul mode Scal said, June 09, 2010, 09:16:58 pm * Turn liferbars are like the single lifebars? There is no way to see the status of the characters.The DC Kof doesn't have portraits in turns mode, only names, and mugen couldn't display them without modify everything. That's the reason.Scal said, June 09, 2010, 09:16:58 pm- There is no BGM.I forget to rip and include it, sorry Scal said, June 09, 2010, 09:16:58 pmDo you plan to realease a WinMugen + compatible version?I dunno, i only use Standard WinMugen and LinuxMugen, sorry to forget to advice some details, but well, asking your question is some stuff Thanks for the comments
MadkaT said, June 10, 2010, 05:37:48 amI've ripped them from kawaks, and i used the NeoGeo logo only to add an "Arcade-ish" look Oh, I see. I thought that it was weird since the whole conversion seemed straight and accurate, no problem about the choice then.MadkaT said, June 10, 2010, 05:37:48 amIt looks good on my pc, and the round 1,2,3,4 etc counters are not included cause mugen has limitations on the anims for the lifebar, i've remade all the anims in flash and them ripped them Yeah, these part are particulary hard to convert since those are 3D animations with transparency.MadkaT said, June 10, 2010, 05:37:48 amThis is cause the cells have the original size and doesn't fit with the mugen standard size, if you use the original sprites from kof99 it will fit exactly Maybe that you should mention in the ReadMe or let the user choose between normal or Mugen arranged size MadkaT said, June 10, 2010, 05:37:48 amSame as above is the spacing of the fonts but if i change the position, loses fidelitty with the original.I understand your reason even if I don't agree. I'm myself an accuracy pro but not if break something else.MadkaT said, June 10, 2010, 05:37:48 amYes, the lifebars are made for custom portraits, but you could change it to the standard as i remember it would fit there. Nope, as I said, the protraits are off when I do this.MadkaT said, June 10, 2010, 05:37:48 amI forget to rip and include it, sorry Don't be sorry. I'm already glad with this release.MadkaT said, June 10, 2010, 05:37:48 amI dunno, i only use Standard WinMugen and LinuxMugenExactly like me, I asked the question just out of cusiosity Thanks for your answers.
Ok, i'll make an update with the missing things and a "patch" for the standard mugen users to avoid the customization of all the stuff to fit with the screenpack