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Lance gets a big update (Read 15676 times)

Started by Dust Storm, September 20, 2011, 10:30:46 pm
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Re: Lance Beta Updated!
#41  November 03, 2011, 12:29:48 am
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Okay. I had him reuploaded. Try again. If it doesn't work, then I'll need a new file-hosting service.
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Re: Lance Beta Updated!
#42  November 03, 2011, 01:16:13 am
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now im so pumpd up buy som leefs frm the sloth shop
Last Edit: November 03, 2011, 01:43:32 am by Metasponge64
Re: Lance Beta Updated!
#43  November 03, 2011, 02:08:36 am
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I had him reuploaded again. This time, I changed the host.
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Re: Lance Beta Updated!
#44  November 04, 2011, 05:30:14 pm
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Alright, after finally getting lance downloaded heres some feedback:

-High punch looks a little un-natural

-Special moves are easy to pull off and can be spammed over and over

-I think it might just be me but i can't pull off the brutality. ( I can pull it off with Soul Ninja though.)

-The character is a little too chameleon like. He uses attacks from Rain, Ermac, and kind of Sub-Zero. (I don't know if thats what you were going for.)

-Kicks are too slow to pull off combos with

Its a beta, So it needs some work but its still a pretty decent character to me.

If i had to rate it as of now, i'd give it a 6/10.
now im so pumpd up buy som leefs frm the sloth shop
Re: Lance Beta Updated!
#45  November 04, 2011, 06:10:08 pm
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Alright, after finally getting lance downloaded heres some feedback:

-High punch looks a little un-natural

-Special moves are easy to pull off and can be spammed over and over

-I think it might just be me but i can't pull off the brutality. ( I can pull it off with Soul Ninja though.)

-The character is a little too chameleon like. He uses attacks from Rain, Ermac, and kind of Sub-Zero. (I don't know if thats what you were going for.)

-Kicks are too slow to pull off combos with

Its a beta, So it needs some work but its still a pretty decent character to me.

If i had to rate it as of now, i'd give it a 6/10.

Okay, thanks for the feedback.

High Punch looks unnatural? I don't see anything wrong with it. Then again, I don't really give a shit about the graphics.

Really? Can you tell me of some infinites?

It works fine on my end. It could be just you.

I haven't finished making his moveset. But yeah, this has already been pointed out. It's supposed to be PSI techniques adapted to fighting games. I actually didn't like the way they were adapeted in the SSB series.

It's probably just you. I can combo them just fine.
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Re: Yoshi updated!
#46  November 23, 2011, 02:14:05 am
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Updated Yoshi. Now waiting for feedback. Except there isn't much to feedback.
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Re: Original the Character Released
#47  December 26, 2011, 08:15:46 pm
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I've released myself. Yeah, I don't expect to be liked, but I expect some feedback.
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Re: Original the Character Released
#48  December 26, 2011, 08:47:56 pm
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Tylor the typical dA fursona?  :laugh3:
Re: Original the Character Released
#49  December 26, 2011, 09:15:54 pm
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I guess you could say that.
Just give me the damn feedback so that I can work on his code!  --;
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Re: Original the Character Released
#50  December 27, 2011, 11:19:51 am
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Okay, it's bad. And do you mean Gary Stu?
Re: Original the Character Released
#51  December 27, 2011, 07:46:43 pm
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You're not going to tell me anything bad gameplay-wise?
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Re: Original the Character Released
#52  December 27, 2011, 07:53:22 pm
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The MK voices and Street Fighter moves. So typical
Re: Original the Character Released
#53  December 27, 2011, 08:10:24 pm
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I don't know what you want to hear about this character. You grabbed a Sonic or Shadow, made him with a different color, did a horrible resize, and added him moves from Ryu, Scorpion and even Akuma. There's nothing appealing about this character. There's zero originality here.

Also, the hitboxes of the Harpoon move are completely misaligned. And the character jumps way too high to make him useful in the air. The Hadouken is way too big too. And you also failed to add invincibility frames to the Shoryuken (though "x" version does have it, but after the move ends, not at startup, when it's supposed to be).

So, final veredict, your character "works", at least (it's not garbage, like Donutman's Sonic characters), but there's nothing about it that makes me want to download it. Neither to use it or to fight against it. I would suggest people to skip it, you will lose nothing by doing so.
Re: Original the Character Released
#54  December 27, 2011, 08:21:29 pm
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I was about to post feedback on the wrong character too.  :S
These are not good, even for a beta. Doesn't help that the chars aren't appealing (based on opinions of other people, I don't really care).

I will point out one tip for you though : you might want to review and patch each state/flaw one-by-one until it's right.

Good luck.
Re: Original the Character Released
#55  December 27, 2011, 09:08:20 pm
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I don't know what you want to hear about this character. You grabbed a Sonic or Shadow, made him with a different color, did a horrible resize, and added him moves from Ryu, Scorpion and even Akuma. There's nothing appealing about this character. There's zero originality here.

Also, the hitboxes of the Harpoon move are completely misaligned. And the character jumps way too high to make him useful in the air. The Hadouken is way too big too. And you also failed to add invincibility frames to the Shoryuken (though "x" version does have it, but after the move ends, not at startup, when it's supposed to be).

So, final veredict, your character "works", at least (it's not garbage, like Donutman's Sonic characters), but there's nothing about it that makes me want to download it. Neither to use it or to fight against it. I would suggest people to skip it, you will lose nothing by doing so.

That's what I want to hear. Okay, I'll get started on fixing him. Now as for the harpoon problem, I'll need help on that.
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Re: Original the Character Released
#56  December 30, 2011, 11:25:23 pm
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Not touching this piece of shit till I see a screenshot
Good news for all of you.

I'm banned forever.

Please, just let the ban quietly pass and whatever you do, I beg you, DO NOT CHEER. Do not celebrate that you've won about the fact that I'm banned forever. Let it slide, PLEASE DO NOT CHEER. Don't cause me to shitpost again. I didn't even recall making a shitty post before I got perma'd. I hated this forum anyway. It doesn't even feel I'm taking part in a MUGEN forum.

Well, ungoodbye to you all and I hope you all burn in hell.

- Peter
Re: Original the Character Released
#57  December 31, 2011, 06:30:10 am
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Last Edit: December 31, 2011, 12:34:01 pm by Llong Jjohn Killer
Re: Original the Character Released
#58  February 07, 2012, 12:16:23 am
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Tylor has been updated. Here's the changes:
Voiced by me.
Added new special intro
Replaced harpoon with a new stun move.
Added taunt.
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Re: Original the Character Released
#59  March 28, 2012, 06:48:18 pm
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Re: Lance gets a big update
#60  May 05, 2012, 08:53:38 pm
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Lance gets another update. Here's a few:

Tweaked a few moves, and is more combo-friendly.
Dodges are no longer completely invulnerable.
Switched to MK9 announcer and music.
Lowered running speed.

http://www.mediafire.com/?jfv2j52aioya54z
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