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Lifebars (Read 632 times)

Started by Zantetsuken, November 18, 2011, 01:28:23 pm
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Lifebars
#1  November 18, 2011, 01:28:23 pm
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Okay now I've alienated most of the community I have a question.

Is it possible to use ZedDeadz VF5 lifebars whith a screenpack know as IMT Blue?, if so how is this possible?

Peace out.
I rock

Re: Lifebars
#2  November 20, 2011, 07:14:29 pm
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yh ive had the same problem,
i tried installing them onto an alredy made screen pack with its ownlifebars, even followed various tutorials to make sure i wasnt doing it wrong but still the lifebars keep coming up on the top left corner really small so i just gave up on them -.-!
Re: Lifebars
#3  November 20, 2011, 07:36:58 pm
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  • chill out...
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Re: Lifebars
#4  November 20, 2011, 09:06:57 pm
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That is how I did it in the end, just add to work out which files I needed and stuck them in the right folder.

Worked like a charm, I now have IMT Blue with ZedDeadz sexy VF5 lifebars, can't fault it.
I rock

Re: Lifebars
#5  November 21, 2011, 08:22:36 pm
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Re: Lifebars
#6  November 21, 2011, 09:14:21 pm
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Alright buddy, I'll give a brief rundown what I did.

I downloaded the screenpack I planned on using then downloaded Mugen Fighting Jam or whatever it is called and ripped the fight.sff, fight.def and all the fnt files that come in said screenpack and replaced them in my own screenpack.

Read the fight.def which comes with VF5 lifebars and be sure to keep any files it needs, anything alse you can always delete.

This should put the VF5 lifebars in your Mugen and I can totally understand why you want them because they are epic.
I rock

Re: Lifebars
#7  November 23, 2011, 12:51:56 pm
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There is no "only lifebars" mugen 1.0 version for the VF5 lifebars (to my knowledge), you can only get them from the Capcom Fighting Evolution Max Screenpack by ZEDZDEAD (edited & updated by Lorenor for mugen 1.0), and then follow what Zantetsuken said...

lifebars are pretty easy to set up: open the fight.def, look at all the files you need so they work fine, like the following example (as taken from the ZEDSDEAD's fight.def):

font1 = whatever/.../font/F_name.fnt
font2 = whatever/.../font/VF5_TIMER.fnt
font3 = whatever/.../font/KOFXI_Combo.fnt
font4 = whatever/.../font/12_175.fnt
font5 =...
and so on...
etc...

locate all those files listed, put them each in the proper directory of your choice and don't forget to change the fight.def paths accordingly!