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Liu Kang by Shazzo (Read 68936 times)

Started by Shazzo, February 07, 2008, 04:36:43 am
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Liu Kang by Shazzo
#1  February 07, 2008, 04:36:43 am
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    • www.esnips.com/web/ShazzoMugenchars
First off, let me start by saying that I'm really sorry for what I said before I left. I was angry, and extremely out of line. I hope you can forgive me.

Anyway, I was thinking about what you people said to me, and I realised that I was being really stubborn. So I decided to make a character that was more advanced than my previous work. After recently getting into Mortal kombat, I decided to make Liu Kang.

Liu Kang, honestly, is A LOT better than my older work. He actually fights well, for one. Also, he has a different attack for every button, and his animation is more fluid. I'm really proud of him. I hope you like him.

Screenshots:


Download:
http://www.sendspace.com/file/bhzeww

UPDATE: Icon colour corrected by Excursion:
http://www.sendspace.com/file/m383gc

UPDATE: Liu Kang version 0.9
http://www.sendspace.com/file/jvp883

UPDATE: Liu Kang version 1.0 (no FINISH HIM)
http://www.sendspace.com/file/vuy4uw
Current projects
SSBO Sonic - 100% - Released
SSBO Mario - 1%
Get my characters at http://www.esnips.com/web/ShazzoMugenchars
Last Edit: February 11, 2008, 04:20:09 am by Shazzo
Re: Liu Kang by Shazzo
#2  February 07, 2008, 04:43:03 am
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I don't know if it's me, but it looks like binho's...Is this Binho's?
No
Re: Liu Kang by Shazzo
#3  February 07, 2008, 04:44:12 am
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  • Gradually improving...
    • www.esnips.com/web/ShazzoMugenchars
No, I made it. I did however base it on Binho's art style.
Current projects
SSBO Sonic - 100% - Released
SSBO Mario - 1%
Get my characters at http://www.esnips.com/web/ShazzoMugenchars
Re: Liu Kang by Shazzo
#4  February 07, 2008, 04:44:24 am
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  • this be some serious mugen shit
i say this is one cool character and i noticed something off

his little portrait is in a discolor postion
but other than that liu kang is awesome :sugoi:
Re: Liu Kang by Shazzo
#5  February 07, 2008, 04:47:31 am
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No
Re: Liu Kang by Shazzo
#6  February 07, 2008, 04:47:57 am
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  • Gradually improving...
    • www.esnips.com/web/ShazzoMugenchars
The reason his icon is the wrong colour is because I have no way to edit the palettes.
Current projects
SSBO Sonic - 100% - Released
SSBO Mario - 1%
Get my characters at http://www.esnips.com/web/ShazzoMugenchars

DMK

Re: Liu Kang by Shazzo
#7  February 07, 2008, 05:12:57 am
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Well tryed him out and heres some feedback.

-debug from when he stands up.

-Debug when he's hit.

-His intro causes debug from a missing state or animation.

-As I learned myself you don't want the CLSN1's going past his feet. Just above his ankles is fine.

-Why does he have CLSN2's for his blocks...? Not to mention random CLSN1's near the bottom and even on his gethits, even has attack CLSN1's over his liedown/dead animation...o_O

-CLSN1's are huge and some have random CLSN1 and 2 boxes sprouted all over...also needs a proper CLSn1 over his CLSn2 attack boxes so he doesn't have infinite priority.

He isn't the worse I have seen from you and if you put more work into him and watch the character under ctrl+D(debug mode) you can fix him up.

I recccomend you add a afterimage for his across kick like in the MK games and use a custom state for his bruality attack.

Sure I missed alot more...but alot of this simple stuff you could fix in a half hour.
Re: Liu Kang by Shazzo
#8  February 07, 2008, 05:15:55 am
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    • www.esnips.com/web/ShazzoMugenchars
Actually, I'm pretty bad at coding. I'll try to fix him up, but it'll take a while. Thanks for the feedback.
Current projects
SSBO Sonic - 100% - Released
SSBO Mario - 1%
Get my characters at http://www.esnips.com/web/ShazzoMugenchars

DMK

Re: Liu Kang by Shazzo
#9  February 07, 2008, 05:18:41 am
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Well alot of the debug stuff seemed to be from changed code. If you watch it go by you can see whats missing and properly fix it to the correct state or add back the state you deleted by accident.

I'd just really pay attetion to Kung Fu Man's files and if you see a state you don't understand open up the docs or just look in KFM's CNS file.
Re: Liu Kang by Shazzo
#10  February 07, 2008, 05:18:53 am
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You should rip the dragon fire effect from UMK3, the one in the shot looks really bad.
you can't mixup a blind man, and you can't out think a brick ~skisonic
Street fighting is all about analysis, prediction, and reaction. That's it.

Re: Liu Kang by Shazzo
#11  February 07, 2008, 05:25:46 am
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Hmmmm well after actualy playing as him It's actualy Fei Longs Sprites you used and might I say not a bad sprite edit either  :thumbsup:
This charcter though...hmmmm well he's pretty cool, but needs more of a mortal kombat feel you know and also some of his attacks do way to much  damage like his Flying Kick, not only does it take too much damage, but it goes way to fast, but the Bicycle Kick Is what I have a problem with the most because you can turn that into an Infinate which make it too easy to win with him and also it does a tad too much damage. Also You should fix it so those are at the kick buttons instead of Punch and his Projectile to punch too. Since this is a mortal Kombat character I think you should give him blood Hit sparks or what ever you want to call them. hmmm what else.... oh yeah his dragon Special does a hell of a lot damage, it almost takes the opponents whole life bar. I do think this character has potential, but you need to work on him. Also I think It would be cool if you could give him Fatality's like Kazmer13 mortal Kombat Characters you know. Sounds cool, but sounds like a pain to do since I don't know shit about programing. Also You should give liu kang an air fireball and a ground one just like how it was in the games.Just know This, when It comes to Mortal Kombat I know what I is talking about since it's like one of my favorite games. Well anyways I hoped this helped you little and I hope I gave you Ideas Too  :)
No

JNi

Re: Liu Kang by Shazzo
#12  February 07, 2008, 05:36:36 am
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Nice Char but i think need a better effects  :-\

«latest release on: December,25,2009,»

mauricio1gonzalez

Re: Liu Kang by Shazzo
#13  February 07, 2008, 06:02:34 am
pretty fun, that is once you loser his attack from 200 to 100 and his defence down to 100

also, where could i find more of your creations?
Re: Liu Kang by Shazzo
#14  February 07, 2008, 06:17:20 am
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Hey Shazzo, I fixed the portrait/off color problem for you. Check your PM. :sugoi:
Re: Liu Kang by Shazzo
#15  February 07, 2008, 06:31:02 am
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I love Binhos MK characters.  This sprite edit is awesome, good work.
Re: Liu Kang by Shazzo
#16  February 07, 2008, 08:30:18 am
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I'll get to work on your recommendations soon. However, I draw the line at blood. The one thing I've never liked about Mortal Kombat is the blood.

As for my other characters, a bunch of them can be found at Alshary's Mugen Paradise. Some however are gone, so once I've updated them I'll re-release them.
Current projects
SSBO Sonic - 100% - Released
SSBO Mario - 1%
Get my characters at http://www.esnips.com/web/ShazzoMugenchars
Re: Liu Kang by Shazzo
#17  February 07, 2008, 08:41:33 am
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Well, aside from the infinite Bicycle kick and damage comments, I have a few of my own.

Could you fix his backdash?

No air or crouching fireballs?

Fireballs need a bit more... work.

Slow down the flying kick a bit. Also, if possible, make it so it goes in a slight arc, like it does in the MK games.

Uppercut/Brutality needs more oomph.
Quote
Imagine a zanguief runing to attack ryu, ryu does a quick+kind of weak fast punch and hit the chest of zanguief, will this punch be enough to zanguief say/think \"oh no, this punch hurted a little, I better stop the attack and put my hand on my chest to help contain the pain while ignoring if ryu is going to make other attacks now"


Cenobite 53 said:
If someone isn't able to get girls laid, why buying this exorcist needing piece of retardet piece of bullshit an not wisiting his local red light district. For that money he could  :hump: tons of hookers.
Re: Liu Kang by Shazzo
#18  February 07, 2008, 09:34:05 am
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Hmm... You remind me of someone...

Did you happen to go to Sonic Vegemite? Under the name ShadowSonic?
Re: Liu Kang by Shazzo
#19  February 07, 2008, 10:44:29 am
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My suggestions:
-A better big portrait combining with binho's
-Blood Sprites like binho's
Because a MK char without blood...hum i don't think so :-\
Thats the first cool liu kang i've ever seen 8)
Keep up the good work ;D
Re: Liu Kang by Shazzo
#20  February 07, 2008, 04:39:46 pm
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Sorry, pal.  No blood, no download. >:(

Bihno was at least kind enough to put that in his creations.


I ate Ed Boon's peabody.