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Lost Avenger's Character Blog (Read 38636 times)

Started by swipergod, October 25, 2010, 12:15:50 am
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Re: Lost Avenger's Character Blog
#81  April 28, 2011, 09:08:22 am
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Hotaru has been sent. Now I just need to actually get back to Ryu's sprite fixes and the binds for his shin shoryuken(had to fix a p2 aerial problem).

After that Im going to revisit Gato and Eiji. Then I will work on Malin and the other booster pack wips.

Ryu's sprites and binds fixed. As well as a couple of other small things. All that is left is his unique move(his hop kick) and his snaps. As well as bug fixes and some other things.

Im not sure how the hell I missed that, but I forgot to add the new sprites when I sent Ryu. Also, I changed his 5040.20 sprite(as well as the corresponding 5041 and 5042.20 sprites). It should make landing on Clark's shoulders look better. The bounce away part looks a tad odd though(so do most Clark related things so its not that surprising). I did no testing with Mary or Clark so I guess that was why I missed it.


Eiji update:
Spoiler, click to toggle visibilty

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thanks again Vans/Jesuszilla!
Last Edit: April 29, 2011, 02:04:35 pm by Lost_Avenger
Re: Lost Avenger's Character Blog
#82  May 03, 2011, 10:53:23 pm
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Haven't posted here in a while have I?

Anyway, Eiji looks great!
Re: Lost Avenger's Character Blog
#83  May 03, 2011, 10:57:38 pm
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What happened to that move where he jumps and goes 'HO! HO!' ?
Re: Lost Avenger's Character Blog
#84  May 07, 2011, 03:10:55 pm
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Im stuck on one of Eiji's moves atm. I have trouble hearing his voice so Im not sure which move you mean. I'll double check some stuff though.

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thanks again Vans/Jesuszilla!
Re: Lost Avenger's Character Blog
#85  May 25, 2011, 03:55:43 am
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Im revisiting Chris a bit since I found some stuff I messed up(not counting the ugly projectile mess up). When I added his hunting air sprites, 2 of them didnt get added for some reason, that has been fixed. I wasnt satisfied with my vel guesses so I started getting the actual vels, but then Jz point me to Scal's Chris and now they have been fixed.

I also repaletted one of his hunting sprites since his hair messed up for some reason. I also changed his default vels for his jumps and stuff. I need to check a couple more things(hopefully Swiper didnt do too much with him just yet. The stuff I changed can be ported if need be). Its been like two weeks since I posted here so I thought I would update

Edit: Turns out it was only 7 sprites that needed fixed and only 2 might even be used actually. I also removed another 100 extra sprites  >:D. Back to work

Added a jump in intro. Adjusted his damages a little. Im not sure what kind of damage his follow ups should do(esp if the first hit misses). Fixed his light projectile a bit(widened the clsn to fix corner and close ups. Added a little width just in case). I changed his commands a little, making his projectiles half circle forwards. I also changed the commands on the his DM and SDM to make more sense.

And after I spent 2 hours working on him, I noticed... I updated the wrong one after all of that. I updated the coding on one and damages and clsn on the other. But it should all be fixed. Meh.

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thanks again Vans/Jesuszilla!
Last Edit: May 25, 2011, 08:13:17 am by Lost_Avenger
Re: Lost Avenger's Character Blog
#86  May 27, 2011, 11:30:33 am
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Copy that.  I'll stan by for the revised version.  Since I'll be working on Orochi then finish up Duo Lon, I probably won't touch Chris until closer to the end of next month.  I've only taken a look at him and provided some feedback, I haven't actually started coding with him yet.  I'll get in touch with you soon LA with more in depth update.
Official KOFE website is up.  Go visit it for all your KOFE needs:

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Re: Lost Avenger's Character Blog
#87  May 28, 2011, 12:18:53 am
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Good to hear. He feels a bit better now. I'll wait for the update before I post too much new info. Ryu feels weak as hell to me after I played him in game for a bit. Im going to nerf his air fireball a bit or something and maybe pump him up a bit in other places.

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thanks again Vans/Jesuszilla!
Re: Lost Avenger's Character Blog
#88  May 28, 2011, 01:05:32 pm
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If I may make a suggestion, perhaps it'd be a good idea to follow MVC3's example and make his DMs slightly stronger than other character's to make up for some weakness in some other places.
Re: Lost Avenger's Character Blog
#89  May 28, 2011, 04:24:48 pm
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His DMs are actually fairly strong as is. Close to the general damage range of their respective move types(DM, SDM, etc). I was thinking about adding auto guard(at least I think it is called auto guard) to his side kick. I'll wait till I get some feedback from Swiper before doing much to him.

His basics are a bit weak and have fairly low priority(he will kick K's low priority normal's ass all day though lol). Also, his specials do fairly high damage as well(within the template obviously). His teleport makes up for some of his shortcomings though.

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thanks again Vans/Jesuszilla!
Re: Lost Avenger's Character Blog
#90  July 08, 2011, 03:42:25 am
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 :necro:

After looking through a couple things, Ive noticed some characters that dont have shared fx, sparks, etc. Shiki, Iori, etc. If you want, I can switch them over to KOFE standards(Aimed at Swiper)?

Im going to update Ryu and some other stuff. I dont have a specific plan atm.

Edit: I just noticed that its almost been a year since I joined the team. How time flies

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thanks again Vans/Jesuszilla!
Last Edit: July 08, 2011, 04:16:38 am by Lost_Avenger
Re: Lost Avenger's Character Blog
#91  July 10, 2011, 02:17:52 am
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Normally I would just hit edit post, but Im 1 post away from a level up.

Planned changed on Ryu:
-aerial hadouken is broken. Im changing some stuff on it.
-Im going to get accurate vels where possible. If nothing else Im going to do some studying of how vels were altered for the various characters compared to their other KOF appearances. I guess Kyo and Ryo would be pretty good references.
-I saw Ryu's SVC clsn, they suck. So Im going to adjust them a bit more possibly. His side kick will gain more priority
-Adjusting some poweradds since I know what the template is for them now lol.
-fixing a couple of bugs. You could link his hop kick->some light attacks. That will be fixed.
-adjusting some pause and hittimes using my non kofe methods.
-fixing some hitvels also.

Im basically going to rebuild him from the ground up in places. I also have his snaps now and will need to palette them. I forgot I even had them.

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http://www.Trinitymugen.net/Hosted/CFJ2/
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thanks again Vans/Jesuszilla!
Re: Lost Avenger's Character Blog
#92  July 20, 2011, 01:09:13 pm
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Normally, Im a Capcom guy. Ive studying Alpha 3 quite a bit vel wise. So naturally when I finally dive into SNK vels, I was semi horrified. The friction doesnt bother me so much as how badly they butchered the SF cast. Anyway, I gathered the notes I wanted on Kyo for his 98 self. Next will be his SVC to compare.

Also, I have already changed several of Ryu's vels. I got some feedback on him and Im going to fix those problems as well as a few others I found while working on him. Im redoing the majority of his vels.

And at Swiper, I resent Gato and Chris. If you cant find the Hotaru that has her specials, I can resend her as well.

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thanks again Vans/Jesuszilla!
Re: Lost Avenger's Character Blog
#93  July 20, 2011, 07:53:07 pm
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Strongly suggest not using SVC anything.  Good plan to compare to '98 and then '98-ize Ryu.
Official KOFE website is up.  Go visit it for all your KOFE needs:

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Re: Lost Avenger's Character Blog
#94  July 20, 2011, 09:06:15 pm
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They make ok base values/filler values. They are better than the guessed values that Ryu initially had. Once I find some more time I'll get them completely done. I have so much stuff I need to get done at some point.

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thanks again Vans/Jesuszilla!
Re: Lost Avenger's Character Blog
#95  July 22, 2011, 03:33:15 pm
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Well that was a complete waste of time. At least for the Kyo study. SVC uses his 98 vels lol. At least with the movements and animations I checked(walk, jump, light dp). Ryu's SVC vels would pretty much be 98 vels. I guess you learn something new everyday.

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Re: Lost Avenger's Character Blog
#96  July 23, 2011, 01:15:19 am
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That's unfortunate.  I don't think they tried hard at all with capcom characters.  None of them feel solid like a KOF character.  Too floaty.  You'll have to make up your own.

Have you figured out Hinako?
Official KOFE website is up.  Go visit it for all your KOFE needs:

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Re: Lost Avenger's Character Blog
#97  July 23, 2011, 06:30:22 am
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About it being too floaty...

Kyo's neutral jump: 0, -9.64063
Kyo's jump forward: 3.028, -9.64063
Kyo's jump back: -3.028, -9.64063

yaccel of .61719

Kyo's DP+lp:
x = 4.27078(might be 5, My table was acting weird). Velmul of .854156
y = -5.57422(might be -6, My table was acting weird). YAccel of .42578

Kyo's DP+hp:
x = 4.27078(might be 5). velmul of .854156
y = -7.574722(might be -8). yaccel of .42578

Ryu(SVC):
Ryu's neutral jump: 0, -9.64063
Ryu's jump forward: 3.082039, -9.64063
Ryu's jump backward: -3.082039, -9.64063

yaccel = .61719

Ryu's DP+lp:
x = 3 : velmul of .8125(I need to double check this, this is where my table stopped working)
y = -4.5 : Yaccel of .4375

Ryu's Dp+hp:
x = 8 : velmul of .8828125(this might be wrong)
y = 8 : veladd of .4375

Pretty similar. Kyo being floatier in this instance lol. I dont have the vels for his shin shoryuken yet since my table locked up or something. It started displaying everything as 3.082blahblahblah. Capcom characters are supposed to be floaty(Dhalsim lol). I'll make some tweaks and send him at some point.

I also changed his unique chain. He gains collarbone breaker. Collarbone breaker has more priority, but more start up. Hop kick has faster start up, but is less safe and has more recovery. Both are currently overheads. Shinkuu tatsu will be upped in total hits. Its 10 now, it will go up to 12.

She needs some tweaks, then I'll send her your way. I need to drop her 7th move, do her unique chain, and some other things.

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thanks again Vans/Jesuszilla!
Re: Lost Avenger's Character Blog
#98  July 23, 2011, 02:57:37 pm
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You "should" be comparing Ryu to Ryo, since they are more similar.  Kyo's has more animation in his dp, so the "floatiness" is masked.  The vels make sense for Kyo based off his style.  Ryo in KOF alway felt heavier, so I'd assume Ryu would have been more similar.  That's the expectation anyway.

Official KOFE website is up.  Go visit it for all your KOFE needs:

http://mugekofe.web44.net/
Re: Lost Avenger's Character Blog
#99  July 23, 2011, 03:12:24 pm
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lol, I can make tweaks. I dont want Ryo and feel exactly like Ryu. The point wasnt that Kyo was floatier, it was that SVC and 98 are about the same.

Which reminds me, I havent touched Dhalsim in SVC, I wonder how bad they messed him up. -crosses fingers-

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Re: Lost Avenger's Character Blog
#100  August 01, 2011, 02:48:04 pm
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Im going to be out for about 2 weeks. I'll touch up Hinako and finish the Ryu update in the meantime.

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thanks again Vans/Jesuszilla!