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MAHARADJA'S PALACE DHALSIM (Read 9491 times)

Started by MIMCHOU, September 06, 2011, 02:59:12 am
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MAHARADJA'S PALACE DHALSIM
#1  September 06, 2011, 02:59:12 am
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Re: MAHARADJA'S PALACE DHALSIM
#2  September 06, 2011, 03:10:49 am
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Last as in the latest you've released?

By the way, the tigers should have delta 1,1 so they don't slide across the floor.  Also, you may want to tone down on the character reflections, they are more visible than the tiger reflections.
Last Edit: September 06, 2011, 03:15:44 am by Rune Ballot
Re: MAHARADJA'S PALACE DHALSIM
#3  September 06, 2011, 03:26:13 am
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This has nothing to do with Dhalsim, hell it doesn't even match SF2's graphical styles
Re: MAHARADJA'S PALACE DHALSIM
#4  September 06, 2011, 03:53:05 am
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Win^ and i agree with gill. WHY ARE THE TIGER'S EYES GREEN?  :-X
Re: MAHARADJA'S PALACE DHALSIM
#5  September 06, 2011, 05:32:32 am
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Yeah, this stage has nothing to do with Dhalsim. Might go well with somebody else.
Re: MAHARADJA'S PALACE DHALSIM
#6  September 06, 2011, 04:17:37 pm
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Hi there,

RUNE BALLOT :
It is not my last stage... I meant by LAST, my new creation... Sorry for my poor ENGLISH LANGUAGE, but I am just a FRENCH BOY ! ;)
Thanks for your advises about the delta and the shadows, i will fix them later...
Greetings...

TAYBEAR
The tiger has green eyes because everybody knows that some tigers with green eyes exist in a few regions of the planet, as the following picture shows :


 ;P ;P ;P ;P ;P ;P ;P ;P ;P

But the true reason is just that I ripped the sprites from the game VIOLENCE FIGHT without making any changes. The eyes were green, so I let them green...



Greetings...

Have all a good week !


Re: MAHARADJA'S PALACE DHALSIM
#7  September 06, 2011, 06:43:06 pm
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and you totally ignore the fact that people say this doesn't have to do with Dhalsim.
Re: MAHARADJA'S PALACE DHALSIM
#8  September 06, 2011, 10:07:27 pm
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it's from india! dhalsim is Indian. makes perfect sense.
Re: MAHARADJA'S PALACE DHALSIM
#9  September 06, 2011, 11:32:36 pm
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and you totally ignore the fact that people say this doesn't have to do with Dhalsim.

Hi Orochi Gill,

If only CAPCOM CREW listened to you before making the stage of DHALSIM in SUPER STREET FIGHTER 2 HD,

Seriously, I just wanted to make a stage for me first. And as I am a generous man as a lot of mugen creators from all over the world, I share my works. After that, you are free to do what you want with my works, to like them or to hate them.

Have a good week,
Greetings
 ;)

Re: MAHARADJA'S PALACE DHALSIM
#10  September 06, 2011, 11:35:40 pm
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That's nice and all but at least Capcom's Dhalsim stages matched his sprite style.
Re: MAHARADJA'S PALACE DHALSIM
#11  September 07, 2011, 12:23:19 am
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The only thing that looks off to me spritestyle-wise are those tigers and the fact that they don't have reflections or shadows. Woops...reflections are there....its just that they are barely noticeable compared to the chars'.

Other than that its a nice old school homage stage.

Thanks for sharing.
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Re: MAHARADJA'S PALACE DHALSIM
#12  September 07, 2011, 01:16:11 am
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i think its a very diffrent kind of stage my self the tigers are interesting out of place a bit but still looks ok to me i mean after all it might not have anything to really do with DHALSIM but then again some of the stages in street fighter really dont belong with some of the characters either
Re: MAHARADJA'S PALACE DHALSIM
#13  September 07, 2011, 01:43:45 am
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ABOUT THE REFLECTIONS OF THE TIGERS

I fix the shadows . I changed all the AS32D224  by AS64D192  ... I hope that they will be better for you.

[BG SHADOWS OF TIGERS]

14,0, 0,0, 22,, AS64D192
14,1, 0,0, 22,, AS64D192
14,2, 0,0, 22,, AS64D192
14,3, 0,0, 22,, AS64D192

[BG SHADOWS OF TIGERS 2]

14,1, 0,0, 22,, AS64D192
14,2, 0,0, 22,, AS64D192
14,3, 0,0, 22,, AS64D192
14,0, 0,0, 22,, AS64D192

Re: MAHARADJA'S PALACE DHALSIM
#14  September 07, 2011, 02:22:43 am
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Re: MAHARADJA'S PALACE DHALSIM
#15  September 07, 2011, 04:47:23 am
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Stop being a douche over something minuscule and unimportant Gill.
Re: MAHARADJA'S PALACE DHALSIM
#16  September 07, 2011, 07:22:35 am
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It actually matters because MIMCHOU mentioned Dhalsim in the topic title, implying that this stage could surely fit Dhalsim, regardless of which ports we use.

It's clearer now when he shows SF2 Dhalsim, which is brighter and duller, compared to the stage. The connection works even less this time.

I felt like doing a small test so I loaded this stage with an SvC Dhalsim and an AoF Sinclair:



Sinclair looks like she fits well with the tigers while bringing more colour to the place, while Dhalsim blends a little too well with the tigers when they pass, somewhat like camouflage.

So for me, I'd choose Sinclair. But y'all can choose someone who might fit even better.
Last Edit: September 07, 2011, 07:25:39 am by FF2468
Re: MAHARADJA'S PALACE DHALSIM
#17  September 17, 2011, 02:57:37 am
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Re: MAHARADJA'S PALACE DHALSIM
#18  September 17, 2011, 03:03:19 am
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Fuck, do you think half the stages that most of you use fit with the graphical style of the characters you use?  No, and Mimchou never even explicitly stated this stage to be based on "SF2."   The stage looks fine to me, don't know how it's coded though.
Re: MAHARADJA'S PALACE DHALSIM
#19  September 17, 2011, 11:23:20 am
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Thanks for the share stage goes well with DHALSIM!  I would love to see a hi-res version!  Great job
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Re: MAHARADJA'S PALACE DHALSIM
#20  September 17, 2011, 12:00:36 pm
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Stop being a douche over something minuscule and unimportant Gill.

I agree, bashing is unnecessary, we're not all perfect. Feedback is one thing.

On a side note, decent stage.  :)
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