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Majin Vegeta Z2 (Read 164569 times)

Started by Balthazar, October 29, 2012, 02:20:10 pm
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Re: Majin Vegeta Z2
#1001  June 27, 2014, 02:52:43 am
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I think if you just move the head in the last frames, 2 or 3 pixels to the artist left it could work better.
Aniway its very good as it is.
Re: Majin Vegeta Z2
#1002  June 27, 2014, 02:59:33 am
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I guess I'll throw in my two cents. The way his face is shaded in the last few frames before the loop abruptly changes rather than smoothly transitioning into a different color (that's how it looks to me); that and his hair doesn't move until the last looped frames unlike the rest of his body but oh well.
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Last Edit: June 27, 2014, 03:03:55 am by BlueSunStudios
Re: Majin Vegeta Z2
#1003  June 27, 2014, 04:14:45 am
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sorry you gonna have to reshade the face. I got carried away.

Re: Majin Vegeta Z2
#1004  June 27, 2014, 09:01:56 am
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Thanks on the feedback, I'll mess with it a bit. I didn't make him tilt his head backwards too much, would have looked weird and you couldn't see his face as much. And yeah I kinda messed the face up, his smile goes the wrong way, basically (should go up, towards the side of his face he raises). What F.James did seems better.
And duh I never noticed that his hair was frozen stiff in the shooting frames, I'll fix that too.

And yes ofcourse for anyone still wondering; that's indeed ment for an intro, showing off his true evil-ness.
Maybe there can be some screams and yelling of people running away, then Vegeta launches his blast, env.shake, and all is quiet. Then, that big even smirk. "What are you gonna do about it?".

Alright, updated a bit; the evil face tweaked and added more hair movement throughout:
Last Edit: June 27, 2014, 10:01:34 am by Balthazar
Re: Majin Vegeta Z2
#1005  June 27, 2014, 01:10:00 pm
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Here's one more new move to keep things moving. New animation for jumping Medium Kick.
Re: Majin Vegeta Z2
#1006  June 27, 2014, 03:13:51 pm
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Cool, I am glad that helped a little. It was only easy because you did the rest of the frames. If I would had tried that from the ground up I would had messed up :D

The Kick looking good. Was gonna say to put the foreground arm pull back during the kick but I guess that would look too generic. DBZ always did weird body poses when it came to attacks so this fits well with him (not saying your positioning is weird). Keep it up.
Re: Majin Vegeta Z2
#1007  June 27, 2014, 07:20:55 pm
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this move it's great
Re: Majin Vegeta Z2
#1008  June 28, 2014, 09:41:21 pm
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Progress is as awesome as it uses to be, love the hyper dimension headbutt btw
Re: Majin Vegeta Z2
#1009  June 28, 2014, 10:13:02 pm
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Re: Majin Vegeta Z2
#1010  June 29, 2014, 12:36:38 am
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Dat sadistic head tilt doeeee <3 looking real good bro
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Re: Majin Vegeta Z2
#1011  July 05, 2014, 01:33:54 am
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Nice nod to the scene where he kills all those people at the 25th Tenkaichi Budokai. I reckon it'd be a special intro for he's fighting Goku.

Anyways, how far is the progress with Gohan?
Re: Majin Vegeta Z2
#1012  July 05, 2014, 03:29:32 am
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Nice nod to the scene where he kills all those people at the 25th Tenkaichi Budokai. I reckon it'd be a special intro for he's fighting Goku.

Anyways, how far is the progress with Gohan?

Leave the team alone to be honest lol, they will tell us when it is ready, the next video balth sure said it would be about gohan release, you can just wait for that than ask about him on another character thread.
Re: Majin Vegeta Z2
#1013  July 14, 2014, 03:38:15 pm
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Stuff for a Super move we've been concepting back and forth, and after trying out various stuff I think we've settled on this for now:
Spoiler, click to toggle visibilty
Atomic Blast/Wave/Excecution acts as a grab; you need to touch the enemy with Vegeta's hand up close in order for the move to work succesfully (this was planned by Iced since the move's original inception by him). Otherwise it's just a Super Taunt. If it's a success, he'll launch out this Atomic Blast/Wave which will push/carry the enemy all the way to the wall, where it explodes and knocks them stunned, as if they were punched by the wall, allowing you to do a follow-up.
Damn, Majin has a LOT of set-up moves (Sliding Kick, SK/EX Suprise Elbow, Royal Fist, Royal Edict, Atomic Blast...)...better not get hit by him, the guy's a tank!
Re: Majin Vegeta Z2
#1014  July 14, 2014, 03:40:36 pm
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Kind of weird but I like you creating new moves from scrap (even though its the third time already you use the final impact pose).

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Last Edit: July 14, 2014, 04:17:38 pm by Ryūku Tsukuyomi
Re: Majin Vegeta Z2
#1015  July 14, 2014, 04:34:11 pm
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he's not just a tank, he's basically a one-man army, eating punks like that for breakfast
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Re: Majin Vegeta Z2
#1016  July 14, 2014, 05:04:03 pm
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Kind of weird but I like you creating new moves from scrap (even though its the third time already you use the final impact pose).

Final impact pose?


 @Balthazar: So i have a habit to speed reading through things :P So this is more like a grab right? So the top blast FX I get, but I dont see the need of the extra blast effect on the bottom. Shouldnt that be more of dust kicking up? May be you can still use that sprite and change the color to it to make it look like dirt/dust. Just a thought and a suggesting hope that didnt come off wrong ><
Last Edit: July 14, 2014, 05:07:29 pm by F. James Fernandez
Re: Majin Vegeta Z2
#1017  July 14, 2014, 05:07:46 pm
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"During a time of struggle, K-ON's beautiful story provided the influence needed for me to become an ideal president. I am now a better man."
— Barack Obama, 44th president of the United States
Re: Majin Vegeta Z2
#1018  July 14, 2014, 05:16:41 pm
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The button wave is used to cut-off the bottom part of the big wave so it appears more 3-dimentional (and not have the bottom part go lower then foot-level)

Well Ryuku, the Atomic Bullets thing isn't implemented yet (though we'll indeed most likely use that same pose, IF we keep the move).
Final Impact is such a weird name for a blast, I mean if it whiffs, it's not an impact at all :P It was also the name of his Rekka move in Budokai 3, I thought the name fit much better for that.
Re: Majin Vegeta Z2
#1019  July 14, 2014, 05:29:32 pm
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@Ryūku Tsukuyomi:

Wait wait wait wait.... Really? I guess you dont know Vegita much. Hit back the Manga and the JP anime. Those are correct poses in every way for those two blast. And sorry, I dont follow the english BS names. That to me is "Big Bang Attack" and will be that name forever. The say way I dont say "Saiyen" I say Saiyajin. So with that said Id go back to what I wrote on the second sentence :P

@Balthazar:

Got ya, I dont do my own FX lol Thats Revanto's department.
Re: Majin Vegeta Z2
#1020  July 15, 2014, 12:14:34 am
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I hate to get off topic, but you are totally confusing what he said, he never mentioned atomic blast being big bang attack, I think you should really read what people are explaining before you decide to correct them on what they are talking about.