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Majin Vegeta Z2 (Read 162278 times)

Started by Balthazar, October 29, 2012, 02:20:10 pm
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Re: Majin Vegeta Z2
#1321  November 21, 2014, 07:56:18 pm
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Good job so far Balthazar !
I mess around a little with the face and the abs.

The sprite itself (the fix) is good, but it plays it too safe, and doesn't fit very well with Balthazar's Z2 style, with lines a bit more bold and daring.

Good stuff all around :2thumbsup:
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Re: Majin Vegeta Z2
#1322  November 21, 2014, 08:50:36 pm
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for me this face fix is so amazing lol

HQ

Re: Majin Vegeta Z2
#1323  November 21, 2014, 08:58:52 pm
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Re: Majin Vegeta Z2
#1324  November 21, 2014, 10:10:42 pm
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Thanks HQ :)

I think this is gonna be the final look of it.

Added a tad more light to the boots and removed some light from the abs. Face will stay like this
(though as mentioned, this is his 'most calm' face of the animation).
Sorry Methiou I'm not a fan of the abs and face you did, but thanks for the effort :)
Re: Majin Vegeta Z2
#1325  November 21, 2014, 10:15:30 pm
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Well I think his face looks kind... a of cat mouth emoticon .. Its proposital? :S
I tried to change a bit, but I think you already decided, its your style and your game and looks awesome anyway xP


Last Edit: November 21, 2014, 10:19:12 pm by RamzaNeko
Re: Majin Vegeta Z2
#1326  November 21, 2014, 10:18:00 pm
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It looks like a cat smile because of the shading on his face. The face is meant for vanilla Vegeta right?
Stay true to your own heart, faiths, and convictions; your destiny is what YOU make of it.
Re: Majin Vegeta Z2
#1327  November 21, 2014, 10:27:21 pm
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It's the same mouth from the 4th sprite which everyone seemed the enjoy more though, so I'm not changing it anymore.
I already mentioned this will be for both base Vegeta Rage Mode stance, and Majin Vegeta regular stance (though they'll have different animation timings and faces).
I ALSO mentioned  this is the 'most calm' face of the entire animation, if I make him grit his teeth already in this calmest sprite, there's less room to have a big change in his emotions (calm to rage).
Re: Majin Vegeta Z2
#1328  November 22, 2014, 03:00:12 pm
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Alright here is a revamp of his newest stance (though with no changes/evolutions to the actual spritestyle, just refinements), does anybody have suggestions or feedback on this sprite, like the face (which was yeah pretty bad on the latest one? I'm asking for feedback now before I start animating the thing.
 
I'll try to match the animation of the previous version as some people seem to prefer it.
This animation will be shared between base Vegeta (RAGE stance) and Majin Vegeta (regular stance) but I'll differenciate them in the facial expression (base can have the face building up to start calm and grow more angrily as the animation progresses, while Majin will have a more angry face throughout the whole thing).
I'll animate this one more with copy+editing, not as much redrawing each frame, so the shading doesn't jump the f*ck around like it does now.

Maybe I'm too late... But Head #5 is the best one there.. The crazy hair looks pretty damn awesome... #6's forehead is WAY too huge looking, even for Vegeta... it's a borderline Frankenstein head/face... Head #5's expression also reminds me somewhat of the smirk Vegeta gives Goku after he destroys part of the World Tournament arena.
Re: Majin Vegeta Z2
#1329  November 22, 2014, 06:51:36 pm
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EDIT:forget what i said before, if you even saw it.

Wouldnt it be nice if this Vegeta and every character would have an aura when at full power? or at 2+ energy bars? idk, i just thought i'd ask, because i think it would look awesome.

Last Edit: November 22, 2014, 08:22:37 pm by X-Sky-X
Re: Majin Vegeta Z2
#1330  November 22, 2014, 10:11:16 pm
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you have a lot of talent
but sometimes you should see what has worked for you, for example the vegueta head is perfect in his first  form(4th one) and if you can use it with a little retouch for thenew vegueta that can make it perfect.



I made a couple of modifications that are not as good as your work but I hope It help you and do not bother you
Last Edit: November 24, 2014, 12:27:06 am by zero de armentis
Re: Majin Vegeta Z2
#1331  November 23, 2014, 02:17:20 am
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Vegeta looks fine as is to me with Balthazar's last touches.
Stay true to your own heart, faiths, and convictions; your destiny is what YOU make of it.
Re: Majin Vegeta Z2
#1332  November 23, 2014, 02:34:27 am
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Re: Majin Vegeta Z2
#1333  November 23, 2014, 01:04:58 pm
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  • does this look like the face of mercy?
not what i meant at all, dont requests stages in project threads use the request area.
( im sending pms to vegaz )
Re: Majin Vegeta Z2
#1334  December 05, 2014, 06:20:04 am
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Thanks HQ :)

I think this is gonna be the final look of it.

Added a tad more light to the boots and removed some light from the abs. Face will stay like this
(though as mentioned, this is his 'most calm' face of the animation).
Sorry Methiou I'm not a fan of the abs and face you did, but thanks for the effort :)



Let the Vegeta, I saw the little not know if I have much time where you mentioned putting an aura in Sprites Vegeta, I have an idea about it. There is a creator of mugen "Choujin" where he also did a great job with Dragon Ball in mugen, there is a character of the Son Gohan standing in SSJ2 way that gets some rays surrounding it, this case was used 17 sprites for animation and all the group 900, I thought it would be great to put a similar effect on the sprite than having to redesign everything.

I do not know if this idea has already been passed to you.
Download Character link below.
http://shinchoujin.50webs.com/mugen/songohan_e.htm
Re: Majin Vegeta Z2
#1335  December 19, 2014, 06:47:46 pm
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Re: Majin Vegeta Z2
#1336  December 19, 2014, 08:17:29 pm
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Adding lightning wouldnt be fair for SSJ Goku. I vote for an aura though. but i think that Goku as a fellow SSJ should also get a similiar aura (in his justice mode though). Super Saiyans do look flashy after all.
Re: Majin Vegeta Z2
#1337  December 19, 2014, 08:31:50 pm
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You really don't need an aura or lightning.  It just seems like extra work that could be better spent working on someone else.

Re: Majin Vegeta Z2
#1338  December 19, 2014, 11:39:58 pm
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The Mishima electic effects look good on Majin Vegeta while casting him under the Psycho Electro trope (like the psycho he is).
Stay true to your own heart, faiths, and convictions; your destiny is what YOU make of it.
Re: Majin Vegeta Z2
#1339  December 21, 2014, 09:03:26 pm
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Just keep him the way he is, he doesnt need no speacial lightning or aura to surround him at all times you guys are asking for toooo much now.
Re: Majin Vegeta Z2
#1340  December 24, 2014, 03:12:12 am
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The Majin Vegeta could have a ray passing effect on your body, it would be very interesting.

As a ray effect are the characters when they are concentrating energy.