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Make a helper only hit projectiles and other helpers? (Read 224 times)

Started by Odb718, November 01, 2014, 12:43:29 pm
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Make a helper only hit projectiles and other helpers?
New #1  November 01, 2014, 12:43:29 pm
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So I'm pretty sure I can figure out a way to do this.
But, is there a standard way of making a "fireball" only hit other "fireballs"?

I figure I'll have to set up a hitby, nothitby, adjust the hitdef, and possibly a reversaldef.

What I'm going for is a move that can punch through a 1hit fireball and still hit P2. If only P2's projectile/helper is hit, I dont want P1 to get hit.


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So this is what I have that seems to work properly.

Spoiler, click to toggle visibilty

The only problem I can see is, When there's a super close battle, and there's that split second where P1 can get hit, Somehow P2 gets a 2hit combo for hitting me.
Obviously it's because P1 gets hit, and the helper gets hit.
I may have to test against other characters to see if this 2hit combo problem happens. I think maybe the other character has weird code.

Anyone see any problems?
           
Last Edit: November 01, 2014, 01:57:36 pm by Odb718