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Making Gameplay Smoother (Read 384 times)

Started by TamerZack, November 12, 2008, 01:34:14 am
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Making Gameplay Smoother
#1  November 12, 2008, 01:34:14 am
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Yes, I'm a Melty Blood fanboy. Sue me. Also I think I may be famous for making topics in the wrong section. Oh well.

I was playing around with Neco-Arc Chaos by DORUBOKU (Gasp!), doing the usual stuff, playing around in Arcade Mode. I decided to use Otto's version of him. The gameplay was a LOT smoother, much better combos too.
Is there any kind of way to implement this smoothness into DORUBOKU's version?
Yo dog I herd yo and yo dog liked yoyos so we put yo dog in a yoyo so yo can yoyo yo dog while yo dog yoyos dog.
Re: Making Gameplay Smoother
#2  November 12, 2008, 01:36:54 am
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hahaha. i dont see a difference between the configuration and help sections either. :mad:

anyways, what you want to do might require adjusting a few commands, fixing a few animation times, etc..a good tuning will require some work as you would imagine, some coding knowledge is essential.
Re: Making Gameplay Smoother
#3  November 12, 2008, 01:38:19 am
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I'll try and see what I can do to it.

Must. Get. Good. Gameplay.
Yo dog I herd yo and yo dog liked yoyos so we put yo dog in a yoyo so yo can yoyo yo dog while yo dog yoyos dog.