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Marvel First Alliance 2 [Release] (Read 2673 times)

Started by zvitor, June 30, 2014, 03:52:27 pm
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Re: Marvel First Alliance 2 [Release]
#21  October 15, 2014, 06:17:09 pm
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Oh Zvitor I love your openbor games!
Re: Marvel First Alliance 2 [Release]
#22  October 22, 2014, 05:04:49 am
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I can't wait to see Darkhawk :)
Re: Marvel First Alliance 2 [Release]
#23  October 23, 2014, 06:28:10 am
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Re: Marvel First Alliance 2 [Release]
#24  October 25, 2014, 08:25:54 pm
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I liked it a lot!
Re: Marvel First Alliance 2 [Release]
#25  November 06, 2014, 04:13:00 am
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http://www.zvitor.com.br/projeto/mfa2.html

version 2.7 updates:
- new chars Iceman and DarkHawk added to game
- added to story mode: more 1up itens and more life orbs.
- Incressed points value to gain life to 100.000.
- added cloak/dagger and scarlet witch like item npc
- new npcs: Shadowcat, Wonderman, Dazzler, HERBIE and Blade
- several changes at leadership chars status to fit it
- added friendly fire to make 2, 3, 4 players game more dificult, you can turn off at options but some projectiles still hit friends.
- added VERSUS mode, just a clean room to fight against your friends.
- cheats can be enabled at options
- added items, radios to extra modes
- radio added to danger room to test your leadership there.
- added knockback resistence to though enemys
- 1 sec of invenciblility after knockback to all chars
- double value to healing factor, and work at idle and walk
- added air jump control (right - left) to agility 3-4 (it may help at holes on 2d levels)
- changes at nebula and dr.doom AI to control they off screen time
- added a HUD element to show when you have the MARVEL item
- no more pause at ant-man texts
- fix english text errors
- reorganized char grid, and somes changes at roster of special modes
- story mode restricting chars at some missions
chars changes:
- vision had a new jump attack and special, also his grabattack make robots shock other enemys.
- added arrow to hawkeye run attack and incressed hawkeye speed of shot arrows anims.
- new anim to hawkeye jump.
- Ironman have a better DF+A when MP bar is full and hulkbuster armor replace stealth armor.
- add pain to archangel projectiles and incressed his run speed and distance of his dive attack.
- replaced wolverine F,F+A  multi-hit to a knockback attack.
- replaced no-claw-wolverine special  to multi-hit attack.
- incressed invisible woman default attacks range.
- incressed wasp projectiles range and added knockback to her dive.
- incressed mr.fatastic basic attacks range and speed.
- new attack to nick furry run attack, and old become his attack2.
- incressed shot speed of nick fury gun mode.
- Nick special at gun mode is summon a agent.
- fixed jubilee radio sound.
- punisher revamp with several moves changes.
- cable is no more a shooter, he have regular punchs, so change shots to be other moves.
- blackcat walk on her special.
- incressed range of emma projections.
- new grabattack2 to beast.
- jump 4 to black panther.
- added grabattack to spiderman, cap america, beast, miss marvel, black panther and venom
Re: Marvel First Alliance 2 [Release]
#26  November 11, 2014, 03:58:00 pm
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