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Marvel: War Of Attrition (Read 497 times)

Started by Monday-Night-War, June 20, 2011, 08:54:13 pm
Marvel: War Of Attrition
#1  June 20, 2011, 08:54:13 pm
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MARVEL: War Of Attrition

Finally A Marvel Game That Will Properly Do ALL Of The Comic Books Justice Has Arrived!!!! Marvel: War Of Attrition Has Been A Project That I've Wanted To Work On For A Long Time And Now That My Life Is In Order It's Time To Make It Happen!!!! This Game Is Not Gonna Boast Some Crazy Character List Or Speedy Release Date...No!...This Game Is A Long-Term Project That Will Be Worked On As Hard As Possible With NO Shortcuts.
What Makes MWoA So Different Is That It Will Made As If The Fights Were Actually Taking Place In A Comic Book, Filled With Text Bubbles, Editorial Notes, Flipping Pages,Etc. This Game Is Specifically For All The Hardcore Marvel Fans In The Mugen Community That Have Been Waiting To Be Apart Of Something Truly Special!!!


Planned/Wanted Features:

-Item-Based Helper System
Instead of every character being packed with their own helpers, I thought it might be a cool idea to install a different system where the characters are able to pick up randomly generated Marvel Cards*(Comic-Style of course) and summon that respect character to the stage in order to help them.
Example: Spiderman picks up Daredevil card-->Player puts in helper command-->Cool effect where Daredevil card appears and explodes-->Daredevil jumps into action and hits opponent with special move, hits a pose, and then runs off screen.

*Plan to Use The Older Marvel Cards Rather Than The Modern Ones.

-Transforming/Changing Stages
A System that completely changes the stage into an extended version after a huge special is performed by flipping the pages into the next section of the "comic"

-Midfight Cutscenes
Cutscenes that show specific kinds of animation when "Spiderman" faces "Venom" or any other kind of rival or duo. That could be shown like an intro, with different comic book style slides that appear with sound, all while pausing the fight.

*Could this be tied into a feature that gives every character a different boss to fight, so the boss fights and storyline would feel more personal and engaging?

-Action Break Counter System
While Under Attack, Characters Can Perform There Counters In Order To Change The Tide Of Battle. Countering An Opponent Stops Their Attack "Flow" And Allows A Character To Perform A Special and Unique Knock-Back Attack That Happens In Slow Motion. Each Character Is Given One Of The Start Of Each Round.

-Stan Lee's Commentary
Occasional and Random Header and Footnotes Based Off Of Popular Stan Lee Quotes Will Appear Through Out The Match To Add To The Comic-Book Style Of The Game, Along With Editorial Notes During Hypers.

-Transformation/Blaze Mode
Players Will Be Given A Lot Of Different Options Once They've Reached A Full Bar Of Power. Whether To Utilize Their Player's Specific Transformation*(Spidey->Symbiote Spidey or Jean->Phoenix) Or Enter Into Blaze Mode,A Special State Of Time-Limited Invicibility That Each Character Is Allowed To Use In Sacrifice Of Their  Transformation.(Think Rage Mode in MKvsDC)

*Some Characters Will Have Hyper Mode Available In Place Of Blaze Mode, A Mode That Places Your Opponent In Slow-Motion While You Move With Increased Speed For A Limited Amount Of Time.

-Changing Portraits
Portraits That Will Change With The Character To Represent Different States: (Strong,Worried,Feeling Week,and Danger). These States Will Also Be Presented Through Character Specific Phrases.


Control Scheme:

6 Button: LK,LP,MK,MP,Modifier(For Signature Moves), and Helper

Character List:
I  have decided against creating a specific character list for the sole purpose of giving the potential spriters freedom and hearing the opinions of the community(that goes for stages as well)

MORE:
-Amazing and Unique Storyline That Brings Life To The Characters And Meshes Well With The Actual Comic Storyline!!!
-Realistic Representation Of Strengths and Weaknesses of ALL Characters In Order To Give Players More Strategic Motives.
-Accurate Alternative Costumes
-Etc.


Right Now!!!!!
Looking For Help In All Departments, But A Main Focus Is The Screenpack and Spriters...This Game Will Be A Long-Term Project...Nothing Rushed!!!...So If You're Interested In Joining Up And Creating The Best Marvel Project For Mugen Then PM Me Or Post Here.


P.S.-I did start this game in 2009, but due to life issues I cancelled it, but now it's back and it's been scrapped and completely re-planned!!!
Last Edit: June 20, 2011, 10:03:21 pm by Monday-Night-War
Re: Marvel: War Of Attrition
#2  June 20, 2011, 09:01:05 pm
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Well focus on making a screenpack for the public, and then you can make your game from the screenpack
Re: Marvel: War Of Attrition
#3  June 20, 2011, 10:03:50 pm
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MAJOR UPDATE!!!! Check First Post!!!!!! :sugoi: ;D :sugoi:
Re: Marvel: War Of Attrition
#4  June 23, 2011, 06:07:33 am
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Jesus. Looking forward to playing it in 2016.  ;D
Re: Marvel: War Of Attrition
#5  June 23, 2011, 07:52:44 am
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Re: Marvel: War Of Attrition
#6  June 23, 2011, 03:36:44 pm
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lol, well it's really taking off on IMT, a lot of people there were receptive and are joining the team, so I'll just keep the Guild updated  ;)