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Megaman - KTDB (Read 3817 times)

Started by O Ilusionista, May 23, 2011, 09:05:31 pm
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Megaman - KTDB
#1  May 23, 2011, 09:05:31 pm
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Re: Megaman - KTDB
#2  May 23, 2011, 09:42:10 pm
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Looks much more intresting than the other Mega Mans for Mugen. I'll download and probably give feedback.
Re: Megaman - KTDB
#3  May 23, 2011, 09:46:00 pm
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thank you.

Feedback are welcome.
Re: Megaman - KTDB
#4  May 24, 2011, 03:34:14 am
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Wow, i test this character today
Your chars have excellent quality, thank you for share!  8)
Spoiler, click to toggle visibilty
LOL Elzee is very funny! XD
Re: Megaman - KTDB
#5  May 24, 2011, 03:37:42 am
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That Shinkuu Hadouken clashes with his sprite style.
Re: Megaman - KTDB
#6  May 24, 2011, 05:19:35 am
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I wont give any feedback but am gonna tell you that this will become one of the best Mega Man ever, if not the best  :sugoi:
Re: Megaman - KTDB
#7  May 24, 2011, 11:24:09 pm
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I think that this is one of the finest Mega Man characters made for Mugen. But I have a suggestion. If it is possible, you should make the Noise Crush (Shade Man's weapon) bounce off a wall and if it touches Mega Man again, he will start flashing (like doing a charge shot) and it will be stronger, just like in Mega Man 7.
Re: Megaman - KTDB
#8  May 25, 2011, 12:57:43 am
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Wow, i test this character today
Your chars have excellent quality, thank you for share!  8)

Thank you buddy.

That Shinkuu Hadouken clashes with his sprite style.

Hum, I don't think so. But do you have any suggestion?
I wont give any feedback but am gonna tell you that this will become one of the best Mega Man ever, if not the best  :sugoi:

I think that this is one of the finest Mega Man characters made for Mugen. But I have a suggestion. If it is possible, you should make the Noise Crush (Shade Man's weapon) bounce off a wall and if it touches Mega Man again, he will start flashing (like doing a charge shot) and it will be stronger, just like in Mega Man 7.

hey, really thank you. Since we have tons of Megaman out there, this is something cool.
About the Noise Crash, I will take a look. I planned to give each weapon a little personality, because there are tons of repetitive weapons in Megaman series.

If you wanna suggest any weapon (not from the X series and beyond) you are free to go.


Re: Megaman - KTDB
#9  May 25, 2011, 01:14:52 am
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If you wanna suggest any weapon (not from the X series and beyond) you are free to go.

I was thinking of the Slash Claw from Mega Man 7 and the Drill Bomb from Mega Man 4.
Re: Megaman - KTDB
#10  May 25, 2011, 02:07:55 am
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If you wanna suggest any weapon (not from the X series and beyond) you are free to go.
Metal Man or Crash Man both from the Mega Man 2 (my favorite game of all the Nes saga)  :sugoi:

Re: Megaman - KTDB
#11  May 25, 2011, 07:21:46 am
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- Lone level 1 does 280 and gives back power.
- Needleman's power is really weak.
- U+B does 160 alone.
- Gyroman's power has low quality hitsounds.
- Cutman's power takes too long.
- Elecman's power at point blank doesn't knock down.
- Charge sounds onmega buster's, Heatman's and Shademan's power seem low quality.
- Being able to super during Flashman's power seems a bit too much.
- I can basically jump infinitely.
- Astroman's power lacks hitsounds basically.
- Why does Magnetman's power have a low quality cut sound?

His weapon select likes to stick to the same 6 or so weapons to, so Crystalman, Snakeman, Item-1, and the like are pretty rare.
Re: Megaman - KTDB
#12  May 25, 2011, 09:08:17 am
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Havent tested him, but i second Crashman's power (my fav robot master!)!